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	<title>hollow knight Archives - Gamesline</title>
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		<title>The Gamesline Podcast Episode 81: Game of the Year Special Edition</title>
		<link>https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/</link>
					<comments>https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/#respond</comments>
		
		<dc:creator><![CDATA[Lorelai]]></dc:creator>
		<pubDate>Wed, 04 Feb 2026 23:00:00 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Blue Prince]]></category>
		<category><![CDATA[dragon quest]]></category>
		<category><![CDATA[Dynasty Warriors]]></category>
		<category><![CDATA[dynasty warriors: origins]]></category>
		<category><![CDATA[elden ring]]></category>
		<category><![CDATA[final fantasy tactics]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[hollow knight: silksong]]></category>
		<category><![CDATA[Nightreign]]></category>
		<category><![CDATA[PEAK]]></category>
		<category><![CDATA[Rematch]]></category>
		<category><![CDATA[REPO]]></category>
		<category><![CDATA[suikoden]]></category>
		<category><![CDATA[unbeatable]]></category>
		<category><![CDATA[warriors abyss]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=32709</guid>

					<description><![CDATA[<p>With Game of the Year coverage out of the way, the gang sits down to finish it all off for&#8230;</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/">The Gamesline Podcast Episode 81: Game of the Year Special Edition</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
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<p class="wp-block-paragraph">With Game of the Year coverage out of the way, the gang sits down to finish it all off for a topical discussion of the year in games. Scott is joined by Spencer, Crystal, Elvie, and Lorelai to go over as many topics as they could in 12 20-40 minute segments. </p>



<p class="wp-block-paragraph">Part 1: Friend-Type Games &#8211; Crystal<br>Part 2: Dynasty Warriors &#8211; Lorelai<br>Part 3: Silksong &#8211; Spencer<br>Part 4: Blue Prince &#8211; Scott<br>Part 5: The New Age of Handhelds &#8211; Crystal<br>Part 6: The Remastering of the Classics &#8211; Lorelai<br>Part 7: Final Fantasy Tactics asks us What is a remake? &#8211; Scott and Lorelai<br>Part 8: We have to talk about Rematch &#8211; Scott<br>Part 9: Unique Artstyles and Designs of 2025 &#8211; Elvie<br>Part 10: Nightreign &#8211; Scott<br>Part 11: Questions &#8211; Everyone<br>Finale: What do we want out of 2026? &#8211; Lorelai</p>



<p class="wp-block-paragraph">You can support us on our&nbsp;<a href="https://www.patreon.com/gamesline" target="_blank" rel="noreferrer noopener">Patreon</a>, and follow us on social media&nbsp;<a href="https://bsky.app/profile/gamesline.net" target="_blank" rel="noreferrer noopener">@gamesline.net</a>, <a href="https://bsky.app/profile/fkasocks.com" target="_blank" rel="noreferrer noopener">Scott</a>, <a href="https://bsky.app/profile/judgementscythe.bsky.social" target="_blank" rel="noreferrer noopener">Lorelai</a>, <a href="https://bsky.app/profile/arcanecrystal.bsky.social" type="link" id="https://bsky.app/profile/arcanecrystal.bsky.social" target="_blank" rel="noreferrer noopener">Crystal</a>, <a href="https://bsky.app/profile/skull-hazard.bsky.social" type="link" id="https://bsky.app/profile/skull-hazard.bsky.social" target="_blank" rel="noreferrer noopener">Spencer</a>, and <a href="https://bsky.app/profile/lvmaeparian.bsky.social" type="link" id="https://bsky.app/profile/lvmaeparian.bsky.social" target="_blank" rel="noreferrer noopener">Elvie</a>.</p>



<p class="wp-block-paragraph">Also, don’t forget to rate and review us on&nbsp;<a href="https://podcasts.apple.com/us/podcast/the-gamesline-podcast/id1624171215" target="_blank" rel="noreferrer noopener">Apple Podcasts</a>, and tell a friend about the show!</p>



<p class="wp-block-paragraph">If you want to send in questions, send them to our email&nbsp;<a href="mailto:podcast@gamesline.net" type="mailto" id="mailto:podcast@gamesline.net" target="_blank" rel="noreferrer noopener">podcast@gamesline.net</a>!</p>



<p class="wp-block-paragraph">You can also join our Discord channel at&nbsp;<a href="http://thegamezone.zone/" target="_blank" rel="noreferrer noopener">thegamezone.zone</a>!</p>



<p class="wp-block-paragraph">Our theme song is “Crush” by Melt Channel, from the album&nbsp;<a href="https://meltchannel.bandcamp.com/album/magic-is-real" target="_blank" rel="noreferrer noopener">Magic is Real</a>.</p>



<p class="wp-block-paragraph">Edited by Lorelai and Produced by Lorelai, Crystal, Elvie, and Scott</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/">The Gamesline Podcast Episode 81: Game of the Year Special Edition</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<title>VGCC Episode 351: R.I.P. to a Real One</title>
		<link>https://gamesline.net/vgcc-episode-351-r-i-p-to-a-real-one/</link>
					<comments>https://gamesline.net/vgcc-episode-351-r-i-p-to-a-real-one/#respond</comments>
		
		<dc:creator><![CDATA[Eri]]></dc:creator>
		<pubDate>Mon, 29 Mar 2021 01:33:52 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[boats]]></category>
		<category><![CDATA[burgers]]></category>
		<category><![CDATA[Ghosts of Tsushima]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[hotel mario]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[metroid prime]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[the legend of zelda]]></category>
		<category><![CDATA[wrestlemania]]></category>
		<category><![CDATA[youtube poop]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=21037</guid>

					<description><![CDATA[<p>Goodbye to Super Mario, may he rest in pipes.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-351-r-i-p-to-a-real-one/">VGCC Episode 351: R.I.P. to a Real One</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Folks, nothing happened this week, but that won&#8217;t stop John, Melissa, and Maverick from putting on a show for you! They go over the <em>Ghosts of Tsushima</em> movie announcement, the death of beloved icon Mario<em>, </em>and details about the new switch model.</p>
<p>Also Maverick played <em>Hollow Knight, </em>and the gang goes off on a bit of a tangent after getting riled up at Mario&#8217;s funeral.</p>
<p>As always you can support us on our <a href="https://www.patreon.com/vgcc">Patreon</a>, and follow us on Twitter <a href="https://twitter.com/VGChooChoo">@VGChooChoo</a>, <a href="https://twitter.com/john_michonski">@john_michonski</a>, <a href="https://twitter.com/mavsplaniamania">@mavsplaniamania</a>, <a href="https://twitter.com/erikamiaou">@erikamiaou</a> and on instagram <a href="https://www.instagram.com/fataleflare/">@fataleflare</a></p>
<p>Also, don’t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at <a href="https://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a>.</p>
<p>You can also join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album Magic is Real.</p>
<p>Subscribe via <a href="https://podcasts.apple.com/us/podcast/choochagatari-unlimited-train-works/id1469120958">iTunes,</a> <a href="https://www.hipcast.com/podcast/HKXXYWdf">Hipcast,</a> <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20210328202842-4489.mp3">direct download</a>, or listen below!</p>
<p><iframe src="//www.hipcast.com/podcast/HKXXYWdf?embed=1" width="100%" height="100" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-351-r-i-p-to-a-real-one/">VGCC Episode 351: R.I.P. to a Real One</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<item>
		<title>VGCC Episode 298: Trouble in Your Virtual World?</title>
		<link>https://gamesline.net/vgcc-episode-298-trouble-in-your-virtual-world/</link>
					<comments>https://gamesline.net/vgcc-episode-298-trouble-in-your-virtual-world/#respond</comments>
		
		<dc:creator><![CDATA[Walker]]></dc:creator>
		<pubDate>Sun, 09 Feb 2020 20:17:37 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[animal crossing new horizons]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[danganronpa]]></category>
		<category><![CDATA[darkstalkers]]></category>
		<category><![CDATA[Drakengard]]></category>
		<category><![CDATA[evo]]></category>
		<category><![CDATA[Evo 2020]]></category>
		<category><![CDATA[fire emblem heroes]]></category>
		<category><![CDATA[fire emblem tree houses]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[Marvel vs Capcom]]></category>
		<category><![CDATA[Nier Automata]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[super smash bros ultimate]]></category>
		<category><![CDATA[the pedestrian]]></category>
		<category><![CDATA[the wonderful 101]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=19129</guid>

					<description><![CDATA[<p>Yo, you wanna learn how to do a fuckin' infinite?</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-298-trouble-in-your-virtual-world/">VGCC Episode 298: Trouble in Your Virtual World?</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s a two-piece show, with John and Walker this week. We talk about Platinum doing weird financing stuff, including the <em>Wonderful 101</em> Kickstarter and their new figurine line, we fall into despair with the old-as-hell <em>Danganronpa</em> anime and the million <em>DR</em> spin-offs. Also, we have a fighting game chat about Evo, <em>Marvel</em>, <em>Darkstalkers</em> and Capcom&#8217;s Future. Also masculine furry bait Pokemon. Meanwhile, in questions, we talk about Travis Touchdown being a human pest, Kirby being a nice boy, and Wario being a self-made man.</p>
<p>As always you can support us on <a href="https://patreon.com/vgcc">our patreon</a>, and follow us on twitter <a href="http://twitter.com/VGChooChoo">@VGChooChoo</a>, <a href="http://twitter.com/john_michonski">@john_michonski</a>, and <a href="http://twitter.com/PunkParfait">@PunkParfait</a></p>
<p>Also, don’t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at <a href="http://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a>.</p>
<p>You can also join our discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="http://meltchannel.bandcamp.com/">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/HF59LF2W">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20200209140953-6305.mp3">Direct Download</a> or listen below!</p>
<p><iframe src="//www.hipcast.com/podcast/HF59LF2W?embed=1" width="100%" height="100" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-298-trouble-in-your-virtual-world/">VGCC Episode 298: Trouble in Your Virtual World?</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<item>
		<title>VGCC Episode 253: One Bad Trophy</title>
		<link>https://gamesline.net/vgcc-episode-253-one-bad-trophy/</link>
					<comments>https://gamesline.net/vgcc-episode-253-one-bad-trophy/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 24 Feb 2019 20:54:29 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[apex legends]]></category>
		<category><![CDATA[arenanet]]></category>
		<category><![CDATA[avgn]]></category>
		<category><![CDATA[devil may cry v]]></category>
		<category><![CDATA[dmcv]]></category>
		<category><![CDATA[doug bowser]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[final fantasy xiv]]></category>
		<category><![CDATA[firemonkeys studios]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[jump force]]></category>
		<category><![CDATA[kingdom Hearts 3]]></category>
		<category><![CDATA[Monster Hunter: World]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[octopath traveller]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[reggie fils-aime]]></category>
		<category><![CDATA[Resident Evil 2]]></category>
		<category><![CDATA[scalebound]]></category>
		<category><![CDATA[switch]]></category>
		<category><![CDATA[the witcher]]></category>
		<category><![CDATA[titanfall 2]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox game pass]]></category>
		<category><![CDATA[yugioh]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=17059</guid>

					<description><![CDATA[<p>I never want to dream about the AVGN.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-253-one-bad-trophy/">VGCC Episode 253: One Bad Trophy</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>John and Rose are here on the 253rd Chooch, to work their way through a lengthy checklist of Kingdom Hearts 3, how much the latest FFXIV patch sucks, getting spanked by Mr. X, dreaming about the AVGN, Microsoft&#8217;s attempts to get ahead of the PS5, Game Pass potentially hitting the Switch, Rose&#8217;s obsession with the Devil May Cry demo, doing some Witching, the perils of Yugioh, Reggie&#8217;s retirement, yet more layoffs, Titanfall 2, ancient Pokefinds, and hentai voice acting.</p>
<p>As always you can support us on <a href="https://patreon.com/vgcc">our patreon</a>, follow us on twitter @<a href="http://twitter.com/VGChooChoo">VGChooChoo</a> , @<a href="http://twitter.com/horngal">horngal</a>, and @<a href="https://twitter.com/john_michonski">John_Michonski</a>.</p>
<p>Also, don&#8217;t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to podcast@videogamechoochoo.com, or into our ask box at <a href="http://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a></p>
<p>You can also join our discord channel at <a href="http://thegamezone.zone">thegamezone.zone </a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="http://meltchannel.bandcamp.com/">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/Hf96Cj6X">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20190224144425-8335.mp3">Direct Download</a> or listen below!</p>
<p><audio class="wp-audio-shortcode" id="audio-17059-1" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="https://mikecosimano.hipcast.com/download/mikecosimano-20190224144425-8335.mp3?_=1" /><a href="https://mikecosimano.hipcast.com/download/mikecosimano-20190224144425-8335.mp3">https://mikecosimano.hipcast.com/download/mikecosimano-20190224144425-8335.mp3</a></audio></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-253-one-bad-trophy/">VGCC Episode 253: One Bad Trophy</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<item>
		<title>VGCC Episode 225: THICKJUICE</title>
		<link>https://gamesline.net/vgcc-episode-225-thickjuice/</link>
					<comments>https://gamesline.net/vgcc-episode-225-thickjuice/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 22 Jul 2018 17:03:59 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[aether interactive]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[bloodhound gang]]></category>
		<category><![CDATA[broken sword]]></category>
		<category><![CDATA[castlevania]]></category>
		<category><![CDATA[cheese]]></category>
		<category><![CDATA[Dark Souls 3]]></category>
		<category><![CDATA[david alan grier]]></category>
		<category><![CDATA[david cage]]></category>
		<category><![CDATA[Detroit: Become Human]]></category>
		<category><![CDATA[gamestop dumpster diving]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[LA Beast]]></category>
		<category><![CDATA[malt liquor]]></category>
		<category><![CDATA[overwatch]]></category>
		<category><![CDATA[puddle of mudd]]></category>
		<category><![CDATA[pyre]]></category>
		<category><![CDATA[ray sipe]]></category>
		<category><![CDATA[reviewbrah]]></category>
		<category><![CDATA[scot stapp]]></category>
		<category><![CDATA[sodamilk]]></category>
		<category><![CDATA[speedy diver]]></category>
		<category><![CDATA[the culling 2]]></category>
		<category><![CDATA[the witcher 3]]></category>
		<category><![CDATA[thief of thieves]]></category>
		<category><![CDATA[transistor]]></category>
		<category><![CDATA[yakuza 6]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=16130</guid>

					<description><![CDATA[<p>Don't listen around your grandma.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-225-thickjuice/">VGCC Episode 225: THICKJUICE</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We&#8217;ve got our soda, our milk and our mixing spoons for Chooch 225! Rose has given us the gift of SODAMILK, but that doesn&#8217;t stop us from getting in the Gamestop dumpster to talk Yakuza, adventure games, Overwatch changes, playing Dark Souls the wrong way, the most Hollow of Knights, lighting Pyres, the little things in Geralt&#8217;s world, David Cage&#8217;s new anime, more bad battle royale talk, Scott Stapp&#8217;s Assassin&#8217;s Creed, Rose&#8217;s Game Fuel mixtures, and Ryu&#8217;s laundry.</p>
<p>Support us on <a href="https://www.patreon.com/vgcc/overview">Patreon</a>! Follow us on twitter <a href="http://twitter.com/VGChoochoo">@VGChooChoo</a>, <a href="http://twitter.com/john_michonski">@john_michonski</a>, <a href="https://twitter.com/horngal">@horngal</a>, <a href="https://twitter.com/YourPalNiall">@YourPalNiall</a>, and <a href="https://twitter.com/gamergrl69">@gamergrl69</a>, and don&#8217;t forget to rate &amp; review the show on iTunes, as well as tell a friend! You can also send questions, comments, and concerns to podcast@videogamechoochoo.com or find us on <a href="http://videogamechoochoo.tumblr.com">Tumblr</a>! You can also join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is &#8220;Crush&#8221; by Melt Channel, from the album <a href="https://meltchannel.bandcamp.com/album/magic-is-real">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/Hfk9xQCX">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20180722115330-3267.mp3">Direct Download</a> or listen below!</p>
<p><audio class="wp-audio-shortcode" id="audio-16130-2" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="https://mikecosimano.hipcast.com/download/mikecosimano-20180722115330-3267.mp3?_=2" /><a href="https://mikecosimano.hipcast.com/download/mikecosimano-20180722115330-3267.mp3">https://mikecosimano.hipcast.com/download/mikecosimano-20180722115330-3267.mp3</a></audio></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-225-thickjuice/">VGCC Episode 225: THICKJUICE</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>VGCC Episode 223: Fucky For Weevil</title>
		<link>https://gamesline.net/vgcc-episode-223-fucky-for-weevil/</link>
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		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 08 Jul 2018 16:48:20 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[ai the somnium files]]></category>
		<category><![CDATA[anime expo]]></category>
		<category><![CDATA[castlevania]]></category>
		<category><![CDATA[CEO]]></category>
		<category><![CDATA[dragonball fighterz]]></category>
		<category><![CDATA[dumpster diving]]></category>
		<category><![CDATA[fate grand order]]></category>
		<category><![CDATA[fighting ex layer]]></category>
		<category><![CDATA[fighting games]]></category>
		<category><![CDATA[fire pro wrestling world]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[guilty gear]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[jebailey]]></category>
		<category><![CDATA[kill la kill]]></category>
		<category><![CDATA[super smash bros ultimate]]></category>
		<category><![CDATA[zero escape]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=16093</guid>

					<description><![CDATA[<p>I'm using this image because we don't need to see the horny Weevil cosplay I found.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-223-fucky-for-weevil/">VGCC Episode 223: Fucky For Weevil</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>John&#8217;s got his diaper on and Zack&#8217;s all about it for Chooch 223! It&#8217;s a fighting game heavy show, as the boys talk CEO, Guilty Gear, Smash Bros., Soul Calibur VI, professional wrestling, Kill la Kill, Emporer Nero&#8217;s ass, The Zero Escape Guy, vampire fucking, Hollow Knight, dumpster diving at the gamestop and the bad type of sugoi.</p>
<p>Support us on <a href="https://www.patreon.com/vgcc/overview">Patreon</a>! Follow us on twitter <a href="http://twitter.com/VGChoochoo">@VGChooChoo</a>, <a href="http://twitter.com/john_michonski">@john_michonski</a>, and <a href="https://twitter.com/daikaijew">@daikaijew</a>, and don&#8217;t forget to rate &amp; review the show on iTunes, as well as tell a friend! You can also send questions, comments, and concerns to podcast@videogamechoochoo.com or find us on <a href="http://videogamechoochoo.tumblr.com">Tumblr</a>! You can also join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Our theme song is &#8220;Crush&#8221; by Melt Channel, from the album <a href="https://meltchannel.bandcamp.com/album/magic-is-real">Magic is Real</a>.</p>
<p>Dive into Chooch&#8217;s dumpster via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/HYKXcptX">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20180708113914-5533.mp3">Direct Download</a> or listen below!</p>
<p><audio class="wp-audio-shortcode" id="audio-16093-3" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="https://mikecosimano.hipcast.com/download/mikecosimano-20180708113914-5533.mp3?_=3" /><a href="https://mikecosimano.hipcast.com/download/mikecosimano-20180708113914-5533.mp3">https://mikecosimano.hipcast.com/download/mikecosimano-20180708113914-5533.mp3</a></audio></p>
<p>The post <a href="https://gamesline.net/vgcc-episode-223-fucky-for-weevil/">VGCC Episode 223: Fucky For Weevil</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Rose&#8217;s Top 10 Games of 2017</title>
		<link>https://gamesline.net/roses-top-10-games-of-2017/</link>
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		<dc:creator><![CDATA[Rose]]></dc:creator>
		<pubDate>Tue, 02 Jan 2018 19:57:15 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[final fantasy xiv: stormblood]]></category>
		<category><![CDATA[fire emblem heroes]]></category>
		<category><![CDATA[goty 2017]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[Nier Automata]]></category>
		<category><![CDATA[night in the woods]]></category>
		<category><![CDATA[nioh]]></category>
		<category><![CDATA[persona 5]]></category>
		<category><![CDATA[sonic forces]]></category>
		<category><![CDATA[tales of berseria]]></category>
		<category><![CDATA[yakuza 0]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=14630</guid>

					<description><![CDATA[<p>You'd Never Believe #1! Out Of Nowhere!</p>
<p>The post <a href="https://gamesline.net/roses-top-10-games-of-2017/">Rose&#8217;s Top 10 Games of 2017</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">2017 might have been the busiest year I’ve ever experienced in all of my lifetime of playing games, for both good and bad. For every amazing watershed game, every genre-bender and promising announcement, there were scandals, backtracking, and&#8230;loot boxes. Despite this endless tug of war, no matter what you’re looking for 2017 was bound to bring you a handful of incredible experiences that will leave you thinking for the year to come. For me, this year introduced me to new all time favorite games like <em>NieR</em> and <em>Drakengard 3</em>; and brought me ideological nirvana in games like <em>Wolfenstein 2</em>. </span></p>
<p><span style="font-weight: 400;">My favorite part of meeting new people is discovering and falling in love with what makes them unique, and with games it’s no different. For this list, I’ve written about one specific aspect of a game that I loved this year, and what immediately springs to mind when they cross my mind. Whatever games you enjoyed, I hope you all have a wonderful and safe holiday season, and a happy hopeful new year.</span></p>
<h3><span style="color: #ff0000;">10.<em> Night In The Woods</em></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/20170821053554_1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14632" src="https://gamesline.net/wp-content/uploads/2017/12/20170821053554_1-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2017/12/20170821053554_1-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2017/12/20170821053554_1-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2017/12/20170821053554_1-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2017/12/20170821053554_1-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;"><em>Night in the Woods</em> is a game that takes </span><b>relatability </b><span style="font-weight: 400;">to the next level. Every character I met throughout Possum Springs echoed someone I knew in real life, and seeing the vague deepness of everyone really helped sell each of their places in that world. As someone who’s struggled with abuse and dealing with expectations and forced obligations, Angus and Bea’s storylines resonated with me so deeply that I found myself trying to talk to them any chance I got (while ignoring Gregg. Sorry Gregg&#8230;). There are definitely problems to be found in<em> NITW’s</em> relatability- the game suffers from the same over exaggerated dialogue disease that a certain other narrative driven game starring teens does, but for me these never got in the way of the legitimately earnest and rare portrayals of (most) mental illnesses and societal problems. <em>Night in the Woods</em> is the embodiment of “same.”</span></p>
<h3><span style="color: #ff0000;">9. <em>Nioh</em></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/Maria_Nioh_Golden_Era.jpg"><img loading="lazy" decoding="async" class="size-large wp-image-14634" src="https://gamesline.net/wp-content/uploads/2017/12/Maria_Nioh_Golden_Era-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2017/12/Maria_Nioh_Golden_Era-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2017/12/Maria_Nioh_Golden_Era-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2017/12/Maria_Nioh_Golden_Era-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2017/12/Maria_Nioh_Golden_Era-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;"><em>Nioh</em> is a game that really understands the concept of </span><b>mythology</b><span style="font-weight: 400;">. Nearly every character in<em> Nioh</em> is based on real historical figures from Japan’s Sengoku Period, and while there are inklings of what we historically know of them, there are just enough sprinkled embellishments to make<em> Nioh</em> really feel like a long forgotten bedtime story. Based off of an unfinished Akira Kurosawa script (which I didn’t know until finishing the second DLC, and feel extremely stupid for not thinking about in hindsight) <em>Nioh</em> doesn’t just feel like a classic Samurai story, it feels like an homage to old Japanese culture at large. There are dozens of Yokai scattered throughout each region of this colorful rendition of Japan, and each has their own interesting and fun take on their classic folklore basics. I dumped over a hundred hours into <em>Nioh,</em> and while that may have a lot to do with my weird katana fetish, it had just as much to do with my engrossment in the rich and mythical world Team Ninja painted for me. </span></p>
<h3><span style="color: #ff0000;">8. <em>Fire Emblem Heroes</em></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/Xander.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14637" src="https://gamesline.net/wp-content/uploads/2017/12/Xander-576x1024.jpg" alt="" width="576" height="1024" srcset="https://gamesline.net/wp-content/uploads/2017/12/Xander-576x1024.jpg 576w, https://gamesline.net/wp-content/uploads/2017/12/Xander-169x300.jpg 169w, https://gamesline.net/wp-content/uploads/2017/12/Xander.jpg 720w" sizes="auto, (max-width: 576px) 100vw, 576px" /></a></p>
<p><span style="font-weight: 400;"><em>Fire Emblem Heroes</em> has spent this year as the definition of </span><b>comfort </b><span style="font-weight: 400;">for me. Sure there’s the stress associated with any gacha game (why wouldn’t you just give me Summer Corrin you bastards why! why!!!!!!), but I’ve yet to play a mobage that makes it easier to play a whole bunch without ever spending a dime. <em>FEH</em> takes the already reasonably streamlined combat of the more recent mainline <em>Fire Emblem</em> titles and distills it down into fun bite-sized puzzles. With classic<em> FE</em> tunes to scratch all of the nostalgic nerves in my brain, and adorable art of all my favorite characters from dozens of artists, I’ve never really seen a mobile side game to a major series that feels like it treats its source material with equal amounts reverence and fun poking. Every update has been helping make <em>FEH</em> better and better, and I hope that come this time next year I still find myself logging in each day as I wind down for bed to look at my beautiful teams of Lucinas and Lyns.</span></p>
<h3><strong><span style="color: #ff0000;">7. <em>Final Fantasy XIV: Stormblood</em></span></strong></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/Ryuko.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14640" src="https://gamesline.net/wp-content/uploads/2017/12/Ryuko-1024x434.png" alt="" width="1024" height="434" srcset="https://gamesline.net/wp-content/uploads/2017/12/Ryuko-1024x434.png 1024w, https://gamesline.net/wp-content/uploads/2017/12/Ryuko-300x127.png 300w, https://gamesline.net/wp-content/uploads/2017/12/Ryuko-768x325.png 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">It’s a weird thing to consider a particular point of praise but <em>Stormblood</em> really hammered home how much I love the </span><b>consistency</b><span style="font-weight: 400;"> of <em>Final Fantasy XIV</em>. <em>Stormblood</em> suffers in a lot of important areas, but for each misstep comes a huge step forward in Quality of Life, art design, engaging new features, and just overall options for fun. I may be upset at how some of my favorite classes ended up in the overall re-balancing shuffle, and I’m still praying everyday that Dark Knight will somehow get fixed in a magic patch, but I’m now able to take a million screenshots of my self insert dragon girl holding a katana and goddamn what else do you need?<em> Stormblood</em> will no doubt get better as new patches come and go, but for now it’s managed to keep my heart in the game, and knowing I’ll always have <em>FFXIV</em> and the people in it to come back to sets my mind at ease.</span></p>
<h3><strong><span style="color: #ff0000;">6. <em>Sonic Forces</em></span></strong></h3>
<p>&nbsp;</p>
<blockquote class="twitter-tweet" data-lang="en">
<p dir="ltr" lang="en">This is the most wish fulfillment i&#8217;ve ever had<a href="https://t.co/hAAnlMJTaq">https://t.co/hAAnlMJTaq</a> <a href="https://t.co/aSYrpZMjG1">pic.twitter.com/aSYrpZMjG1</a></p>
<p>— ❄Winter&#8217;s Rose❄ (@horngal) <a href="https://twitter.com/horngal/status/927848316364361728?ref_src=twsrc%5Etfw">November 7, 2017</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p><span style="font-weight: 400;"><em>Sonic Forces</em> understands what it’s like to have </span><b>dreams</b><span style="font-weight: 400;">.<em> Sonic Forces</em> isn’t a perfect game, but I doubt anyone who earnestly enjoys it would ever argue that. Clunkiness abounds, though <em>Forces</em> has ended up to possibly be the most playable 3D <em>Sonic</em> game ever released. The gameplay isn’t what matters though; what matters is just how well Sega has evaluated and provided for the <em>Sonic</em> community’s long held pillar of cringe and care. I’m speaking of course of Original Characters, and just how incredible it is that so many people are able to live out their childhood wishes this far down the line. <em>Sonic Forces</em> knows exactly what you want to do with your original character- it presents you with plenty of the options integral to OC design: heterochromia, bandage gloves, torn scarves. If you think of it, <em>Sonic Forces</em> probably has it and is all too ready to give you the keys and run wild. It’s impossible for me to describe how I felt when I found the pink recolors of Shadow the Hedgehog’s shoes and gloves, sitting there as if perfectly designed for his now-canon girlfriend Roxanne Maria. <em>Sonic Forces</em> wants you to feel like it cares, and it knows that somehow throughout all of these years, you still care too.</span></p>
<h3><strong><span style="color: #ff0000;"><em>5. Persona 5</em></span></strong></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/mylife.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14645" src="https://gamesline.net/wp-content/uploads/2017/12/mylife-1024x576.png" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2017/12/mylife-1024x576.png 1024w, https://gamesline.net/wp-content/uploads/2017/12/mylife-300x169.png 300w, https://gamesline.net/wp-content/uploads/2017/12/mylife-768x432.png 768w, https://gamesline.net/wp-content/uploads/2017/12/mylife-160x90.png 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">How can you describe <em>Persona 5</em> as anything without mentioning how hella </span><b>stylish</b><span style="font-weight: 400;"> it is. The fifth <em>Persona</em> is beautiful on all fronts- whether it’s the gorgeous soundtrack that fluctuates between soft and proud, the stunning character designs that really feel like the ultimate nailing of the series style, or even just all of the little touches like how your main character jumps onto enemies during sneak attacks. This is all amazingly complemented by hands down the best User Interface that neither JRPGS or gaming at large has ever seen. <em>Persona 5</em> does what seems like the impossible and makes navigating menus actually feel punchy and cool. I could praise things like the stylized character portraits or the fantastic evolution of all out attacks from goofy 3D models into beautiful 2D panels all day, but what has stuck out to me after all this time is how good it feels to finish a battle. Whether it’s through those all out attacks, or just the run Joker and friends do past loot and level up screens, <em>Persona 5</em> makes the random encounters in a JRPG really feel exciting. When the man behind the great UIs of games like <em>Kirby Air Ride</em> and <em>Super Smash Bros</em>. is </span><a href="http://sourcegaming.info/2016/11/24/the-aims-of-ui-sakurais-famitsu-column-vol-515/"><span style="font-weight: 400;">going crazy</span></a><span style="font-weight: 400;"> over your work, you know you did good.</span></p>
<h3><strong><span style="color: #ff0000;"><em>4. Tales of Berseria</em></span></strong></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/berseria.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14646" src="https://gamesline.net/wp-content/uploads/2017/12/berseria-1024x576.jpg" alt="" width="1024" height="576" /></a></p>
<p><span style="font-weight: 400;"><em>Tales of Berseria</em> has what might be my favorite cast of </span><b>characters</b><span style="font-weight: 400;"> in any form of media. Every member of the <em>Berseria</em> crew feels like they could’ve been a side character in an entirely different JRPG, but instead here they all are being big dumb idiots at each other. I had never played a <em>Tales</em> game properly before this, and I’m honestly disappointed now that I haven’t. The “Skits” system is one of the greatest ideas for a JRPG, that I’m shocked more games haven’t picked up on it. Whether it’s seeing Rokurou and Eizen feud like parents over what life lessons Laphicet should learn, or watching Velvet be an overly aggressive straightman to Magilou’s stand up comedy routines, every new moment endeared me more and more. The fact that there are only a couple dozen end-battle skits was barely even a disappointment, because of just how funny and cute almost all of them were. I went into <em>Berseria</em> expecting to just end up with a surface level love of Velvet, but what I ended up for was an endearment to Eizen, a respect for Rokurou, and a whole mess of things for Magilou. It might not be the best game to “play” but damn, am I glad I played it.</span></p>
<h3><strong><span style="color: #ff0000;">3. <em>Yakuza 0</em></span></strong></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/Yakuza-0-Screen-Kiryu-and-Majima-Disco-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14647" src="https://gamesline.net/wp-content/uploads/2017/12/Yakuza-0-Screen-Kiryu-and-Majima-Disco-4-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2017/12/Yakuza-0-Screen-Kiryu-and-Majima-Disco-4-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2017/12/Yakuza-0-Screen-Kiryu-and-Majima-Disco-4-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2017/12/Yakuza-0-Screen-Kiryu-and-Majima-Disco-4-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2017/12/Yakuza-0-Screen-Kiryu-and-Majima-Disco-4-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">I don’t think there’s a better poster child for just how important and good </span><b>side content</b><span style="font-weight: 400;"> in games can be than the <em>Yakuza</em> series. Before this year, I had always put the<em> Yakuza</em> series on the back burner because of how intimidating the idea of purchasing a medley of assorted PS2 and PS3 games had seemed, but with the no strings attached promise of a prequel, I finally had my chance to jump in. Now when I praise how amazing the side content in <em>Yakuza 0</em> is, I am by no means trying to do the big meat of the game a disservice, it’s fantastic in its own right. What goes great with meat, though? All sorts of side dishes, and 0 delivers in spades. There are all sorts of ridiculous side stories ranging from Kiryu helping a shy back alley shiitake mushroom salesman become a world famous chef, to Majima unwittingly writing the future tax code of Japan, and each one is so heartwarming and humorous you’d swear you’d just watched an episode of some sort of sitcom.</span></p>
<p><span style="font-weight: 400;">Where<em> Yakuza 0</em> REALLY shines for me personally, however, is Majima’s motherfucking cabaret club Sunshine. I spent hour after hour perfecting my establishment, doing each night flawlessly and customizing all of my girls into the absolutely beautiful and perfect squad of white haired goddesses Sotenbori had ever seen. Everything about this game is great; it plays like a less stressful diner dash, it oozes presentation, and most importantly, I get to see Majima fight absurdist characters and do all sorts of ridiculous bullshit in the name of Respecting Women. Everytime Majima would go to one of his platinum hostesses with drinks or towels, and leave with a respectable thumbs up I couldn’t help but match him with one of my own in real life. Kiryu’s real estate management simulation is fine, but god dammit, I spent hours and hours and ended up 100%ing my Sunshine by chapter 8, and I will always remember my time there.</span></p>
<h3><strong><span style="color: #ff0000;">2. <em>Hollow Knight</em></span></strong></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/blue.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14648" src="https://gamesline.net/wp-content/uploads/2017/12/blue-1024x576.png" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2017/12/blue-1024x576.png 1024w, https://gamesline.net/wp-content/uploads/2017/12/blue-300x169.png 300w, https://gamesline.net/wp-content/uploads/2017/12/blue-768x432.png 768w, https://gamesline.net/wp-content/uploads/2017/12/blue-160x90.png 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;"><em>Nioh</em> took plenty of lessons from <em>Dark Souls</em> for its mythology but <em>Hollow Knight</em> also took those lessons and basically everything else, while still managing to cultivate its own unique </span><b>atmosphere.</b><span style="font-weight: 400;"> Almost all of <em>Hollow Knight</em> takes place in a massive series of underground tunnels, and despite how boring that sounds as a premise, Team Cherry managed to not only make each area look and feel diverse, but also keep it grounded in common sense. The bright grassy caves fall down into a bright swamp- the city where it’s always raining lies underneath a massive lake, and above a winding series of waterways. Throughout this large and interesting world are plenty of characters: some friend, some foe, and some just completely insignificant. <em>Hollow Knight</em> manages to legitimately understand the fun of <em>Dark Souls</em> NPCs; when you never really know whether you’ll ever see each other again, or if there’s a greater purpose to their words at all. When I actually resolved my first NPC subplot I was surprised at how it evolved and where it went, and actually found myself laughing in a game that can often times feel oppressive and dreary.</span></p>
<p><span style="font-weight: 400;">The mere fact that <em>Hollow Knight</em> feels oppressive and dreary is amazing in its own right, considering its cutesy near-chibi art style, but it’s never trying to trick you or subvert you. <em>Hollow Knight</em> never jumps into hyper-realism or out of place art styles other “cute” games like <em>Undertale</em> do; just like its world, it has a cohesive style throughout. This is what makes endgame areas with walls of skull and bone, or endless caverns where dead bodies fall perpetually still have impact- you’re drawn into this world, you know what it’s like, and its continuing to immerse you and stay true to itself. Before I played <em>Hollow Knigh</em>t I had felt like the closest thing we were going to get to the immersive worlds found in the<em> Souls</em> games were half-baked games like <em>Lords of the Fallen</em> or <em>The Surge,</em> but now I know that not only is it possible to match that level of intrigue and mystique, but it’s possible to take it and craft a wholly new and original experience. I loved watching my completion percentage go up, I loved finding new areas, and I loved every second that I played <em>Hollow Knight</em>. </span></p>
<h3><strong><span style="color: #ff0000;">1. <em>NieR: Automata</em></span></strong></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2017/12/Ending-E.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-14649" src="https://gamesline.net/wp-content/uploads/2017/12/Ending-E-1024x663.png" alt="" width="1024" height="663" srcset="https://gamesline.net/wp-content/uploads/2017/12/Ending-E-1024x663.png 1024w, https://gamesline.net/wp-content/uploads/2017/12/Ending-E-300x194.png 300w, https://gamesline.net/wp-content/uploads/2017/12/Ending-E-768x497.png 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">Before this year, I had never played any of Yoko Taro’s games, and I had only the vaguest of ideas regarding just how much he wanted to </span><b>break the boundaries</b><span style="font-weight: 400;"> of what it meant to be a game. Everytime <em>NieR: Automata</em> shifts its camera, everytime it changes the type of game it is, everytime its story changes completely on a dime, it felt incredible to me. This game isn’t one satisfied with just being a character action game, it’s not satisfied with just being a shmup hybrid- it tries to be everything it can, and everything it has to be. Throughout its narrative,  <em>Automata</em> teaches its players that everything can change as long as you keep going, for better or worse, and that’s reflected in nearly everything around it. Its predecessor<em> NieR: Gestalt</em> was a game plagued with development issues, ranging from its low budget to the team’s overall inexperience. Despite these problems, <em>Gestalt</em> still tried to do a lot of what <em>Automata</em> did- it managed to have shmup elements, it managed to be a halfway competent action game, it managed to be a text adventure. </span></p>
<p><span style="font-weight: 400;">Even with all it was trying and its cult of fans adamantly supporting it,<em> Gestalt</em> failed commercially, and the fact that there was even a second <em>NieR</em> game feels like a miracle in its own right. After the failure and hardship of <em>Gestalt</em>, it’s hard to believe that the development team themselves would even want to make a new <em>NieR</em>, and yet, they persisted. Not only did they manage to start work on <em>Automata</em>, they also worked towards curbing the mistakes of the past by asking Platinum Games to design the gameplay side of things, to more than make up for their inexperience with action titles. This tangent might seem unrelated, but it’s actually the main reason I love <em>Automata</em>, and what its narrative can represent.</span></p>
<p><span style="font-weight: 400;"><em>NieR: Automata</em> is a tale of cooperation, inside the game, and out. While Ending E is the obvious culmination of all this, it echoes constantly throughout the events of every aspect of the game. 2B couldn’t do all she does without 9S, 9S couldn’t do anything he does without Devola and Popola, or Pod 153, and A2 couldn’t do anything without the memories of the people she loved. The same goes for the real world; <em>Automata</em> couldn’t have existed and be the incredible work of art it is without the partnership of Square Enix and Platinum Games, and we the players couldn’t have finished our story without the help of the other people who loved the game as much as we did. I’ve been struggling here to say things I haven’t said before about <em>Automata</em> but I have to finish with my truest and deepest feelings. </span></p>
<p><span style="font-weight: 400;"><em>NieR: Automata</em> isn’t just my favorite game of 2017, it’s my favorite game of all time, and I’ll never forget what it made me feel, or what it makes me feel, even today. </span></p>
<p>The post <a href="https://gamesline.net/roses-top-10-games-of-2017/">Rose&#8217;s Top 10 Games of 2017</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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