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	<title>rockstar Archives - Gamesline</title>
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		<title>The Gamesline Podcast Episode 73: Dragon Type Dispatch</title>
		<link>https://gamesline.net/the-gamesline-podcast-episode-73-dragon-type-dispatch/</link>
					<comments>https://gamesline.net/the-gamesline-podcast-episode-73-dragon-type-dispatch/#respond</comments>
		
		<dc:creator><![CDATA[Lorelai]]></dc:creator>
		<pubDate>Wed, 05 Nov 2025 22:44:24 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
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		<category><![CDATA[animal crossing]]></category>
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		<category><![CDATA[Dispatch]]></category>
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		<category><![CDATA[Pokemon Z-a]]></category>
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		<guid isPermaLink="false">https://gamesline.net/?p=31238</guid>

					<description><![CDATA[<p>John, Lorelai and Crystal are back to talk about the week in games. This week, John&#8217;s been playing more Pokémon&#8230;</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-episode-73-dragon-type-dispatch/">The Gamesline Podcast Episode 73: Dragon Type Dispatch</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe src="https://pinecast.com/player/15ebc0d1-2511-49bb-b473-e157ead7bf5e?theme=flat" seamless height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<p class="wp-block-paragraph">John, Lorelai and Crystal are back to talk about the week in games. This week, John&#8217;s been playing more <em>Pokémon Z-A</em> while Crystal has been dabbling in<em> Old School Runescape</em>. Lorelai lost her week to the wild World Series but did manage to find the time to play the <em>Dragon Quest 1 HD2D Remaster</em> and Episodes 3 and 4 of <em>Dispatch</em>. After that the team goes over the news of the week with Amazon layoffs killing <em>New World</em>, Rockstar Games unionbusting, <em>Halo</em> being used by the US government for propaganda, a new Animal Crossing update and the Wachowskis wanting to have worked with Hideo Kojima on a <em>Matrix</em> game.</p>



<p class="wp-block-paragraph">You can support us on our&nbsp;<a href="https://www.patreon.com/gamesline" target="_blank" rel="noreferrer noopener">Patreon</a>, and follow us on Social Media <a href="https://bsky.app/profile/gamesline.net" target="_blank" rel="noreferrer noopener">@gamesline.net</a>, <a href="https://bsky.app/profile/did:plc:voku7qdq24izjab7pgdzhq6i" target="_blank" rel="noreferrer noopener">Lorelai</a>, <a href="https://bsky.app/profile/did:plc:voku7qdq24izjab7pgdzhq6i" target="_blank" rel="noreferrer noopener">Crystal</a>, and <a href="https://bsky.app/profile/did:plc:duhsjztdcznnwxhh2ur3zmqx" target="_blank" rel="noreferrer noopener">John</a>.</p>



<p class="wp-block-paragraph">Also, don’t forget to rate and review us on&nbsp;<a href="https://podcasts.apple.com/us/podcast/the-gamesline-podcast/id1624171215" target="_blank" rel="noreferrer noopener">Apple Podcasts</a>, and tell a friend about the show!</p>



<p class="wp-block-paragraph">If you want to send in questions, send them to our email <a href="mailto:podcast@gamesline.net" type="mailto" id="mailto:podcast@gamesline.net" target="_blank" rel="noreferrer noopener">podcast@gamesline.net</a>!</p>



<p class="wp-block-paragraph">You can also join our Discord channel at&nbsp;<a href="http://thegamezone.zone/" target="_blank" rel="noreferrer noopener">thegamezone.zone</a>!</p>



<p class="wp-block-paragraph">Our theme song is “Crush” by Melt Channel, from the album&nbsp;<a href="https://meltchannel.bandcamp.com/album/magic-is-real" target="_blank" rel="noreferrer noopener">Magic is Real</a>.</p>



<p class="wp-block-paragraph">Edited and Produced by Lorelai</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-episode-73-dragon-type-dispatch/">The Gamesline Podcast Episode 73: Dragon Type Dispatch</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>The Bulletin: Good Behaviour is Killer</title>
		<link>https://gamesline.net/the-bulletin-good-behaviour-is-killer/</link>
					<comments>https://gamesline.net/the-bulletin-good-behaviour-is-killer/#respond</comments>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Sat, 18 May 2024 20:10:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamesline.net/?p=29288</guid>

					<description><![CDATA[<p>Kept you waiting, huh? Apologies for the delay, but here&#8217;s the update on the past week&#8217;s gaming news. Big Updates&#8230;</p>
<p>The post <a href="https://gamesline.net/the-bulletin-good-behaviour-is-killer/">The Bulletin: Good Behaviour is Killer</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Kept you waiting, huh? Apologies for the delay, but here&#8217;s the update on the past week&#8217;s gaming news.</p>



<h2 class="wp-block-heading">Big Updates from Big Devs</h2>



<p class="wp-block-paragraph">The latest <em>Assassin&#8217;s Creed</em> game, set in Japan, has been detailed. Titled <em>Assassin&#8217;s Creed: Shadows</em>, the game <strong>stars a female shinobi named Naoe and Yasuke, the <a href="https://en.wikipedia.org/wiki/Yasuke">famous black samurai</a></strong> who was a retainer to Oda Nobunaga. <em>Shadows </em>will be available November 15th, 2024.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Assassin&#039;s Creed Shadows: Official World Premiere Trailer" width="800" height="450" src="https://www.youtube.com/embed/vovkzbtYBC8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em>Dead by Daylight</em> dev Behaviour Interactive lad out a few updates for the game, including their next two collaborations. Coming next is a <em>Dungeons and Dragons</em> expansion, with playable killer Vecna and playable survivors Aestri Yazar and Baermar Uraz (who are one character, just two people. Like the Ice Climbers I guess?). Their next collab was also teased, a <em>Castlevania </em>expansion with Dracula as the killer. The <em>DnD </em>update will launch June 3rd, and more information about Big Drac will drop August 6th.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Dead by Daylight | Dungeons &amp; Dragons | Official Trailer" width="800" height="450" src="https://www.youtube.com/embed/SqHYj_MYnhI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Dead by Daylight | Castlevania | Teaser" width="800" height="450" src="https://www.youtube.com/embed/9YEfRYKRr8s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Behaviour also detailed other projects, including <em>The Casting of Frank Stone</em>, their collaboration with <em>Until Dawn</em> creator Supermassive Games, their shooter <em>Project T</em>, and a new rougue-lite game called <em>What the Fog</em>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Casting of Frank Stone | Gameplay Trailer" width="800" height="450" src="https://www.youtube.com/embed/O1xixINNd6I?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Project T | A First Look" width="800" height="450" src="https://www.youtube.com/embed/b1_DhOrH4Ds?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="What the Fog - Official Launch Trailer" width="800" height="450" src="https://www.youtube.com/embed/fx5dliKto7E?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Sony <a href="https://www.gamesindustry.biz/playstation-names-hermen-hulst-and-hideaki-nishino-as-its-new-ceos">has announced</a> the <strong>new CEOs of PlayStation</strong>. Herman Hulst, previously the co-founder of Guerrilla Games, and Hideaki Nishino, previously SVP of Platform Experiences, will take their mantles in June. Hulst will be in charge of the Studio Business Group, the part of the company in charge of first-party games and adaptation of the games in other mediums. Nishino&#8217;s job will be running the Platform Business Group, with third-party games and hardware on their docket.</p>



<p class="wp-block-paragraph">Take-Two has confirmed in a <a href="https://www.take2games.com/ir/news/take-two-interactive-software-inc-reports-results-fourth-0">recent earnings call</a> that <em>Grand Theft Auto VI</em>, the game that&#8217;ll probably shift the entire economy on launch, <strong>is due out in the Fall of 2025</strong>.</p>



<h2 class="wp-block-heading">The Industry Continues to Bleed</h2>



<p class="wp-block-paragraph">In the same earnings call that gave <em>GTAVI</em> a release window, Take-Two&#8217;s CEO Strauss Zelnick <strong>claimed</strong> that Roll7 and Intercept Games, two studios that got internal memos informing them of their shuttering, <strong>are actually not closed</strong>. Take-Two previously put up smoke and mirrors during their <a href="https://twitter.com/jasonschreier/status/1791221008470278554">closure of 2K Marin</a>, which hasn&#8217;t ever been formally confirmed.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">Hey everyone, let’s play a game called What’s The Truth?<br><br>On the left, comments from Take-Two CEO Strauss Zelnick to IGN today.<br><br>On the right, part of a note sent to Roll7 employees that was obtained by Bloomberg earlier this month, shared now with the source’s permission. <a href="https://t.co/raRV9Q4u4G">pic.twitter.com/raRV9Q4u4G</a></p>&mdash; Jason Schreier (@jasonschreier) <a href="https://twitter.com/jasonschreier/status/1791236904580436176?ref_src=twsrc%5Etfw">May 16, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph">Square Enix, after a report stating <em>Final Fantasy VII: Rebirth</em>, <em>Final Fantasy XVI</em>, and <em>Foamstars </em>were disappointments, <strong>announced they would be <a href="https://www.videogameschronicle.com/news/square-enix-confirms-us-eu-layoffs-as-part-of-restructuring/">laying off staff</a></strong> in IT, publishing, and their indie game division Square Enix Collective. Those effected will be informed over the next month.</p>



<p class="wp-block-paragraph">After Tango Gameworks&#8217; announced closure, the team seemed to have enough time to squeeze out a final hurrah. A <strong><a href="https://bethesda.net/en/article/3eFI1aWeKyUWkXkS7IRNJF/hi-fi-rush-update-9-patch-notes">final update</a> to <em>Hi-Fi Rush</em> has been released</strong> to combat a few final bugs, and the Limited Run release of the physical copy is confirmed to still be releasing.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">Thank you all for your continued support. <br><br>We’re working to release the physical edition of Hi-Fi RUSH with our partners at Limited Run Games, as well as a final patch to address some minor issues releasing later today.<br><br>❤️</p>&mdash; Hi-Fi RUSH (@hifiRush) <a href="https://twitter.com/hifiRush/status/1790728899875213673?ref_src=twsrc%5Etfw">May 15, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph">The previously thought cancelled update to <strong><em>Redfall </em>that would allow for offline play</strong> will also be released.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">Thank you for all your supportive messages. <br><br>We are working to release our final update, Game Update 4, that brings revamped Neighborhood and Nest systems, Single Player Pausing, Offline Mode, and more. <br><br>We’ll provide additional details soon. Thank you all.</p>&mdash; Redfall (@playRedfall) <a href="https://twitter.com/playRedfall/status/1791491460858020040?ref_src=twsrc%5Etfw">May 17, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph">On June 10th, the <strong>Switch will no longer allow for direct posting</strong> of screenshots and videos to Twitter or the use of Twitter to search for friends thanks to the biggest moron on the planet.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">As of June 10, 2024, it will no longer be possible to post screenshots and videos to X (formerly Twitter) from the Nintendo Switch&#39;s Album, or send friend requests to social media users via the Friend Suggestions feature.<br><br>Find out more: <a href="https://t.co/rNkouTo109">https://t.co/rNkouTo109</a></p>&mdash; Nintendo of America (@NintendoAmerica) <a href="https://twitter.com/NintendoAmerica/status/1788375084886892947?ref_src=twsrc%5Etfw">May 9, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>
<p>The post <a href="https://gamesline.net/the-bulletin-good-behaviour-is-killer/">The Bulletin: Good Behaviour is Killer</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>VGCC Episode 412: Vtubers are Sus</title>
		<link>https://gamesline.net/vgcc-episode-412-vtubers-are-sus/</link>
					<comments>https://gamesline.net/vgcc-episode-412-vtubers-are-sus/#respond</comments>
		
		<dc:creator><![CDATA[Walker]]></dc:creator>
		<pubDate>Tue, 27 Sep 2022 17:47:57 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[among us]]></category>
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		<guid isPermaLink="false">https://gamesline.net/?p=26194</guid>

					<description><![CDATA[<p>Hey you need to stay here for 5 hours</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-412-vtubers-are-sus/">VGCC Episode 412: Vtubers are Sus</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div id="message-content-1023577447721095188" class="markup-eYLPri messageContent-2t3eCI">
<p>It&#8217;s a John and Maverick show for episode 412 of the podcast! We talk stupid news, GTA 6 leaks, Splatoon 3, Splatfest, John continues to enjoy Xenoblade 3, has mixed thoughts on Soul Hackers 2, Among Us and Hololive have a new collaboration out, GameStop is giving out copies of Babylon&#8217;s Fall, Deltarune&#8217;s Spamton makes some noise, EVGA and Nvidia split, Maverick takes us deeper into the world of Honkai Impact, and Twitch is now regulating gambling content.</p>
<p>As always, you can support us on our <a href="https://www.patreon.com/vgcc">Patreon</a>, and follow us on Twitter <a href="https://twitter.com/VGChooChoo">@VGChooChoo</a>,  <a href="https://twitter.com/john_michonski">@john_michonski</a>, and <a href="https://twitter.com/mavsplaniamania">@mavsplaniamania</a></p>
<p>Also, don’t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at <a href="https://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a>.</p>
<p>You can also join our Discord channel at<a href="http://thegamezone.zone/"> thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="https://meltchannel.bandcamp.com/album/magic-is-real">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://podcasts.apple.com/us/podcast/video-game-choo-choo/id659755825">iTunes</a>, <a href="https://www.hipcast.com/podcast/HfGkyqJL">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20220918191055-2627.m4a">direct download</a>, or listen below!</p>
<p><iframe loading="lazy" src="//www.hipcast.com/podcast/HKD6kDFL?embed=1" width="100%" height="100" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
</div>
<p>The post <a href="https://gamesline.net/vgcc-episode-412-vtubers-are-sus/">VGCC Episode 412: Vtubers are Sus</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>VGCC Episode 401: We Huntin&#8217; Monsters.</title>
		<link>https://gamesline.net/vgcc-episode-401-we-huntin-monsters/</link>
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		<dc:creator><![CDATA[Lorelai]]></dc:creator>
		<pubDate>Sun, 10 Jul 2022 23:20:59 +0000</pubDate>
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		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[Pokemon Emerald]]></category>
		<category><![CDATA[red dead redemption]]></category>
		<category><![CDATA[reedpop]]></category>
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		<category><![CDATA[Rumbleverse]]></category>
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		<category><![CDATA[sunbreak]]></category>
		<category><![CDATA[Vampire Survivors]]></category>
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		<category><![CDATA[yu-gi-oh]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=25893</guid>

					<description><![CDATA[<p>You'd think I'd be screaming about Eiyuden, but no, IT WAS HUNTIN' MONSTERS</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-401-we-huntin-monsters/">VGCC Episode 401: We Huntin&#8217; Monsters.</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>After recovering from our epic beach trip, the Choochcast is back as John, Lorelai, and Maverick are here to talk about the huge amount of news this week and what they&#8217;ve been playing. John fixed his SP which means he&#8217;s been playing a ton of <em>Pokémon: Emerald</em> while Maverick has been digging into the new <em>Rumbleverse</em> playtest. Lorelai has been digging into the latest <em>Vampire Survivors</em> patch and <em>Eiyuden Chronicle: Rising</em> before she and Maverick scream about how much they love <em>Monster Hunter Rise: Sunbreak</em>.</p>
<p>In the news, Shinzo Abe got assassinated and a bunch of racist channers tricked people into blaming Hideo Kojima for it. In tragic news, <em>Yu-gi-oh</em>&#8216;s manga creator Kazuki Takahashi died in a tragic accident. Gamestop laid off a ton more people from Game informer, Rockstar is stopping development on <em>Red Dead Redemption</em> and <em>Grand Theft Auto 4</em> remasters because the <em>GTA Trilogy</em> remasters sucked and shifting everyone to <em>Grand Theft Auto 6</em>&#8216;s Development. E3 is coming back in conjunction with ReedPop and Yuji Naka is having a complete breakdown on twitter while Intellivision might be making a comeback. SGDQ happened, and some guy just straight up cheated a run of <em>Metal Gear Rising: Revengeance </em>and<em> Elden Ring </em>hero Let Me Solo Her was gifted a sword and a ton of cool extras after killing Malenia 1000 times. <em>Monster Rancher Ultraman Kaiju</em> is officially being released in the US as well as <em>Witch on the Holy Night</em>. A fan bought enough Nintendo stock to join an investor meeting and ask about <em>F-Zero</em> while some <em>Final Fantasy XIV</em> players bought multiple billboards to advertise an in game event for their ERP venue.</p>
<p>As always, you can support us on our <a href="https://www.patreon.com/vgcc">Patreon</a>, and follow us on Twitter <a href="https://twitter.com/VGChooChoo">@VGChooChoo</a>, <a href="https://twitter.com/john_michonski">@john_michonski</a>, <a href="http://twitter.com/judgementscythe">@JudgementScythe</a> and <a href="https://twitter.com/mavsplaniamania">@mavsplaniamania</a>.</p>
<p>Also, don’t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at <a href="https://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a>.</p>
<p>You can also join our Discord channel at<a href="http://thegamezone.zone/"> thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="https://meltchannel.bandcamp.com/album/magic-is-real">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://podcasts.apple.com/us/podcast/video-game-choo-choo/id659755825">iTunes</a>, <a href="https://www.hipcast.com/podcast/Hq8TX8LL">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20220710175325-8195.m4a">direct download</a>, or listen below!</p>
<p><iframe loading="lazy" src="//www.hipcast.com/podcast/Hq8TX8LL?embed=1" width="100%" height="100" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-401-we-huntin-monsters/">VGCC Episode 401: We Huntin&#8217; Monsters.</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<title>The Bulletin: Rest In Peace, Kazuki Takahashi</title>
		<link>https://gamesline.net/the-bulletin-rest-in-peace-kazuki-takahashi/</link>
					<comments>https://gamesline.net/the-bulletin-rest-in-peace-kazuki-takahashi/#respond</comments>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Fri, 08 Jul 2022 14:18:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[convention]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[ff14]]></category>
		<category><![CDATA[ffxiv]]></category>
		<category><![CDATA[Final Fantasy 14]]></category>
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		<category><![CDATA[intellivision]]></category>
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		<category><![CDATA[red dead redemption]]></category>
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		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[tcg]]></category>
		<category><![CDATA[video game news]]></category>
		<category><![CDATA[ygo]]></category>
		<category><![CDATA[yugioh]]></category>
		<category><![CDATA[yuji naka]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=25876</guid>

					<description><![CDATA[<p>A summer of struggles. </p>
<p>The post <a href="https://gamesline.net/the-bulletin-rest-in-peace-kazuki-takahashi/">The Bulletin: Rest In Peace, Kazuki Takahashi</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>The creator of <em>Yu-Gi-Oh</em>!, <a href="https://www.animenewsnetwork.com/news/2022-07-07/yu-gi-oh-manga-creator-kazuki-takahashi-passes-away-at-60/.187468">Kazuki Takahashi, had passed away</a>.</strong> Takahashi&#8217;s manga would go on to spawn one of the biggest, influential, international hit franchises that continues to maintain a stronghold in the trading card games scene today.</p>
<p><strong>Employees at WIRED are asking readers <a href="https://twitter.com/wiredunion/status/1542559589467656194">to not click on or support any pages from the publication on July 12 and 13</a>, Amazon Prime Day, to support a walkout.</strong> After more than a year of bargaining, Conde Nast management still hasn&#8217;t negotiated a fair contract with the shop.</p>
<p><strong>Rockstar Games is <a href="https://kotaku.com/gta-iv-remastered-red-dead-redemption-canceled-rockstar-1849142371">shelving the idea of remastering some of its past titles</a> such as <em>GTA IV</em> and <em>Red Dead Redemption</em>.</strong> Speculation suggests this decision is made due to <a href="https://twitter.com/TezFunz2/status/1543974193259319303">the poor response to the <em>GTA Trilogy</em></a>.</p>
<p><strong>According to trademark documentation, <a href="https://twitter.com/TheChrisGlass/status/1544423749604167680">the status of the Intellivision Amico is now up in the air</a>.</strong> Initial findings have discovered that the trademark for the system seemingly abandoned, but it has been refilled as of a couple of days ago.</p>
<p><strong>As an acknowledgement of their <a href="https://www.reddit.com/r/Eldenring/comments/vr6eqr/what_i_go_through_everyday_as_let_me_solo_her/">&#8220;Let Me Solo Her&#8221;</a> <em>Elden Ring</em> exploits, <a href="https://twitter.com/TsuboiKlein/status/1544772979988520960">Bandai Namco has sent the player, who goes by @TsuboiKlein on Twitter</a>, a massive gift box set, including an engraved sword.</strong></p>
<p><strong><a href="https://www.businessinsider.com/nintendo-fan-bought-stock-to-ask-about-f-zero-game-2022-6">A Nintendo fan spent over $40,000 in stock</a> just to ask a top executive a question.</strong> He simply wanted to ask if there will ever be more <em>F-Zero</em> games.</p>
<p><strong><a href="https://www.thegamer.com/final-fantasy-14-rain-nightclub-summer-bash-real-world-billboard/">An FC in </a><em><a href="https://www.thegamer.com/final-fantasy-14-rain-nightclub-summer-bash-real-world-billboard/">Final Fantasy XIV</a></em> tried to advertise a special, internal summer event featuring a link to their Discord server through a series of billboards.</strong> A couple of these boards have been spotted in Texas, and there are rumors that they are also supposed to go up in California. <a href="https://www.pcgamer.com/nobody-thinks-buying-billboards-to-promote-this-nsfw-final-fantasy-14-nightclub-was-a-good-idea/">The billboards faced scrutiny</a> due to its copyright infringing, misleading association with Square Enix and the depiction of datamined content which violates the game&#8217;s terms.</p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-25880 aligncenter" src="https://gamesline.net/wp-content/uploads/2022/07/ff-board.jpg" alt="The Final Fantasy 14 Rain Nightclub's Summer Bash billboard. Two 3D rendered characters flank the side of a billboard in swimwear outfits, standing alongside an empty beach. Various words and logos pepper the billboard, with the largest text, &quot;Rain Nightclub Presents Summer Bash&quot;, centered on the visual." width="2000" height="1000" srcset="https://gamesline.net/wp-content/uploads/2022/07/ff-board.jpg 2000w, https://gamesline.net/wp-content/uploads/2022/07/ff-board-768x384.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></p>
<p><strong>After a major patch to the game that introduced the Data Centre Travel feature, which allows players to visit other worlds, <a href="https://www.gamesradar.com/final-fantasy-14-players-form-human-blockade-to-prevent-access-to-infamous-role-play-server/">a few players of Balmung tried to wall off newcomers from coming in to their world</a></strong>. These fears are likely precipitated by the recent billboard incident.</p>
<p><strong>On top of several rearrangements going on internally, Gamestop is undergoing <a href="https://twitter.com/stephentotilo/status/1545137465748590593">several rounds of layoffs</a>.</strong></p>
<p><strong>After a few years of hiatus, E3 is set to return in 2023 through <a href="https://variety.com/2022/digital/news/e3-2023-expo-dates-1235310436/">the assistance of a partnership with Reedpop</a>.</strong> Although the specifics of what this relationship entails is still not clear, the upcoming show is expected to include both digital showcases and in-person specific events.</p>
<p>And finally&#8230;</p>
<p><strong>Yuji Naka is still <a href="https://twitter.com/nakayuji/status/1544235117073166337">off his shits</a>.</strong></p>
<p>The post <a href="https://gamesline.net/the-bulletin-rest-in-peace-kazuki-takahashi/">The Bulletin: Rest In Peace, Kazuki Takahashi</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<title>VGCC Episode 379: Don&#8217;t Buy Fight Knight</title>
		<link>https://gamesline.net/vgcc-episode-379-dont-buy-fight-knight/</link>
					<comments>https://gamesline.net/vgcc-episode-379-dont-buy-fight-knight/#respond</comments>
		
		<dc:creator><![CDATA[Lorelai]]></dc:creator>
		<pubDate>Mon, 15 Nov 2021 01:20:35 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[1 vs 100]]></category>
		<category><![CDATA[among us]]></category>
		<category><![CDATA[baba is you]]></category>
		<category><![CDATA[Cruelty Squad]]></category>
		<category><![CDATA[discord]]></category>
		<category><![CDATA[fight knight]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[Grand Theft Auto San Andreas]]></category>
		<category><![CDATA[hat in time]]></category>
		<category><![CDATA[I maed a game with zombies in it]]></category>
		<category><![CDATA[inscryption]]></category>
		<category><![CDATA[metal gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[metal gear solid 2 metal gear solid 3]]></category>
		<category><![CDATA[NFT]]></category>
		<category><![CDATA[popeye]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[snake eater]]></category>
		<category><![CDATA[Steam Deck]]></category>
		<category><![CDATA[the legend of heroes: trails of cold steel]]></category>
		<category><![CDATA[trails of cold steel]]></category>
		<category><![CDATA[Trails of Cold Steel 3]]></category>
		<category><![CDATA[x-box]]></category>
		<category><![CDATA[xbox]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=24906</guid>

					<description><![CDATA[<p>Welcome to the Antipasto of Podcasting</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-379-dont-buy-fight-knight/">VGCC Episode 379: Don&#8217;t Buy Fight Knight</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>Content Warning for abuse, sexual assault, physical assault, domestic abuse and more from 4:30 to 42:00</strong></p>
<p>It&#8217;s another big news week this week and Scott and Maverick are here with the proper Host/not host dynamic to go through all of it. Our biggest story of the week is the incredibly disturbing story of abuse coming from the developers of <em>Fight Knight</em>. You can find Wren&#8217;s post <em>Why I Left The Fight Knight Project</em> <a href="https://rivalerose.wordpress.com/why-i-left-the-fight-knight-project/">here</a> and the record of abuse at Dangen Entertain and from CEO Ben Judd <a href="https://dangenwarning.wordpress.com">here</a>.</p>
<p>With the heavy stuff out of the way, we go into Discord&#8217;s tease of NFT&#8217;s, X-Box&#8217;s twitter getting deleted, <em>Among Us</em> and <em>Baba is You</em> are getting updated, and the complete messes that are the <em>Popeye</em> game and the <em>Grand Theft Auto Trilogy</em> remasters. <em>Metal Gear Solid 2</em> and 3 along with <em>Jump Force</em> are being removed from digital storefronts while <em>1 vs 100</em> is coming back. The Hat in Time developers are teasing something and I Maed a Game with Zombies In It just popped up for free on steam.</p>
<p>The dynamic duo have also been playing a few games, with Maverick digging deep into <em>Trails of Cold Steel 3</em> and Scott really just wanting to spend all his time in <em>Inscryption</em> when he&#8217;s not playing <em>Cruelty Squad</em>.</p>
<p>As always, you can support us on our <a href="https://www.patreon.com/vgcc">Patreon</a>, and follow us on Twitter <a href="https://twitter.com/VGChooChoo">@VGChooChoo</a>, <a href="https://twitter.com/scottblah">@scottblah</a>, and <a href="https://twitter.com/mavsplaniamania">@mavsplaniamania</a>.</p>
<p>Also, don’t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at <a href="https://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a>.</p>
<p>You can also join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="https://meltchannel.bandcamp.com/album/magic-is-real">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://podcasts.apple.com/us/podcast/video-game-choo-choo/id659755825">iTunes</a>, <a href="https://www.hipcast.com/podcast/HqRkPhMf">hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20211114185825-7700.m4a">direct download</a>, or listen below!</p>
<p><iframe loading="lazy" src="//www.hipcast.com/podcast/HqRkPhMf?embed=1" width="100%" height="100" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-379-dont-buy-fight-knight/">VGCC Episode 379: Don&#8217;t Buy Fight Knight</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>VGCC Episode 299: Minecraft Pain</title>
		<link>https://gamesline.net/vgcc-episode-299-minecraft-pain/</link>
					<comments>https://gamesline.net/vgcc-episode-299-minecraft-pain/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 16 Feb 2020 20:12:31 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[dan houser]]></category>
		<category><![CDATA[disneyland]]></category>
		<category><![CDATA[Dreams]]></category>
		<category><![CDATA[fire emblem three houses]]></category>
		<category><![CDATA[gacha]]></category>
		<category><![CDATA[HQ]]></category>
		<category><![CDATA[nintendo playstation]]></category>
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		<category><![CDATA[regis philbin]]></category>
		<category><![CDATA[rip hq one of the greats]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[scott rogowsky]]></category>
		<category><![CDATA[seattle]]></category>
		<category><![CDATA[solon star wars]]></category>
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		<category><![CDATA[wwe 2k20]]></category>
		<category><![CDATA[Xenogears]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=19184</guid>

					<description><![CDATA[<p>Literally a video game.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-299-minecraft-pain/">VGCC Episode 299: Minecraft Pain</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>John’s learning about time this week! We’re on the verge of episode 300, and the boys are ready to celebrate Valentine’s together! Solon has a lot to get off his chest regarding Xenogears, Dan Houser has departed Rockstar, Scott’s still wild about Fire Emblem, Pokemon Home kinda stinks, everything is Star Wars, the Nintendo PlayStation is finally being sold, HQ is over, John killed Regis, the PS5 costs some money to make. PLUS Scott really wants to talk about WWE 2K20, Solon loves to Dream, John makes Minecraft sounds, and the future of gacha is discussed.</p>
<p>As always you can support us on <a href="https://patreon.com/vgcc">our patreon</a>, and follow us on twitter <a href="http://twitter.com/VGChooChoo">@VGChooChoo</a>, <a href="http://twitter.com/john_michonski">@john_michonski</a>, <a href="http://twitter.com/scottblah">@ScottBlah</a>, and <a href="http://twitter.com/solonface">@Solonface</a></p>
<p>Also, don’t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at <a href="http://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a>.</p>
<p>You can also join our discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="http://meltchannel.bandcamp.com/">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/HKZF2dMW">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20200216135248-1777.mp3">Direct Download</a> or listen below!</p>
<p><iframe loading="lazy" src="//www.hipcast.com/podcast/HKZF2dMW?embed=1" width="100%" height="100" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-299-minecraft-pain/">VGCC Episode 299: Minecraft Pain</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Cowboys, Cowardice, and Contradictions</title>
		<link>https://gamesline.net/cowboys-cowardice-and-contradictions/</link>
					<comments>https://gamesline.net/cowboys-cowardice-and-contradictions/#respond</comments>
		
		<dc:creator><![CDATA[Rose]]></dc:creator>
		<pubDate>Mon, 07 Jan 2019 16:59:46 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[AAA gaming]]></category>
		<category><![CDATA[arthur morgan]]></category>
		<category><![CDATA[Capitalism]]></category>
		<category><![CDATA[game journalism]]></category>
		<category><![CDATA[john marston]]></category>
		<category><![CDATA[labor]]></category>
		<category><![CDATA[red dead redemption 2]]></category>
		<category><![CDATA[rockstar]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=16916</guid>

					<description><![CDATA[<p>There's only so much praise such a frustrating game can get before you just have to vent, okay?</p>
<p>The post <a href="https://gamesline.net/cowboys-cowardice-and-contradictions/">Cowboys, Cowardice, and Contradictions</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">Rockstar paints the world of <em>Red Dead Redemption 2</em> as one of messy underdogs and flawed heroes. It’s a story of the outcasts of society, who rise up against the system and forces that be to live life freely and righteously, or so they say. Though some characters in the Van der Linde gang may be portrayed as villainous at times, they pale in comparison to the iron grips of the government enforcers, or money grubbing capitalists like Leviticus Cornwall. Considering all the <a href="https://www.eurogamer.net/articles/2018-10-25-the-human-cost-of-red-dead-redemption-2">stories</a> that have been <a href="https://kotaku.com/inside-rockstar-games-culture-of-crunch-1829936466">going around</a>, those are some really choice topics for Rockstar to go after, huh?</span></p>
<p><span style="font-weight: 400;">If there’s a AAA game publisher you know of, there’s a strong chance that they burn out their workers and abuse their labor for the purpose of profit. Rockstar didn’t manage to keep it as well under wraps as the rest of those companies tend to do though, going so far as to <a href="https://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.html">boast</a> about how their workers were fighting their way through hundred hour work weeks to ship out the game “on time”. This caused a bit of a stir in the game industry, and the Houser brothers had to go out and make a couple little apologies where they went onto say <a href="https://www.gq-magazine.co.uk/article/red-dead-redemption-2-interview">further outlandish things</a>, like: </span></p>
<blockquote><p><span style="font-weight: 400;">“Sam and I talk about this a lot,” he replied, “and it’s that games are still magical. It’s like they’re made by elves. You turn on the screen and it’s just this world that exists on TV. I think you gain something by not knowing how they’re made. As much as we might lose something in terms of people’s respect for what we do, their enjoyment of what we do is enhanced. Which is probably more important.”</span></p></blockquote>
<p><span style="font-weight: 400;">Magical elves. </span></p>
<p><span style="font-weight: 400;">While the Houser Brothers would absolutely love you to ignore the fact that so many of their workers sacrificed chunks of their life and fragments of their essence to receive maybe a hundred thousandth of the profits they received, it’s impossible and irresponsible to. Games are made by people, they’re made consistently by teams that don’t need to destroy their workers, on budgets that don’t have to equal the amount of capital needed to run a small country. Games aren’t these mystical trinkets, nor are they solely the artistic endeavors that require the sacrifices so often claimed. Games like <em>Red Dead Redemption 2</em> are vessels for the conceptualization of capitalism, and the Houser Brothers want to have their cake and eat it too.</span></p>
<p><span style="font-weight: 400;">In <em>Red Dead Redemption 2</em>, the villainous Leviticus Cornwall goes on a rant towards the end of the story, talking about how he pushes the gears, does the things that need to be done, and that people have to suffer because of the nature of the world. The fact that <em>Red Dead Redemption 2</em> is written by the Houser brothers, who said effectively the same exact things about game development in a casual interview, is such a fun ol’ hypocritical time. It’s the heart of why I think the game fails to create a compelling narrative or immersive world; it’s a hotbed of contradictions.</span></p>
<p><span style="font-weight: 400;">To talk about this again through the lens of the game, Arthur Morgan, our lead cowman, is a character who is consistently at odds with who he is. The open world the player </span><span style="font-weight: 400;">runs him about in, and is encouraged to whittle hundreds of hours away inside of, is one completely disparate from the one on display throughout the main narrative. Where a player can generally play Arthur as a hero, feeding the homeless and helping the wounded, his character arc will slide him into forced scenarios like beating up a disabled man, or stealing things from the poor for little to no reason. If one plays Arthur as a villain suiting these sorts of activities, they’ll still be forced into moments where Arthur is out there feeding the homeless, and he’ll still find his titular redemption.</span></p>
<p><a href="https://gamesline.net/wp-content/uploads/2019/01/red-dead-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-16919" src="https://gamesline.net/wp-content/uploads/2019/01/red-dead-3-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2019/01/red-dead-3-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-3-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-3-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-3-160x90.jpg 160w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-3.jpg 1200w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">Even outside of its core, everything in Rockstar’s Wild West is the seed of an idea stomped on by specific design ideologies. There are systems for hunting, horse riding, temperature, food, health, and all sorts of other standard concepts that have been heralded for their realism and immersiveness, but their purpose is painfully clear: to uphold a </span><i><span style="font-weight: 400;">status quo</span></i><span style="font-weight: 400;">. Nothing in <em>Red Dead Redemption 2</em> feels like it’s there because of an artistic vision or a wild concept someone had and executed on; it’s all there because that’s what should be in a “prestige” video game. Nothing intertwines, nothing is truly realistic or has a rhythm to it that could tell a story, thus all of it ends up being a pretentious drag.</span></p>
<p><span style="font-weight: 400;">To look at one specific example of a painfully sciolistic and contrived system, hunting in <em>Red Dead Redemption 2</em> is required to gather skins and food. Instead of making the act of a successful hunt require things like hiding or tracking- as the game insinuates- or setting up traps to catch an animal off guard like is common in most open-world RPGs, the procedure is consistent and dry. You find an animal instead of its tracks, check to ensure its quality label is “pristine,” find the glowing red spot on the animal, and shoot it using the “Dead Eye” ability. If you deviate from this specific and simplistic procedure, the animal that you hunt will be rendered a quality below “perfect”, which means you can’t use any of the animal’s parts for anything the game would be asking for. Wow! Just like real life!</span></p>
<p><span style="font-weight: 400;">It’s this fake and drawn-out idea of realism that infects the game as a whole. There is no actual dedication to replicating the activities of day to day life, nor is there any wiggle room to create crazy surprises or coincidences that are truly realistic. These systems are designed to be a system in a video game, a side activity, a mini game; not vehicles for experiences with a purpose. Even more egregious are the legendary animals, which are all hidden around the map like special Pokémon, requiring you to examine three to four tracks before stumbling upon it and executing it without any sort of restrictions like normal animals. Why? Again, because this isn’t intended to actually be realistic, it’s just for a video game, and it’s what makes a great marketing point.</span></p>
<p><span style="font-weight: 400;">Everything about the game feels like it’s curated for the express purpose of marketing. Put in survival elements to attract those <em>Minecraft</em> and <em>Rust</em> communities; put in dialogue choices even if they don’t matter because everyone loves <em>Mass Effect</em>; people are always talking about the “emergent gameplay” so put in a bunch of events that everyone will see but they just might miss, so that talking about the game feels different for everyone! The game feels like it’s made just to sell from title alone, dubbed <em>Red Dead Redemption 2</em>, despite being the third in the series and a prequel at that. </span></p>
<p><a href="https://gamesline.net/wp-content/uploads/2019/01/red-dead-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-16917" src="https://gamesline.net/wp-content/uploads/2019/01/red-dead-2-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2019/01/red-dead-2-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-2-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-2-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-2-160x90.jpg 160w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-2.jpg 1200w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">These craven design decisions, which seem more based on dollar signs and market expectations than actual consideration and imagination, permeate nearly every aspect of the game’s design. There are moments in <em>Red Dead Redemption 2</em> that feel legitimately original, and capture a particularly fascinating realm of mundanity and interaction that feels compelling, but Rockstar feels the need to escalate everything to the most absurd degree every single time. There’s a sequence in the game where you get to build a house. You put up fences, the foundation, the walls, the roof, all that, and you do it to a jaunty montage like one would do in a movie. I was really enjoying the concept of this, because you never really get to do something as mundane as make a whole ass real house in an elegant yet lifelike way. <em>Red Dead Redemption 2</em>, however, is never satisfied with a mission just being that, and quickly things escalated into a full on assault against a league of cannibals who just roam around I guess.</span></p>
<p><span style="font-weight: 400;">I could use “absurd escalation” to describe most of the game too. Every town you visit will feature at least five grand shootouts where Arthur Morgan and company pretty much decimate a large chunk of the town’s populace in extravagant brutalist fashion. Whenever I reached the end of these drawn out murderfests, I had to muse to myself how well one could make an argument for how <em>Red Dead Redemption</em> unintentionally presents itself as a fascist utopia of 4000 police officers per twenty mile radius. Things can never just end in a quick and deadly escape, everything had to be outrageous and stupefying because that’s what games have to be right? They have to be these vehicles for nothing but bombast and epic gamer moments that make you cheer with your bros. When a sequence in your game involves a character being diagnosed with a terminal illness in a rather grim fashion, only to have that character immediately go on a wild balloon ride with a wacky old man that culminates in a shootout where said old man dies with nary a word discussed about him afterwards, there’s probably something wrong with your game’s tone.</span></p>
<p><span style="font-weight: 400;">When it comes to <em>Red Dead Redemption 2</em>’s nature as a prequel, the game quickly falls into all sorts of myopic pitfalls. From the beginning, you already know which characters are going to live, and which characters are going to die, but unlike some games like <em>Halo: Reach</em> or even the more absurd <em>Kingdom Hearts: Birth by Sleep</em>, there is no elegance or surprise to be had. This isn’t stumbling upon a ragtag group of unknown souls that <em>Red Dead Redemption’s</em> main protagonist, John Marston once rode with. The characters that ride with Arthur are a group of well known figures, whose fates and histories had already been outlined. Barring one standout, I was completely unsurprised by every one of the main story’s victims of drama, and it was hard to become invested in characters when it was clear they weren’t going to be around, or would become incredibly heinous men in the sequel.</span></p>
<p><span style="font-weight: 400;">At worst, this focus on pre-existing knowledge and events ends up doing nothing but make the first <em>Red Dead Redemption</em>, a game I used to really really like despite its flaws, even worse retroactively. In <em>Red Dead Redemption</em> we knew that John used to be in a gang led by Dutch, and when he faces off against his former father figure near the end of the game, it seems sort of like a homecoming after years and years. Now after <em>Red Dead Redemption 2</em>, we’re told that John had seen Dutch and done a big ol’ shoot out with him just a few years before the start of the original game. When I started up <em>Red Dead 2</em> for the first time, I expected to deal with some sort of narrative contrivances- like rectifying the fact that Arthur Morgan had never been referenced in <em>Redemption</em>&#8211; but having the entire story of <em>Red Dead Redemption</em> feel far less impactful and incredibly over-exaggerated, was something I couldn’t help but absorb in awestruck disappointment.</span></p>
<p><a href="https://gamesline.net/wp-content/uploads/2019/01/red-dead-1.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-16918" src="https://gamesline.net/wp-content/uploads/2019/01/red-dead-1-1024x425.png" alt="" width="1024" height="425" srcset="https://gamesline.net/wp-content/uploads/2019/01/red-dead-1-1024x425.png 1024w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-1-300x125.png 300w, https://gamesline.net/wp-content/uploads/2019/01/red-dead-1-768x319.png 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">Of course Rockstar, the company behind the piece of media that has made more money than every other piece of media ever created in the history of mankind, is looking for more and more money, even though they don’t have to. The nature of capitalism is that no matter how much money one currently has, you have to aspire to and gather more and more and more until there’s absolutely none left. Rockstar could’ve taken their time and not abused their workers to push out this product, they could’ve taken risks with their systems instead of watering them down to the lowest most acceptable denominator, they could’ve /tried/ to say anything worth saying. Instead, they didn’t. The Houser brothers and every shareholder and corporation involved with the production of the game have to take the path to peak exploitation every time, because that’s just how it has to be, right?</span></p>
<p><span style="font-weight: 400;">The way that mainstream journalism has enabled all of this to continue, just as those side characters in <em>Red Dead</em> allow the villains to prosper, is especially egregious. Upon release, despite knowing the circumstances of the game’s development, despite hearing firsthand reports from abused workers that they were forever scarred by the development of not only this game but its predecessor as well, the game received universal accolades and perfect scores from major outlets. It continues to be advertised as the highest rated PS4 game of all time. Some even went as far as to organize<a href="https://www.polygon.com/game/red-dead-redemption-2/39461"> week long celebrations</a> of content about the game which, well, I don’t even know what to say about that one. </span></p>
<p><span style="font-weight: 400;">There’s a problem in modern discussion with treating the development of a game as ancillary to criticism of the product. Every review fills a paragraph or two with allusions to the wrong that Rockstar maybe did, but swat it away with glowing praise the second that mandated bit is over. If a game like say, <em>Final Fantasy XV</em> is being reviewed, however, a large part of the conversation will become dedicated to discussing its long development, and how that would transform the game’s design. Just like with <em>Red Dead’s</em> concept of realism; it’s only the focus when it’s convenient. There needs to be more responsible and consistent coverage, and there needs to be a reckoning with the realities of the market that we as platforms are promoting.</span></p>
<p><span style="font-weight: 400;"><em>Red Dead Redemption 2</em> is just one of so many games that has come out at the expense of dozens if not hundreds of individuals, only to have such petty problems ignored as the price to pay for purported perfection. It’s not the first of a new trend, it’s the depressing status quo, and if we’re to create not only better games, but a better world, we need to start being more responsible with how we discuss and engage with games. </span></p>
<p>The post <a href="https://gamesline.net/cowboys-cowardice-and-contradictions/">Cowboys, Cowardice, and Contradictions</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>VGCC Episode 239: The Best Joke of All Time</title>
		<link>https://gamesline.net/vgcc-episode-239-the-best-joke-of-all-time/</link>
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		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 04 Nov 2018 19:38:28 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
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		<guid isPermaLink="false">https://gamesline.net/?p=16552</guid>

					<description><![CDATA[<p>Do you get why I used the Mike Adamle picture, please validate me.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-239-the-best-joke-of-all-time/">VGCC Episode 239: The Best Joke of All Time</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Skip to 42:16 if you want to not have to listen to Smash talk.</p>
<p>It&#8217;s been a big week in games, and unfortunately, a lot of that is Smash Bros. related, but that won&#8217;t stop Solon from getting people&#8217;s name wrong, or everyone else on the crew from talking cowboys, SNK&#8217;s 40th birthday bash, the void, the return of The Bubz, Blizzcon&#8217;s Hearthstone mess, spider problems, and console aesthetics.</p>
<p>Support us on <a href="http://patreon.com/vgcc">Patreon</a>! Follow us on twitter @<a href="http://twitter.com/vgchoochoo">VGChooChoo</a>, @<a href="http://twitter.com/john_michonski">john_michonski</a>, @<a href="http://twitter.com/horngal">horngal</a>, and @<a href="http://twitter.com/solonface">solonface</a>, and don’t forget to rate &amp; review the show on iTunes, as well as tell a friend! You can also send questions, comments, and concerns to podcast@videogamechoochoo.com or find us on <a href="http://videogamechoochoo.tumblr.com">Tumblr</a>! You can also join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="http://meltchannel.bandcamp.com">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/HKZzBvXX">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20181104132441-7210.mp3">Direct Download</a> or listen below!</p>
<p><audio class="wp-audio-shortcode" id="audio-16552-1" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="https://mikecosimano.hipcast.com/download/mikecosimano-20181104132441-7210.mp3?_=1" /><a href="https://mikecosimano.hipcast.com/download/mikecosimano-20181104132441-7210.mp3">https://mikecosimano.hipcast.com/download/mikecosimano-20181104132441-7210.mp3</a></audio></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-239-the-best-joke-of-all-time/">VGCC Episode 239: The Best Joke of All Time</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>VGCC Episode 237: The Classiest Podcast Around</title>
		<link>https://gamesline.net/vgcc-episode-237-the-classiest-podcast-around/</link>
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		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Sun, 21 Oct 2018 19:28:44 +0000</pubDate>
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		<guid isPermaLink="false">https://gamesline.net/?p=16509</guid>

					<description><![CDATA[<p>Ahhh, only the finest of audio delicacies for our listeners! </p>
<p>The post <a href="https://gamesline.net/vgcc-episode-237-the-classiest-podcast-around/">VGCC Episode 237: The Classiest Podcast Around</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Hm, yes, finally the &#8220;Video Train&#8221; podcast has some form of decency. Listen thusly as John, Trixie, Zack, and Rose gallop through such topics as THE MISSING, MapleStory 2&#8217;s lack of hooks, buying GBA games in 2018, Toby Fox&#8217;s thing for moms, and the seriously awful things going on at Rockstar.</p>
<p>Support us on <a href="http://patreon.com/vgcc">Patreon</a>! Follow us on twitter @<a href="http://twitter.com/vgchoochoo">VGChooChoo</a>, @<a href="http://twitter.com/john_michonski">john_michonski</a>, @<a href="http://twitter.com/horngal">horngal</a>, @<a href="http://twitter.com/decibellemusic">decibellemusic</a>, and @<a href="http://twitter.com/daikaijew">daikaijew</a>, and don’t forget to rate &amp; review the show on iTunes, as well as tell a friend! You can also send questions, comments, and concerns to podcast@videogamechoochoo.com or find us on <a href="http://videogamechoochoo.tumblr.com">Tumblr</a>! You can also join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="http://meltchannel.bandcamp.com">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/HF50xCkX">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20181021141345-5605.mp3">Direct Download</a> or listen below!</p>
<p><audio class="wp-audio-shortcode" id="audio-16509-2" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="https://mikecosimano.hipcast.com/download/mikecosimano-20181021141345-5605.mp3?_=2" /><a href="https://mikecosimano.hipcast.com/download/mikecosimano-20181021141345-5605.mp3">https://mikecosimano.hipcast.com/download/mikecosimano-20181021141345-5605.mp3</a></audio></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-237-the-classiest-podcast-around/">VGCC Episode 237: The Classiest Podcast Around</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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