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	<title>project rap rabbit Archives - Gamesline</title>
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	<link>https://gamesline.net/tag/project-rap-rabbit/</link>
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		<title>VGCC Episode 174: Hamburger University</title>
		<link>https://gamesline.net/vgcc-episode-174-hamburger-university/</link>
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		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 25 Jun 2017 22:06:13 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[burger king]]></category>
		<category><![CDATA[chili]]></category>
		<category><![CDATA[cook serve delicious 2]]></category>
		<category><![CDATA[crotch rockets]]></category>
		<category><![CDATA[fire pro wrestling world]]></category>
		<category><![CDATA[hamburger university]]></category>
		<category><![CDATA[hitman]]></category>
		<category><![CDATA[io interactive]]></category>
		<category><![CDATA[mcdonald's]]></category>
		<category><![CDATA[mcdonaldland]]></category>
		<category><![CDATA[mlb: the show]]></category>
		<category><![CDATA[overwatch]]></category>
		<category><![CDATA[persona 5]]></category>
		<category><![CDATA[project rap rabbit]]></category>
		<category><![CDATA[sneak king]]></category>
		<category><![CDATA[warhammer 40k: dawn of war]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=13545</guid>

					<description><![CDATA[<p>The return of food talk to Chooch... a glorious day, indeed.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-174-hamburger-university/">VGCC Episode 174: Hamburger University</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>With Michael broadcasting live from underneath a pile of clothing, it&#8217;s Chooch 174! The boys set the standards for chili, take a course at Hamburger University, misunderstand motorcycles, and talk the post-E3 lull, Persona 5, Fire Pro World, Cook, Serve, Delicious! 2, Project Rap Rabbit&#8217;s failure, IO Interactive going independent, and sexy video game execs.</p>
<p>Follow us on twitter <a href="http://twitter.com/VGChoochoo">@VGChooChoo</a>, <a href="http://twitter.com/JohnMichonski">@JohnMichonski</a> &amp; <a href="http://twitter.com/finaldasa">@finaldasa</a>, and don&#8217;t forget to rate &amp; review the show on iTunes, as well as tell a friend! You can also send questions, comments, and concerns to podcast@videogamechoochoo.com or find us on <a href="http://videogamechoochoo.tumblr.com">Tumblr</a>! And don&#8217;t forget to join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Eat Chooch&#8217;s burgers via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="http://www.hipcast.com/podcast/Hqh9Gn7k">Hipcast</a>, <a href="http://mikecosimano.hipcast.com/download/mikecosimano-20170625165354-9002.mp3">Direct Download</a> or listen below!</p>
<audio class="wp-audio-shortcode" id="audio-13545-1" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://mikecosimano.hipcast.com/download/mikecosimano-20170625165354-9002.mp3?_=1" /><a href="http://mikecosimano.hipcast.com/download/mikecosimano-20170625165354-9002.mp3">http://mikecosimano.hipcast.com/download/mikecosimano-20170625165354-9002.mp3</a></audio>
<p>The post <a href="https://gamesline.net/vgcc-episode-174-hamburger-university/">VGCC Episode 174: Hamburger University</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Project Rap Rabbit Misses Kickstarter Goal By Over $800,000</title>
		<link>https://gamesline.net/project-rap-rabbit-misses-kickstarter-goal-by-over-800000/</link>
					<comments>https://gamesline.net/project-rap-rabbit-misses-kickstarter-goal-by-over-800000/#respond</comments>
		
		<dc:creator><![CDATA[Rose]]></dc:creator>
		<pubDate>Mon, 19 Jun 2017 22:42:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gitaroo man]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[parappa]]></category>
		<category><![CDATA[project rap rabbit]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=13520</guid>

					<description><![CDATA[<p>Now we'll never know how he'd park the car.</p>
<p>The post <a href="https://gamesline.net/project-rap-rabbit-misses-kickstarter-goal-by-over-800000/">Project Rap Rabbit Misses Kickstarter Goal By Over $800,000</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.kickstarter.com/projects/460689844/project-rap-rabbit-working-title/description"><em>Project Rap Rabbit</em></a> has had a rough go at it.</p>
<p>The spiritual successor to games like <em>Gitaroo Man</em> and <em>PaRappa the Rapper</em> never quite burst out of the gate with the cash that other similar projects like <em>Mighty No. 9</em> or <em>Yooka Laylee</em> saw, and with the funding period&#8217;s end today it unfortunately seems like it never will.</p>
<p><iframe src="https://www.kickstarter.com/projects/460689844/project-rap-rabbit-working-title/widget/video.html" width="480" height="270" frameborder="0" scrolling="no"> </iframe></p>
<p>The tumultuous Kickstarter for<em> Project Rap Rabbit</em> always seemed like less of one big fixable issue, and more like a &#8220;death by a thousand cuts&#8221; problem. Whether it was the lack of a demo, something consumers have become more vigilant about given the endless limbo of successes like<a href="https://www.kickstarter.com/projects/1300298569/project-phoenix-japans-indie-rpg-feat-aaa-talent"> <em>Project Phoenix</em></a>, or the completely disparate<em> Mighty No. 9</em>, or even just the outlandish stretch goals (a Switch port was originally at the lofty height of $4.95 million), its been made clear that<em> Project Rap Rabbit</em> did something wrong and, unfortunately, was not able to recover from their rockiest of starts.</p>
<p>While there were several attempts to course correct &#8211; things like videos of conceptual gameplay and lowered stretch goals were created in response to feedback &#8211; the initial negative press and low enough numbers expected of a &#8220;cult classic&#8221; game left their mark. Both iNiS J and NanaOn-Sha <a href="https://www.kickstarter.com/projects/460689844/project-rap-rabbit-working-title/posts/1915590">have announced no further plans</a> to re-launch <em>Project Rap Rabbit</em>, and have gone as far as to say that while it&#8217;s clear there&#8217;s plenty of people looking for new rhythm games, it will still take some time for something like this project to happen again.</p>
<p>Have spiritual successor Kickstarters finally met their end? Have the end results of projects like <em>Mighty No. 9</em> and <em>Yooka Laylee</em> left enough of a sour taste in peoples mouths that they&#8217;re forgoing entirely? For now it&#8217;s hard to judge, but I wouldn&#8217;t be surprised if <em>Project Rap Rabbit</em> was, unfortunately, just the first to fail.</p>
<p>The post <a href="https://gamesline.net/project-rap-rabbit-misses-kickstarter-goal-by-over-800000/">Project Rap Rabbit Misses Kickstarter Goal By Over $800,000</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>VGCC Episode 170: See The Gray, Stay Away</title>
		<link>https://gamesline.net/vgcc-episode-170-see-the-gray-stay-away/</link>
					<comments>https://gamesline.net/vgcc-episode-170-see-the-gray-stay-away/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 21 May 2017 21:48:27 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[arms]]></category>
		<category><![CDATA[claire]]></category>
		<category><![CDATA[Emily is Away Too]]></category>
		<category><![CDATA[paul giamatti]]></category>
		<category><![CDATA[persona 5]]></category>
		<category><![CDATA[project rap rabbit]]></category>
		<category><![CDATA[Rocksmith]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[tabletop simulator]]></category>
		<category><![CDATA[The Sexy Brutale]]></category>
		<category><![CDATA[The Sims 3]]></category>
		<category><![CDATA[the witcher]]></category>
		<category><![CDATA[thumper]]></category>
		<category><![CDATA[what remains of edith finch]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=12983</guid>

					<description><![CDATA[<p>Paul Giamatti's Blood on the Sand will blow you away this E3.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-170-see-the-gray-stay-away/">VGCC Episode 170: See The Gray, Stay Away</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The Chooch B-Team is in the house for episode 170! John&#8217;s wrangled Niall and Trex up to discuss teenage shame, instant messaging, ruining the lives of Sims, flipping tables, Project Rap Rabbit, Netflix&#8217;s Witcher series, ARMS, and the cast of the Sonic universe.</p>
<p>Follow us on twitter <a href="http://twitter.com/VGChoochoo">@VGChooChoo</a>, <a href="http://twitter.com/JohnMichonski">@JohnMichonski</a>, <a href="http://twitter.com/arealpup">@arealpup</a> &amp; <a href="http://twitter.com/NiallVGCC">@NiallVGCC</a>, and don&#8217;t forget to rate &amp; review the show on iTunes, as well as tell a friend! You can also send questions, comments, and concerns to podcast@videogamechoochoo.com or find us on <a href="http://videogamechoochoo.tumblr.com">Tumblr</a>! And don&#8217;t forget to join our Discord channel at <a href="http://thegamezone.zone">thegamezone.zone</a>!</p>
<p>Create your Chooch OC via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="http://www.hipcast.com/podcast/HbZCjdxk">Hipcast</a>, <a href="http://mikecosimano.hipcast.com/download/mikecosimano-20170521163854-2891.mp3">Direct Download</a> or you can listen below!</p>
<audio class="wp-audio-shortcode" id="audio-12983-2" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://mikecosimano.hipcast.com/download/mikecosimano-20170521163854-2891.mp3?_=2" /><a href="http://mikecosimano.hipcast.com/download/mikecosimano-20170521163854-2891.mp3">http://mikecosimano.hipcast.com/download/mikecosimano-20170521163854-2891.mp3</a></audio>
<p>The post <a href="https://gamesline.net/vgcc-episode-170-see-the-gray-stay-away/">VGCC Episode 170: See The Gray, Stay Away</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Project Rap Rabbit Hits Kickstarter</title>
		<link>https://gamesline.net/project-rap-rabbit-hits-kickstarter/</link>
					<comments>https://gamesline.net/project-rap-rabbit-hits-kickstarter/#respond</comments>
		
		<dc:creator><![CDATA[Morgan]]></dc:creator>
		<pubDate>Mon, 15 May 2017 16:51:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[project rap rabbit]]></category>
		<category><![CDATA[rhythm]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=12966</guid>

					<description><![CDATA[<p>Rad rappin' rabbit revitalizes rhythm.</p>
<p>The post <a href="https://gamesline.net/project-rap-rabbit-hits-kickstarter/">Project Rap Rabbit Hits Kickstarter</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>For fans of rhythm games not satiated by the recent <em>PaRappa the Rapper</em> remasters on PS4, rejoice: the dev behind the hip-hopping dog, Masaya Matsuura, and the creator of <em>Gitaroo Man</em>, Keiichi Yano, are officially teaming up for an all-new rhythm experience currently titled <em>Project Rap Rabbit</em>.</p>
<p>Although its existence has been teased and speculated over the last few weeks, <em>Project Rap Rabbit</em> has been officially revealed thanks to <a href="https://blog.eu.playstation.com/2017/05/15/introducing-ps4s-next-rhythm-action-hero-project-rap-rabbit/?utm_source=sendinblue&amp;utm_campaign=Project_Rap_Rabbit_Announcement&amp;utm_medium=email">a PlayStation blog post</a> and the <a href="https://www.kickstarter.com/projects/460689844/project-rap-rabbit-working-title?ref=nav_search">launching of its Kickstarter campaign.</a> The game represents a unique direction for rhythm-action games, namely in that it provides a branching system and dialogue tree of rap verses, thus putting the player in control of the rhymes.</p>
<p><a href="https://gamesline.net/wp-content/uploads/2017/05/project-rap-rabbit-kickstarter-battle-system-phases-frog-rhythm.png"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-12969" src="https://gamesline.net/wp-content/uploads/2017/05/project-rap-rabbit-kickstarter-battle-system-phases-frog-rhythm.png" alt="" width="600" height="392" srcset="https://gamesline.net/wp-content/uploads/2017/05/project-rap-rabbit-kickstarter-battle-system-phases-frog-rhythm.png 680w, https://gamesline.net/wp-content/uploads/2017/05/project-rap-rabbit-kickstarter-battle-system-phases-frog-rhythm-300x196.png 300w" sizes="(max-width: 600px) 100vw, 600px" /></a></p>
<p>The Kickstarter details a dynamic, three-phase battle system in lieu of simple &#8220;tap for rhythm&#8221; mechanics. First, players select key words in their opponent&#8217;s rap attack which they want to single out. Then, using an &#8220;emotion wheel&#8221; which is &#8220;inspired by the likes of <em>Mass Effect</em> and <em>Fallout 4</em>,&#8221; but looks more like speechcraft from <em>Oblivion</em>, players can respond how they see fit. Finally, this <span data-dobid="hdw">à la carte</span> rap is set to the beat and players enter the classic tapping phase.</p>
<p>It seems like an interesting take on rhythm games, especially through the attempt to incorporate RPG mechanics. An emphasis is placed on player freedom- Keiichi Yano states that &#8220;there are no wrong routes through [the] songs,&#8221; and that the &#8220;different paths through each battle will unlock bespoke bonuses and outcomes.&#8221; Coupled with the game&#8217;s art style and setting in an alternate history 16th century Japan, <em>Project Rap Rabbit</em> seems ambitious and unique if nothing else.</p>
<p>In terms of the Kickstarter, <em>Project Rap Rabbit</em> is seeking around $1.1 million for a basic, six-level release on PS4 and Steam. Stretch goals include further localization at $2.3 million, an Xbox One release at $3.1 million, and finally, a Switch version at $4.95 million. It&#8217;s a lofty set of goals, and since Project Rap Rabbit has apparently already secured publishing through PQube, it&#8217;s likely people won&#8217;t be chomping at the bit to fund the game.</p>
<p>Project Rap Rabbit&#8217;s Kickstarter ends on June 19th. Check out the announcement video from the devs below:</p>
<div class="videoplayer"><a class="yes" href="https://youtu.be/CymeVW0EZoo"><span></span><img decoding="async" src="https://img.youtube.com/vi/CymeVW0EZoo/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>The post <a href="https://gamesline.net/project-rap-rabbit-hits-kickstarter/">Project Rap Rabbit Hits Kickstarter</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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