<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>game freak Archives - Gamesline</title>
	<atom:link href="https://gamesline.net/tag/game-freak/feed/" rel="self" type="application/rss+xml" />
	<link>https://gamesline.net/tag/game-freak/</link>
	<description>Your one-stop station for your gaming destination.</description>
	<lastBuildDate>Sat, 24 Feb 2024 01:28:50 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.1.3</generator>
	<item>
		<title>The Bulletin: Nintendo News and Borderlands Blues</title>
		<link>https://gamesline.net/the-bulletin-nintendo-direct-borderlands-movie/</link>
					<comments>https://gamesline.net/the-bulletin-nintendo-direct-borderlands-movie/#respond</comments>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Fri, 23 Feb 2024 17:14:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[battletoads]]></category>
		<category><![CDATA[blast corps]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[crash bandicoot]]></category>
		<category><![CDATA[dice awards]]></category>
		<category><![CDATA[digimon]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[dokibird]]></category>
		<category><![CDATA[Eiyuden Chronicle]]></category>
		<category><![CDATA[elden ring]]></category>
		<category><![CDATA[ender lilies]]></category>
		<category><![CDATA[ender magnoila]]></category>
		<category><![CDATA[endless ocean]]></category>
		<category><![CDATA[epic mickey]]></category>
		<category><![CDATA[fantasy life]]></category>
		<category><![CDATA[fantasy life i]]></category>
		<category><![CDATA[fortnite]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[gearbox software]]></category>
		<category><![CDATA[gigantic]]></category>
		<category><![CDATA[granblue fantasy versus rising]]></category>
		<category><![CDATA[grounded]]></category>
		<category><![CDATA[Gundam]]></category>
		<category><![CDATA[gundam breaker 4]]></category>
		<category><![CDATA[Hi-fi rush]]></category>
		<category><![CDATA[hotel mario]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[lady gaga]]></category>
		<category><![CDATA[Larian Studios]]></category>
		<category><![CDATA[Limited Run]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[monster hunter]]></category>
		<category><![CDATA[monster hunter stories]]></category>
		<category><![CDATA[mother 3]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[nier]]></category>
		<category><![CDATA[nijisanji]]></category>
		<category><![CDATA[ninja five-o]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo direct]]></category>
		<category><![CDATA[penny&#039;s big breakaway]]></category>
		<category><![CDATA[PEntiment]]></category>
		<category><![CDATA[pocket card jockey]]></category>
		<category><![CDATA[r.c. pro-am]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[Sea of Thieves]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[selen tatsuki]]></category>
		<category><![CDATA[shadow of the erdtree]]></category>
		<category><![CDATA[shin megami tensei]]></category>
		<category><![CDATA[Shin Megami Tensei V]]></category>
		<category><![CDATA[snake rattle 'n' roll]]></category>
		<category><![CDATA[spyro the dragon]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[star wars battlefront]]></category>
		<category><![CDATA[suika game]]></category>
		<category><![CDATA[suikoden]]></category>
		<category><![CDATA[super monkey ball]]></category>
		<category><![CDATA[super monkey ball banana rumble]]></category>
		<category><![CDATA[toys for bob]]></category>
		<category><![CDATA[vtubers]]></category>
		<category><![CDATA[xbox]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=28703</guid>

					<description><![CDATA[<p>Nintendo has hit us with their latest Direct that focused on Partners—third-party title releases—while the air continues to hang heavy&#8230;</p>
<p>The post <a href="https://gamesline.net/the-bulletin-nintendo-direct-borderlands-movie/">The Bulletin: Nintendo News and Borderlands Blues</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Nintendo has hit us with their latest Direct that focused on Partners—third-party title releases—while the air continues to hang heavy with no end in sight for continuing layoffs and company closures, and however the hell we are all holding up in spite of them. </p>



<p class="wp-block-paragraph"></p>



<h2 class="wp-block-heading">Howdy, Partners</h2>



<p class="wp-block-paragraph">Microsoft&#8217;s announcement <a href="https://news.xbox.com/en-us/2024/02/15/xbox-promise-bring-more-games-to-more-players/">last week</a> that <strong>four of their games would be coming to other consoles came true</strong>, as both <em>Grounded</em> and <em>Pentiment</em> were confirmed for Switch andPlaystation consoles. (While <em>Hi-Fi Rush</em> and <em>Sea of Thieves</em> were announced for the PS5.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Grounded - Announcement Trailer - Nintendo Switch" width="800" height="450" src="https://www.youtube.com/embed/bkBRgdXq-Wg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Hi-Fi RUSH | PS5 Announce Trailer" width="800" height="450" src="https://www.youtube.com/embed/kpAsWZ017tI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Sea of Thieves on PS5 - A Message from Our Crew" width="800" height="450" src="https://www.youtube.com/embed/AKco1nSOInQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><strong><em>Epic Mickey</em> is being remastered </strong>for Switch, Playstation, Xbox, and PC, with new visuals and updated gameplay. No release date was confirmed.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Disney Epic Mickey: Rebrushed - Announcement Trailer - Nintendo Switch" width="800" height="450" src="https://www.youtube.com/embed/bIr2LK_65s0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">The original <em>Monster Hunter Stories</em> game, originally a 3DS exclusive, is <strong>getting remastered for Switch, PS4, and PC this Summer</strong>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Monster Hunter Stories - Announcement Trailer | Nintendo Switch, PC, PS4" width="800" height="450" src="https://www.youtube.com/embed/xToRX4iTylo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">A new game in the <em>Ender Lilies</em> universe, <strong><em>Ender Magnolia: Bloom in the Mist</em>, was announced for this year.</strong></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Ender Magnolia: Bloom in the Mist - Nintendo Switch Trailer | Nintendo Direct 2024" width="800" height="450" src="https://www.youtube.com/embed/bHqioG-LznQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><strong><em>Gundam Breaker 4</em> will release this year</strong> for Switch, Playstation, and PC. </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="GUNDAM BREAKER 4  - Extended Announcement Trailer" width="800" height="450" src="https://www.youtube.com/embed/kiEwPKg9Aco?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Sega&#8217;s releasing a <strong>new <em>Super Monkey Ball</em>, <em>Banana Rumble</em></strong>, with four player co-op and 16 player battle race modes. This will be Switch exclusive and launches June 25th.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Super Monkey Ball Banana Rumble - Official Switch Reveal Trailer | Nintendo Direct 2024" width="800" height="450" src="https://www.youtube.com/embed/9f768CDQgqA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em>Fantasy Life i: The Girl Who Steals Time</em>, is <strong>confirmed for October 10th</strong>. We can accept this Nintendo Direct farm game representation.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Fantasy Life i: The Girl Who Steals Time arrives October 10th (Nintendo Switch)" width="800" height="450" src="https://www.youtube.com/embed/pJI9uC-Hl_A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em>Suika Game</em>, the viral puzzler, is <strong>getting a new multiplayer mode</strong>. Local mode is available now, and online multiplayer will release later. It is paid DLC, and a bundle of the DLC and the base game is available.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Suika Game - Multiplayer Mode - Nintendo Direct: Partner Showcase 2.21.24" width="800" height="450" src="https://www.youtube.com/embed/nEpgwuNa9ug?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em>Shin Megami Tensei V</em> is getting <strong>a new version, subtitled <em>Vengeance</em></strong>. This new version will have a brand new route that splits right at the start of the game, adds another 80 hours of gameplay, and has updates to demon interaction. It&#8217;ll be out on Switch, but will also be getting released on Playstation, Xbox, and PC, and maybe finally run at a good frame rate. </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Shin Megami Tensei V: Vengeance - Announce Trailer | NSW, PS4/5, Xbox Series One, X|S, Steam, PC" width="800" height="450" src="https://www.youtube.com/embed/KDiRwSeXbZM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em>Penny&#8217;s Big Breakaway</em>, the 3D platformer via ex-<em>Sonic Mania</em> devs, <strong>is out now</strong>! (Right friggin&#8217; now!) It&#8217;s available on all consoles.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Penny&#039;s Big Breakaway - Available Now - Nintendo Switch" width="800" height="450" src="https://www.youtube.com/embed/f8wjN2E8NmA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">A release of <em>Star Wars Battlefront</em> has been announced that <strong>bundles both of the classic original titles into one</strong>! There are new characters and maps as well, plus 64-player matches. This will be hitting every console and PC as well.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Star Wars: Battlefront Classic Collection - Nintendo Switch Trailer | Nintendo Direct 2024" width="800" height="450" src="https://www.youtube.com/embed/_ptpSTb21LY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Game Freak&#8217;s 3DS sleeper hit <strong><em>Pocket Card Jockey</em> got a Switch port</strong> available now. It&#8217;s really good, if you like card games, please check it out!</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Pocket Card Jockey: Ride On! - Nintendo Direct: Partner Showcase 2.21.24" width="800" height="450" src="https://www.youtube.com/embed/3rbxEDhASiU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Switch Online&#8217;s classic games got an update, with <strong>five Rare titles added</strong>. <em>Snake Rattle &#8216;n&#8217; Roll</em>, <em>R.C. Pro-Am</em>, <em>Battletoads in Battlemaniacs</em>, <em>Killer Instinct</em>, and <em>Blast Corps.</em> are all available today. In Japan, the GBA Switch Online roster got <em>MOTHER 3</em>. Keep dreaming, <em>MOTHER </em>fans. Maybe some day. (Just go replay the fan translation, John knows he will.)</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="NES, Super NES, Nintendo 64 – February 2024 Game Updates – Nintendo Switch Online" width="800" height="450" src="https://www.youtube.com/embed/LoEPANHSaxM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Another Japan exclusive (so far) announcement was the <strong>RPG <em>REYNATIS </em>from FuRyu</strong>. Its staff is absolutely packed, and John agree with the below Tweet—this better get localized.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">REYNATIS is a new Action RPG  announced during the Japanese Nintendo Direct.<br><br>The staff is loaded with talent. This better be localized. <br><br>Scenario: Kazushige Nojima (Final Fantasy)<br>Composer: Yoko Shimomura (Everything you love)<br>Character Design: Yasutaka Kaburagi<br>Key Visual:… <a href="https://t.co/WyX8X7nFfU">pic.twitter.com/WyX8X7nFfU</a></p>&mdash; Stealth (@Stealth40k) <a href="https://twitter.com/Stealth40k/status/1760355103905603614?ref_src=twsrc%5Etfw">February 21, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph">The last announcement was a <strong>new <em>Endless Ocean</em>, subtitled <em>Luminous</em></strong>. The old Wii games were a delight for the senses, so we are sure this will be a treat as well. There will even be up to 30 player multiplayer as well. It drops May 2nd.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Endless Ocean Luminous - Announcement Trailer - Nintendo Switch" width="800" height="450" src="https://www.youtube.com/embed/tKXjoA_Gai4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">There were a few other reveals, such as a date for the new Contra and Aggro Crab&#8217;s new Crab-based Soulslike, so check the rest of the Direct here.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Nintendo Direct: Partner Showcase 2.21.2024" width="800" height="450" src="https://www.youtube.com/embed/0ER2hl7HUWI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Other Reveals</h2>



<p class="wp-block-paragraph">IGN also had a few reveals lined up, mostly trailers for previously announced games. However, the big new announcement was a <strong>port of the Game Boy Advance title <em>Ninja Five-O</em></strong>. This is exciting, as <em>Ninja Five-O</em> is a solid title that many haven&#8217;t experienced due to its <a href="https://www.pricecharting.com/game/gameboy-advance/ninja-five-o?q=ninja+five-o">massive aftermarket price</a>. Now more people will be able to experience this fun title thanks to Limited Run.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Ninja Five-O | Reveal Trailer | Limited Run Games" width="800" height="450" src="https://www.youtube.com/embed/4IUOjmipmA4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Beloved <strong>MOBA <em>Gigantic </em>is <a href="https://www.polygon.com/24074441/gigantic-game-relaunch-rampage-edition-steam-release-date">coming back</a></strong>—this time as a $20 release. The <em>Rampage Edition</em> will release April 9th, with a closed beta starting today.</p>



<p class="wp-block-paragraph">The <em>League of Legends</em> fighting game, previously known by the codename <em>Project L</em>, <strong>is officially named&#8230;.<em>2XKO</em></strong>. Pronounced with each letter/number separately. Two Ecks Kay Oh. What&#8217;re we doing?</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">we&#39;ve got next <a href="https://t.co/alcE6nZQQq">pic.twitter.com/alcE6nZQQq</a></p>&mdash; 2XKO (Formerly Project L) (@Play2XKO) <a href="https://twitter.com/Play2XKO/status/1760695954229821540?ref_src=twsrc%5Etfw">February 22, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph"><a href="https://www.dexerto.com/tekken/tekken-8-players-divided-as-devs-add-tekken-shop-with-microtransactions-2538110/"><em>Tekken 8&#8217;s</em> developers</a> confirm that <strong>the game will soon receive a microtransactions shop</strong>, certainly concerning players. </p>



<p class="wp-block-paragraph"><strong>The <em>Borderlands </em>movie got its first trailer.</strong> We&#8217;re sorry for showing you this, but news is news—and this isn&#8217;t even the worst bite this week! At least Jamie Lee Curtis gets to cosplay. </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Borderlands (2024) Official Trailer - Cate Blanchett, Kevin Hart, Jack Black" width="800" height="450" src="https://www.youtube.com/embed/lU_NKNZljoQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em>Elden Ring</em>&#8216;s expansion, <em>Shadow of the Erdtree</em>, <strong>has been confirmed to release June 21st</strong>. New weapons, areas, and characters were shown off in the below trailer. </p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">In the Land of Shadow, Miquella awaits the return of his promised Lord.<br> <br>Pre-order <a href="https://twitter.com/hashtag/ELDENRING?src=hash&amp;ref_src=twsrc%5Etfw">#ELDENRING</a> Shadow of the Erdtree: <a href="https://t.co/X4NyBsLYRC">https://t.co/X4NyBsLYRC</a> <a href="https://t.co/8RTCCxFYUa">pic.twitter.com/8RTCCxFYUa</a></p>&mdash; ELDEN RING (@ELDENRING) <a href="https://twitter.com/ELDENRING/status/1760319570697474065?ref_src=twsrc%5Etfw">February 21, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph"></p>



<h2 class="wp-block-heading">Continuing Losses </h2>



<p class="wp-block-paragraph"><strong>Creator of <em>Suikoden </em>and director of its spiritual successor <em>Eiyuden Chronicle</em> Yoshitaka Murayama passed away on February 6th.</strong> He was 55 years old.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="ja" dir="ltr">『幻想水滸伝』『百英雄伝』の村山吉隆氏が急逝。「『百英雄伝』は残されたメンバーで受け継ぎ、守り育てていく」<a href="https://t.co/CVzmDzQHyi">https://t.co/CVzmDzQHyi</a><br><br>開発元であるRabbit&amp;Bear Studiosからの発表。『百英雄伝』は4月23日の発売日に向け、最終段階に入っていた。 <a href="https://t.co/wZXTR5HAJq">pic.twitter.com/wZXTR5HAJq</a></p>&mdash; ファミ通.com (@famitsu) <a href="https://twitter.com/famitsu/status/1757697411403989083?ref_src=twsrc%5Etfw">February 14, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph">Toys for Bob, the Activision subsidiary behind the recent <em>Spyro </em>and <em>Crash </em>games,<strong> laid off 36 people</strong>. Rumors said the entire studio shut down, but <a href="https://www.ign.com/articles/toys-for-bob-future-unclear-amid-studio-closure-and-layoffs">instead they cut around a third of their staff</a> and went fully remote. This followed the massive <a href="https://www.ign.com/articles/microsoft-lays-off-1900-staff-from-its-video-game-workforce">1,900 layoffs</a> Microsoft enacted throughout their gaming sphere after the Activision acquisition went through.</p>



<p class="wp-block-paragraph">Nijisanji EN vtuber Selen Tatsuki was <strong>publicly fired after a lengthy absence</strong>, which was revealed to have been due to a self harm. Now rebranded as <a href="https://www.youtube.com/@Dokibird">Dokibird</a>, she has re-entered the Vtuber space and has regained success. Nijisanji released <a href="https://twitter.com/NIJISANJI_World/status/1754459182412222481">multiple</a> <a href="https://www.youtube.com/watch?v=o65VwnQvWW4">statements</a> <a href="https://youtu.be/c7zaTpwP8DQ?si=olCexwea_7wz2qzS">on the matter</a>, but only ended up <a href="https://www.japantimes.co.jp/life/2024/02/16/digital/vtuber-nijisanji-selen-tatsuki/">fueling further anger</a> at them.</p>



<p class="wp-block-paragraph"><strong>Kazumasa Habu has <a href="https://www.gematsu.com/2024/02/kazumasa-habu-no-longer-producer-of-digimon-games-next-digimon-story-game-still-underway">stepped down as producer</a> of <em>Digimon</em> titles</strong> at Bandai Namco. There is still a new <em>Digimon</em> Story game in development without his involvement.</p>



<p class="wp-block-paragraph">Mane6, developers of indie fighting game <em>Them&#8217;s Fightin&#8217; Herds</em>, <strong>were fired from development on the game</strong> while mid-quality assurance for the last two characters in their season pass. The characters were released in an unbalanced, broken, buggy state, and it has been confirmed that further development is not planned. Promised story mode additions will not be made.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">Hey <a href="https://twitter.com/MaximumEntmt?ref_src=twsrc%5Etfw">@MaximumEntmt</a> next time could you AT LEAST wait until AFTER the DLC is done to fire the developers?<br><br>or will Diesel Legacy and ATLA also have pay-to-win infinites? <a href="https://t.co/cEqL4EfK1J">pic.twitter.com/cEqL4EfK1J</a></p>&mdash; Poco (@PocoQuinn) <a href="https://twitter.com/PocoQuinn/status/1760731097732927649?ref_src=twsrc%5Etfw">February 22, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph">Maximum Entertainment, the current owner of the <em>Them&#8217;s Fightin&#8217; Herds</em> IP, is ending active development on the fan-inspired <em>My Little Pony</em> fighting game, reportedly shifting their focus onto an <em>Avatar: The Last Airben</em>der 2D fighting game set for 2025 and <em>Diesel Legacy</em>, set for this year.  </p>



<p class="wp-block-paragraph"></p>



<h2 class="wp-block-heading">In other news&#8230;</h2>



<p class="wp-block-paragraph">Larian Studios achieves several more wins from the 27th D.I.C.E. Awards, ending on a high note by ultimately <strong>winning another Game of the Year award for <em>Baldur&#8217;s Gate 3</em></strong>. Unlike <a href="https://gamesline.net/the-bulletin-the-game-awards-2023/">the limitations that they dealt with at The Game Awards</a>, the recipients were able to take their time in their winning speech <a href="https://www.pcgamer.com/we-dont-have-shareholders-but-we-also-dont-think-about-them-larian-studios-uses-its-stage-time-at-the-dice-awards-to-speak-out-against-a-brutal-industry-climate/">to call out the current melancholic and unsustainable state of the games industry</a>. </p>



<p class="wp-block-paragraph">Hosts of the show this year, Greg Miller of Kinda Funny Games and Stella Chung, <a href="https://twitter.com/GameOverGreggy/status/1758520509178978786">were also not privy to holding back on cracking scathing jokes against executives</a> who were in attendance. </p>



<p class="wp-block-paragraph">Insomniac Games&#8217; <em>Marvel&#8217;s Spider-Man 2</em> also <a href="https://deadline.com/2024/02/annie-awards-2024-winners-list-1235827577/">walks away from the 51st Annie Awards</a> <strong>winning Best Character Animation in a Video Game</strong>.</p>



<p class="wp-block-paragraph">2B from <em>Nier: Automata</em> has been <strong>released as a playable fighter</strong> in <em>Granblue Fantasy Versus: Rising</em>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Granblue Fantasy Versus: Rising – 2B Character Guide" width="800" height="450" src="https://www.youtube.com/embed/JdvbUpGJjOE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><strong>Lady Gaga has come to <em>Fortnite</em></strong>, with her music being added to the <em>Festival </em>mode and a new skin so you can play as Mother Monster and shoot Peter Griffin.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">FORTNITE x LADY GAGA SKIN ‼️ <a href="https://t.co/xUJ6ps6XCj">pic.twitter.com/xUJ6ps6XCj</a></p>&mdash; HYPEX (@HYPEX) <a href="https://twitter.com/HYPEX/status/1760303785476341960?ref_src=twsrc%5Etfw">February 21, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph"><strong>IGN&#8217;s Creators Guild has been voluntarily recognized by Ziff Davis.</strong> There&#8217;s still more work to be done by the union, but this is a huge step in the right direction.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">Some ✨personal✨news:<br><br>✊🏻THE <a href="https://twitter.com/hashtag/IGNCG?src=hash&amp;ref_src=twsrc%5Etfw">#IGNCG</a> HAS BEEN GRANTED VOLUNTARY RECOGNITION✊🏻<br><br>We’re still working out the final composition of our union, but we are thrilled <a href="https://twitter.com/IGN?ref_src=twsrc%5Etfw">@IGN</a> came to the table and recognized us! <a href="https://t.co/Fs2rp9BmD2">pic.twitter.com/Fs2rp9BmD2</a></p>&mdash; IGN Creators Guild (@IGNUnion) <a href="https://twitter.com/IGNUnion/status/1760729442253721796?ref_src=twsrc%5Etfw">February 22, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p class="wp-block-paragraph">And finally, <strong>a beta version of <em>Hotel Mario</em> has been found by YouTuber Game Pak Rat</strong> at a thrift store. This beta has unused dialogue and clear versions of old speech, meaning YouTube Poop just got DLC, baby. </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Hotel Mario Beta Version REVEALED! Part 1: Opening Cutscene &amp; Title Screen Differences!" width="800" height="450" src="https://www.youtube.com/embed/tk2i07t-uE4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>
<p>The post <a href="https://gamesline.net/the-bulletin-nintendo-direct-borderlands-movie/">The Bulletin: Nintendo News and Borderlands Blues</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/the-bulletin-nintendo-direct-borderlands-movie/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>The Gamesline Podcast Ep. 3: Talkin&#8217; TOTK</title>
		<link>https://gamesline.net/the-gamesline-podcast-ep-3-talkin-totk/</link>
					<comments>https://gamesline.net/the-gamesline-podcast-ep-3-talkin-totk/#respond</comments>
		
		<dc:creator><![CDATA[Lorelai]]></dc:creator>
		<pubDate>Tue, 16 May 2023 21:06:44 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[banjo kazooie]]></category>
		<category><![CDATA[endless monday: dreams and deadlines]]></category>
		<category><![CDATA[Fullbright]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[hollow knight: silksong]]></category>
		<category><![CDATA[mortal kombat]]></category>
		<category><![CDATA[open roads]]></category>
		<category><![CDATA[the legend of zelda: tears of the kingdom]]></category>
		<category><![CDATA[under night in-birth]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=27173</guid>

					<description><![CDATA[<p>I can't stop nuking the koroks!</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-ep-3-talkin-totk/">The Gamesline Podcast Ep. 3: Talkin&#8217; TOTK</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe loading="lazy" src="https://pinecast.com/player/6376aad3-be83-4e92-be29-890a8a3b10c9?theme=flat" seamless height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<p class="wp-block-paragraph">Bust out the hankies and get crying, its the <em>Tears of the Kingdom</em> episode. Scott&#8217;s got thoughts on TOT-Kuh, the new <em>Legend of Zelda</em> game. But you don&#8217;t come to the Gamesline podcast to hear about one game, right? No way. That&#8217;s why John&#8217;s here to talk about <em>Endless Monday: Dreams and Deadlines</em> as well as some <em>Banjo-Kazooie</em>.</p>



<p class="wp-block-paragraph">Plus:<em> Hollow Knight: Silksong</em> gets delayed again, Game Freak is collabin&#8217;, <em>Under Night In-Birth 2</em> might be more than a waning dream, <em>Mortal Kombat</em>&#8216;s getting rebooted&#8230; again, taking a look at the Asus ROG Ally, <em>Open Roads</em> splits from Fullbright, and games for moms.</p>



<p class="wp-block-paragraph">You can support us on our <a href="https://www.patreon.com/gamesline" target="_blank" rel="noreferrer noopener">Patreon</a>, and follow us on Twitter <a href="https://twitter.com/TheGamesline" target="_blank" rel="noreferrer noopener">@TheGamesline</a>, <a href="https://twitter.com/john_michonski" target="_blank" rel="noreferrer noopener">@john_michonski</a>, and <a href="https://twitter.com/FKAsocks" target="_blank" rel="noreferrer noopener">@FKAsocks</a>,</p>



<p class="wp-block-paragraph">Also, don’t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at <a href="https://gamesline.tumblr.com/ask" target="_blank" rel="noreferrer noopener">gamesline.tumblr.com/ask</a>.</p>



<p class="wp-block-paragraph">You can also join our Discord channel at <a href="http://thegamezone.zone/" target="_blank" rel="noreferrer noopener">thegamezone.zone</a>!</p>



<p class="wp-block-paragraph">Our theme song is “Crush” by Melt Channel, from the album <a href="https://meltchannel.bandcamp.com/album/magic-is-real" target="_blank" rel="noreferrer noopener">Magic is Real</a>.</p>



<p class="wp-block-paragraph">Subscribe via&nbsp;<a href="https://podcasts.apple.com/us/podcast/the-gamesline-podcast/id1624171215">Apple Podcasts</a>,&nbsp;<a href="https://pca.st/U6VD">Pocket Casts</a>, <a href="https://open.spotify.com/show/5fZ31HTbjNcvyfyatfxqWJ">Spotify</a>, <a href="https://music.amazon.com/podcasts/d22e7720-deff-4313-88cf-34c5606d15e5/video-game-choo-choo">Amazon Music</a>, or directly to our <a href="https://pinecast.com/feed/video-game-choo-choo">RSS feed</a>.</p>



<p class="wp-block-paragraph">Edited by Lorelai</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-ep-3-talkin-totk/">The Gamesline Podcast Ep. 3: Talkin&#8217; TOTK</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/the-gamesline-podcast-ep-3-talkin-totk/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>The Bulletin: Games That Aren&#8217;t Zelda?</title>
		<link>https://gamesline.net/the-bulletin-games-that-arent-zelda/</link>
					<comments>https://gamesline.net/the-bulletin-games-that-arent-zelda/#respond</comments>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Fri, 12 May 2023 17:46:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[activision blizzard]]></category>
		<category><![CDATA[Fullbright]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[mortal kombat]]></category>
		<category><![CDATA[open roads]]></category>
		<category><![CDATA[private division]]></category>
		<category><![CDATA[silksong]]></category>
		<category><![CDATA[Steam Deck]]></category>
		<category><![CDATA[tears of the kingdom]]></category>
		<category><![CDATA[under night in birth]]></category>
		<category><![CDATA[Zelda]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=27126</guid>

					<description><![CDATA[<p>We've got news that is Zelda, and we've got news that isn't Zelda. Choose wisely.</p>
<p>The post <a href="https://gamesline.net/the-bulletin-games-that-arent-zelda/">The Bulletin: Games That Aren&#8217;t Zelda?</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Our bulletin train is leaving the station this week with a fleet of news articles sure to sunny up your spring afternoon! Let&#8217;s start with some games announcements.</p>



<h3 class="wp-block-heading">New Games Coming Down The Track:</h3>



<p class="wp-block-paragraph"><em>Zelda </em>is out! <strong><em>The Legend of Zelda: Tears of the Kingdom</em> (<em>Breath Of The Wild</em> 2 if you&#8217;re nasty) is real and in folks&#8217; hands.</strong> Immediate reviews are glowing as you&#8217;d expect, but it&#8217;s hard to tell what that really means this early in. Press around it has been highly guarded and handled by Nintendo as well as by deliriously ebullient fans whose identity depends on this game being a massive success. Luckily for you, Scott is live tonight <a href="https://twitch.tv/gameslinetv" target="_blank" rel="noreferrer noopener">playing it for the first time on GameslineTV</a>. Come in tonight and see the Takes of a Gamer.</p>



<p class="wp-block-paragraph"><strong><em>Hollow Knight: Silksong</em> <a href="https://twitter.com/griffinmatta/status/1656106351184199680" target="_blank" rel="noreferrer noopener">has been delayed once again</a></strong> to&#8230; later this year? It&#8217;s unclear currently when it will be released but there is still much to be done to prepare for a release way larger in scale than the original <em>Hollow Knight</em>. Will they be able to meet the lofty demands of fans? The pressure is clearly on and this is a sign they are taking it seriously.</p>



<p class="wp-block-paragraph">Growing up, I played a TON of games on Kongregate and FlashGames. Some were regrettable, and some were jmtb02&#8217;s <em>Achievement Unlocked</em> series. A fun lampoon of the burgeoning design trope of the era. Now, <strong><a href="https://twitter.com/ArmorGames/status/1655936733433982979?s=20" target="_blank" rel="noreferrer noopener">Armor Games announced the blue platforming elephant has returned</a> after a decade of absence in <em>The Elephant Collection</em>.</strong> And somewhere deep inside my soul, a younger me has lit up again for the first time in a decade.</p>



<p class="wp-block-paragraph"><strong><a href="https://www.privatedivision.com/2023/05/09/private-division-announces-publishing-partnership-with-game-freak/" target="_blank" rel="noreferrer noopener">Private Division is officially publishing a new action-adventure game</a> by Game Freak.</strong> It&#8217;s not <em>Pokémon</em> though. <em>Project Bloom</em> is the codename for this new IP they have just started development on. While that may sound exciting, Game Freak&#8217;s track record has been shaky outside of <em>Pokémon</em>&#8216;s unflappable IP with the lackluster <em>Little Town Hero</em> (2019). Private Division also has struggled as a publisher through many of its releases leading to a lackluster library, especially the recent <em>Kerbal Space Program 2</em>. So we&#8217;ll see if they can turn out anything from this vaguely potent combination.</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">“We’re thrilled to have the opportunity to create new IP that is bold and tonally different from our prior work,”</p>
<cite>Kota Furushima, Director at Game Freak.&nbsp;</cite></blockquote>



<p class="wp-block-paragraph">Is French-Bread cooking again? <strong>The Korean Ratings Board seems to have&nbsp;rated what could be a sequel to <em>Under Night In-Birth</em>. </strong>There is a lot of speculation surrounding a sequel to clearly the greatest fighting game ever made but it may be titled <em>Under Night In-Birth 2: Systacelles</em> <a href="https://www.gematsu.com/2023/05/under-night-in-birth-2-dragon-quest-treasures-for-pc-and-river-city-rival-showdown-rated-in-korea">based on Gematsu&#8217;s</a> report. Either way, your Eltnum loops better not be caught lacking anytime soon or my scrub ass Merkava will eat you. </p>



<p class="wp-block-paragraph">Finally, <strong><em>Mortal Kombat</em> co-creator Ed Boon teased a new <em>Mortal Kombat</em>-related project on the way.</strong> Is this <em>Mortal Kombat 12</em>? The clock&#8217;s second-hand stops before striking twelve. Perhaps we&#8217;re moving past a twelfth entry and returning to another reboot of the franchise, but that&#8217;s the only heads or tails I can make of whatever this is suggesting. If you have ideas, let us know on your favorite social media, Discord, or in the comments below!</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">Does anyone know what time it is? <a href="https://twitter.com/hashtag/MortalKombat?src=hash&amp;ref_src=twsrc%5Etfw">#MortalKombat</a><a href="https://t.co/pXY2wlidde">pic.twitter.com/pXY2wlidde</a></p>&mdash; Ed Boon (@noobde) <a href="https://twitter.com/noobde/status/1656343966306926597?ref_src=twsrc%5Etfw">May 10, 2023</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<h3 class="wp-block-heading">Merging The Green and Blue Lodge</h3>



<p class="wp-block-paragraph">Outside of new games announcements, <strong>we continue to follow <a href="https://www.reuters.com/markets/deals/eu-decision-clearing-69-bln-microsoft-activision-deal-expected-may-15-sources-2023-05-10/" target="_blank" rel="noreferrer noopener">Microsoft&#8217;s efforts in the acquisition of Activision-Blizzard</a>.</strong> The EU&#8217;s European Commission may be finalizing it&#8217;s decision as soon as next week to allow the merger of the two corporations to happen. If that were to happen, it would make the current score Yes from China, Japan, and the EU&#8217;s trade commissions and a No from the UK and the US&#8217;s federal commissions. What does this mean for the $69B acquisition? It&#8217;s still too early to say, but Microsoft and Activision are exhausting all possible avenues before they finalize a deal. One thing is for certain, both corporations are so desperately hungry for this merger.  </p>



<p class="wp-block-paragraph"><strong><a href="https://gizmodo.com/asus-rog-ally-reviews-price-battery-life-release-date-p-1850429291" target="_blank" rel="noreferrer noopener">ASUS has revealed all the details</a> to their Steam Deck competitor: The ROG Ally.</strong> The base price $599 version features an AMD Ryzen Z1 processor, 7-inch 150hz display, and 512GB Storage. This makes it stronger than the Steam Deck for a very comparable price. <a href="https://www.bestbuy.com/site/asus/learn-about-rog-ally/pcmcat1678398541884.c" target="_blank" rel="noreferrer noopener">Pre-orders are up now</a> (I won&#8217;t affiliate link you here, I promise) and it sounds like other than a very short battery life that this will be some substantial competition for the previously unchallenged mobile PC gaming space. </p>



<p class="wp-block-paragraph"><strong>The developers of narrative game <em>Open Roads</em> has <a href="https://www.polygon.com/23721236/open-roads-fullbright-steve-gaynor-development-annapurna-interactive-update">officially removed any recognition</a> of the Fullbright name from their game. </strong>This follows reports of employee mistreatment from Fullbright&#8217;s co-founder Steve Gaynor in 2021. Gaynor was <a href="https://www.polygon.com/22610490/fullbright-steve-gaynor-controversy-stepped-down-open-roads">removed from development</a> shortly after the reports were published, but Open Roads is now pushing forward with less baggage. The team is currently referred to as &#8220;The Open Roads team&#8221;.</p>



<p class="wp-block-paragraph">In lighter news, <strong>Mark Frost confirms he did consulting on <em>The Legend Of Zelda: Link&#8217;s Awakening</em> while working on <em>Twin Peaks</em>??</strong> In an <a href="https://iwataasks.nintendo.com/interviews/ds/zelda/1/0/" target="_blank" rel="noreferrer noopener">Iwata Asks blog posted on Nintendo&#8217;s website</a> around 2006, Zelda-series director Takashi Tezuka spoke about how he was inspired to make a followup to <em>A Link To The Past</em> by the runaway success of the surreal serial drama. I don&#8217;t know how Collider found this old blog post or how Mark Frost found the Collider piece, but he quickly tweeted out his collaboration on the project which confirms this whole story. This is a fascinating new wrinkle that somehow ties the beach-loving Marin to the beach-lying Laura Palmer.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true"><p lang="en" dir="ltr">Anybody ever play this? I met with them about it and gave them some ideas, never tried it myself. <a href="https://t.co/bjtzbdVg4W">https://t.co/bjtzbdVg4W</a></p>&mdash; Mark Frost (@mfrost11) <a href="https://twitter.com/mfrost11/status/1656046091891032082?ref_src=twsrc%5Etfw">May 9, 2023</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>
<p>The post <a href="https://gamesline.net/the-bulletin-games-that-arent-zelda/">The Bulletin: Games That Aren&#8217;t Zelda?</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/the-bulletin-games-that-arent-zelda/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokémon Brilliant Diamond Review</title>
		<link>https://gamesline.net/pokemon-brilliant-diamond-review/</link>
					<comments>https://gamesline.net/pokemon-brilliant-diamond-review/#respond</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Sat, 01 Jan 2022 22:15:51 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon brilliant diamond]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[switch]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=24998</guid>

					<description><![CDATA[<p>Man if I'm this frustrated with it imagine if a normal person reviewed it.</p>
<p>The post <a href="https://gamesline.net/pokemon-brilliant-diamond-review/">Pokémon Brilliant Diamond Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>I try to not be a <em>Pokémon</em> doomer. I do understand that the games have become a bit rote over the years, and the great Pokédex slayings of 2019 weren’t the best thing in the world, but I try to be understanding that these are games made by people and there will be limitations on what they can do in the time they are permitted. I am someone who spends hundreds of hours with each game in the series, shiny hunts to get my favorite Pokémon in different colors, and has bought every single game in the series! <em>Brilliant Diamond</em> and <em>Shining Pearl</em> are at the edge of a  tipping point for me, however, and if the series continues on the trajectory that it’s on with the release of <em>BDSP</em>, I will no longer be the Pokémaniac I have always been.</p>
<p>Unlike most <em>Pokémon</em> games, Game Freak has seemingly hurriedly contracted an outside studio, ILCA, who has done outsourced work for absolute classic games such as <em>Nier Automata</em>, <em>Dragon Quest XI</em>, and<em> Yakuza 0</em>, to bash together a barebones remake of the already weak fourth generation games, basically just to check the box that says “Released a game in 2021”. This has produced titles that feel better than the originals, sure, but it didn’t bother to do anything beyond the most weary, sigh-worthy, passable improvements, making this title feel more empty and bland than the generation two remakes that came out when <em>Diamond</em> and <em>Pearl</em> were new! <em>BDSP</em> are mediocre games that, while not without some merit, make me wish that <em>Pokémon</em> would just take its goddamn time in development and stop its death march to irrelevance by churning out low quality games. Game Freak does not need to do this. There isn’t a mainline <em>Mario</em> game every year, there isn’t a yearly <em>Zelda</em>, why is <em>Pokémon</em> still doing this?</p>
<p>If you’re aware of <em>BDSP</em> at all, you’ll know that these are specifically remakes of just the<em> Diamond</em> and <em>Pearl </em>titles, and not <em>Platinum</em>. If you’re not into <em>Pokémon</em>, you’re probably saying “Yeah, makes sense,” but if you are an old-head you’ll quickly understand that this is flaw number one. The original <em>Diamond</em> and <em>Pearl</em> are poorly paced games with a limiting, bland Pokédex and a crappy map, with half-assed theming that dots the landscape with uneven climate. (There’s a swamp within walking distance of a snowy mountain? Why?) This was seemingly thanks to its own rushed development, which didn’t allow time for the Game Freak team to get used to the new DS hardware. This has, historically, been how it always is, with the first game on each new console generation being a huge step down as the team learns the ropes, which wouldn’t be an issue if they just had more time!</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-25000" src="https://gamesline.net/wp-content/uploads/2022/01/brilliant-diamond-shining-pearl-lake.jpg" alt="brilliant diamond and shining pearl lake scene" width="1500" height="845" srcset="https://gamesline.net/wp-content/uploads/2022/01/brilliant-diamond-shining-pearl-lake.jpg 1500w, https://gamesline.net/wp-content/uploads/2022/01/brilliant-diamond-shining-pearl-lake-768x433.jpg 768w, https://gamesline.net/wp-content/uploads/2022/01/brilliant-diamond-shining-pearl-lake-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></p>
<p>So many of the original’s issues are still here in the remakes, as they’ve been stuck to like a blueprint instead of a guide, for some reason. There are two fire-type Pokémon usable in the entire game before you beat the story, and one of them you have to choose to start out with. You will fight more Geodude in this game than in the generations Geodude came from. The electric-type gym leader uses a water-type. A good amount of these issues were amended in the third version, <em>Platinum</em>, but those updates are mostly ignored for this remake. <em>Platinum</em> was such a step up that many consider it to have straight up saved the fourth generation from being a complete wash (I mean, if you’re counting gen four’s own remake then it’s arguably actually the best ever, but I digress). There’s absolutely zero reason for the developers to ignore <em>Platinum</em>, and there’s even nods to it in the post-game, such as updated gym leader rosters, but why not in the main storyline encounters?</p>
<p>You may be asking, “John, wait, didn’t they add Pokémon to the Underground? That was a big thing in the originals, surely they did some new stuff!” Yeah they did, but absolutely not enough. If you recall, I said there were two fire types in the game. That was a slight lie. There are three, with Houndoom catchable in the underground. One more. The other underground additions are neat in the post-game, with catchable starters and even more options, but before then you’re barely getting anything you didn’t in the decade-old games. Hell, the Spiritomb quest is far worse than before. You used to be able to talk to 32 real live players in the underground. This lets you cooperate with another player and enter and exit the underground to both reach your goal, or smudge it with two copies. Now? You have to talk to different NPCs, who have different spawn rates and spreads across the entire underground area. Spiritomb went from a mid-game event to post-game at best, a far bigger headache than it ever was. It’s not even a communication thing any more! It’s just awful busywork!</p>
<p><em>Diamond</em> and <em>Pearl</em> needed a tune up. <em>Platinum</em> got most of the way there, but with the gift of hindsight so much more could have been done. Expand the postgame, integrate more past Pokémon into the game throughout the routes. Give the region better theming that actually works. The previous and next generations were far better examples of world building in the series, with regions that meld into the themes of the story fluidly. Hoenn in <em>Ruby</em>/<em>Sapphire</em> was a commentary on land reclamation and its pros and cons. Unova in the <em>Black</em> and <em>White</em> titles is a reflection on the split of urban and rural communities in America. For Sinnoh, I keep thinking about how there’s a coal mining town at the start, and a town run entirely by solar power at the end. Perhaps this is supposed to stand for how things should change, a more advanced, healthy relationship with power as you reach bigger cities, but instead it’s just confusing, since there’s no reason why every town isn’t doing this to stop pollution, unless there’s Pokémon oil barons, which in that case let’s tackle that! The pieces of a conversation are here, but there’s never any follow up. A revamp to the story would be excellent, and hell, could’ve made Team Galactic a real threat and its leader Cyrus into an actual character.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-25001" src="https://gamesline.net/wp-content/uploads/2022/01/team-galactic-commander.jpg" alt="commander mars from team galactic brilliant diamond shining pearl pokemon" width="640" height="360" srcset="https://gamesline.net/wp-content/uploads/2022/01/team-galactic-commander.jpg 640w, https://gamesline.net/wp-content/uploads/2022/01/team-galactic-commander-160x90.jpg 160w" sizes="auto, (max-width: 640px) 100vw, 640px" /></p>
<p><em>Brilliant Diamond</em> is also rife with bugs, most of which can be used for the player’s gain, such as the multitude of cloning techniques and item dupes that are popping up faster than the developers can wack-a-mole them back down. We’re going to be flooded with illegitimate shiny Pokémon in the coming weeks, or at least we will whenever the Wonder Trade function turns on. (YEAH IT DIDN’T LAUNCH WITH WONDER TRADE??? AND YOU STILL CAN’T AS OF WRITING!)</p>
<p>I’d even say the music is a downgrade. I look forward to hearing the remixes of classic <em>Pokémon</em> songs whenever a new remake happens, and usually they’re at least competent, if not superb. Here they range from straight up bad to just passable, with only maybe the Underground song being a good remix. The Dialga/Palkia theme sounds soulless instead of awe-inspiring, Team Galactic’s grunt theme starts off with what sounds like someone playing on one of those tiny cat pianos. It’s so frustrating when you remember how previous remakes treated remixes. Go listen to the <em>HGSS</em> remix of National Park and remember that they could’ve done something like that here.</p>
<p>Even with all these issues, I didn’t loathe playing <em>BD</em>. It could have been much, much better, but the overall enjoyment of the <em>Pokémon</em> experience will always be there. There are very light additions to the experience that shouldn’t be ignored, such as the ability to access your boxes from anywhere, as well as the ability to use the online functions from anywhere. However, you have to activate them by speaking to certain NPCs, so it’s not automatic for some reason. So many things in this game, and in P<em>okémon</em> in general, are a few steps forward and a leap and bound back, frustrating! I feel like such a chump still getting some fun out of a game that’s obviously rushed and unfinished, but I did, so I won’t lie to you.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-25003" src="https://gamesline.net/wp-content/uploads/2022/01/dawn-throwing-poke-ball-bdsp.jpg" alt="poke ball dawn pokemon throwing brilliant diamond shining pearl" width="1869" height="1047" srcset="https://gamesline.net/wp-content/uploads/2022/01/dawn-throwing-poke-ball-bdsp.jpg 1869w, https://gamesline.net/wp-content/uploads/2022/01/dawn-throwing-poke-ball-bdsp-768x430.jpg 768w, https://gamesline.net/wp-content/uploads/2022/01/dawn-throwing-poke-ball-bdsp-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></p>
<p>I feel really bad for ILCA here. This is their first game as a lead developer, and it sure doesn’t look good. However, I don’t blame them at all. This is because of Game Freak, who selfishly decided there NEEDED to be a game in 2021. <em>Legends: Arceus</em> is in less than a month, which is only around three months after BDSP released, so there’s no reason why this game had to be shoved out the door besides pure greed.</p>
<p>In the lead up to the remake’s announcement and release, I replayed <em>Pearl</em> version for the first time since I was a child. I sincerely think you should just stick to that, or even better, &#8220;acquire&#8221; a copy of <em>Platinum</em> for an actually improved version of the game. <em>BDSP</em> is unnecessary. It’s crass. It makes me very tired to think too hard about it. I thought I’d keep chugging along even beyond what I had to for the review, but not even the allure of shiny hunting has kept me occupied with this one. If you can’t keep even me playing a <em>Pokémon</em> game into the new year, something is really wrong here.</p>
<p>The post <a href="https://gamesline.net/pokemon-brilliant-diamond-review/">Pokémon Brilliant Diamond Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-brilliant-diamond-review/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokémon: Let&#8217;s Go! Eevee Review</title>
		<link>https://gamesline.net/pokemon-lets-go-eevee-review/</link>
					<comments>https://gamesline.net/pokemon-lets-go-eevee-review/#respond</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Thu, 22 Nov 2018 00:37:34 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon let's go!]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=16640</guid>

					<description><![CDATA[<p><i>Pokémon Let's Go</i> is heavy with nostalgic memories, but <i>Pokémon Go's</i> shadow seeps through this game negatively.</p>
<p>The post <a href="https://gamesline.net/pokemon-lets-go-eevee-review/">Pokémon: Let&#8217;s Go! Eevee Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">When <em>Pokémon Let’s Go! Pikachu/Eevee</em> was announced, the Pokémon community was….worried, to say the least. This latest Pokémon game was not an evolution of what Sun and Moon innovated on. In fact, it wasn’t even a remake of the fourth generation that most fans expected. Instead, it was a remake of <em>Pokémon Yellow</em>, making this the third game telling the Kanto story from the first generation. Not only that, but the series’ mechanics were restructured to match the successful worldwide phenomenon: <em>Pokémon Go</em>, a mobile game with a far more simplified take on the franchise. This mixed take on Pokémon ends up feeling muddled and confusing, and at the end of the day, I’m unsure who <em>Pokémon Let’s Go!</em> is really for, besides the suits who told Game Freak, “the mobile game did well, make one like that!”</span></p>
<p><span style="font-weight: 400;">There are things to love about <em>Let’s Go!</em>, and the first thing that stands out is its art direction. I was really impressed with how the characters and environments look in the game. Character models are a good mix of early-gen Game Boy designs and 3D takes on the classic characters, and the towns and routes you take to reach them have wonderful colors and soothing ambiance that make them a joy to look at, even if they’re places you’ve been many times before. The visuals are coupled with soothing redoes of the <em>Red/Blue</em> OST, a far cry better than the iffy versions on <em>FireRed/LeafGreen</em>. The aesthetics of <em>Let’s Go!</em> obviously have a lot of love poured into them, and that especially shines in the new cutscenes put sporadically throughout the game. It’s adorable seeing Bill emerge from the teleporter while your confused player character stares in awe from the PC, or the Marowak ghost passing on to the afterlife in Lavender Tower, all in full 3D with actual staging. Pokemon follow you again like in <em>HeartGold/SoulSilver</em>, and it’s just as adorable now as it was then. You can even ride some of the larger Pokemon, and flying ones such as Charizard and Dragonite allow you to float freely over barriers and across routes. This all brings a warmth to the game, as you can turn around at any time and check in on your favorite Pokemon. Your chosen mascot, Eevee or Pikachu, is also interactable. You can pet them, feed them berries, and dress them up.</span></p>
<p><a href="https://gamesline.net/wp-content/uploads/2018/11/pokemon-lets-go-nidoran-male.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-16641" src="https://gamesline.net/wp-content/uploads/2018/11/pokemon-lets-go-nidoran-male-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2018/11/pokemon-lets-go-nidoran-male-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2018/11/pokemon-lets-go-nidoran-male-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2018/11/pokemon-lets-go-nidoran-male-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2018/11/pokemon-lets-go-nidoran-male-160x90.jpg 160w, https://gamesline.net/wp-content/uploads/2018/11/pokemon-lets-go-nidoran-male.jpg 1200w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">Unfortunately, that love isn’t everywhere, and the actual gameplay of <em>Let’s Go!</em> is quite a let down. Wild Pokémon battles have been all but removed; replaced with the capture game from <em>Pokémon Go</em>. A circle floats in front of the <em>Pokémon</em>, and you have to flick your joycon towards the Pokemon, preferably within the slowly shrinking inner-circle that will give you extra experience and a higher capture chance if you nail it. It feels rewarding to flick the ball right in the correct spot, especially if you’re using the Pokeball Plus (more on that later), but this makes playing the game while the switch is undocked a hassle. You can switch to handheld mode and aim with the gyros and control stick, but if you want to set the Switch down to play, say, on a plane, you’re going to look like an idiot flicking your controller at the screen. Not only that, but occasionally the aim just doesn’t work. I’ve done tosses at the exact same angle with the exact same Pokémon, and the ball has managed to travel in vastly different ways. When you’re starting out, Pokeballs and money are a valuable resource and so this can cause headaches, especially with the new leveling system.</span></p>
<p><span style="font-weight: 400;">Without wild Pokémon fights, experience is gained by catching Pokémon. EXP is distributed to your party after every capture, and special combos raise the amount of EXP with each consecutive capture. There are also bonuses for catching each new species of Pokémon, having good aim, and perhaps the most important one, comboing captures. The more of the same Pokémon you catch in a row, the higher your EXP goes, as well as other perks, such as rarer spawns, higher stats on the Pokémon you’re chaining, and a higher chance a shiny Pokémon will appear. This works well in <em>Pokémon Go</em>, as that game staggers how many Pokémon you can catch with items drops and spawns. In <em>Let’s Go!</em>, however, the only thing limiting you is how many balls you have, which can lead to flooding your one Pokémon Box (ONE!!! ONE, COMPLETELY UNREFINED) with a single Pokémon species. It’s easy to accidentally release a good Pokémon you wanted to the Professor in exchange for stat boost candies instead of keeping it, unless you take care to label them with nicknames or little stars. PC boxes that let you organize your Pokémon has always been a genius innovation in the monster collecting genre, but this omission makes <em>Let’s Go!</em> feels like a Pokémon knockoff. This dump of Pokémon isn’t helped by integration with <em>Pokémon Go</em>, which lets you bring Pokémon from the mobile game into the Switch game. Your box will quickly become a warzone, strewn with dozens of Pokémon that you just want to get rid of.</span></p>
<p><span style="font-weight: 400;">There’s a lot here that feels regressive, and maybe that’s not fully<em> Let’s Go!</em>’s fault, but how the game is designed ends up highlighting these issues. The VS Seeker in previous titles allowed you to rematch trainers nigh-infinitely, which would have been a massive boon when money is such a commodity in this game. In<em> Let’s Go</em>, you can rematch gym leaders and a few select special trainers here and there, but those Pokémon trainer’s levels become drastically higher., Meanwhile in previous titles, the trainers would only level up slightly, so you could revisit them with weaker Pokemon and get some good EXP out of them while actually using the Pokémon instead of sitting on it. Perhaps the most archaic element of L<em>et’s Go!</em> is its online functionality. Instead of the robust online functions the 3DS titles boasted, such as random trading, easy battle challenging, and other unique functions. In this game, you do this: </span></p>
<blockquote class="twitter-tweet" data-lang="en">
<p dir="ltr" lang="en">This is how online works. How do you not connect to randos? <a href="https://t.co/X67Vtg15qI">pic.twitter.com/X67Vtg15qI</a></p>
<p>— John (@john_michonski) <a href="https://twitter.com/john_michonski/status/1064011294498467840?ref_src=twsrc%5Etfw">November 18, 2018</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p><span style="font-weight: 400;">I meant it when I said this was one of the worst features in any game I’ve ever seen. Game Freak seems to think very little of the people who bought this game, whether they want to aim this towards mobile fans or youngsters starting out with Pokémon for the first time. Pokémon has always been simple and accessible, and this weird dumbing down of the concepts almost feels offensive. I was really young when I played <em>Pokémon Red</em> on Game Boy, and there are plenty of kids playing far more complicated games. <em>Fortnite</em> is the biggest game in the world right now, and has matchmaking, weapon pickups, and other contemporary features. <em>Let’s Go!</em> absolutely did not need to be as as mild as it is.</span></p>
<p><span style="font-weight: 400;">On top of these simplifications, it’s even more confusing when some of the more hardcore elements of Pokémon are kept around. The previously mentioned stats you have to constantly capture Pokémon for are IVs, the difficult to grasp secret stats that you normally have to use special methods to gauge or influence. It’s far easier in <em>Let’s Go!</em> to see these stats, but it’s confusing why they don’t just do away with them at all, especially when something as basic as abilities. Abilities make a visible, fun change to battles, but IVs just bloat the experience, making the player capture more and more Pokémon, hoping to find one with perfect stats. I quickly found myself combo-catching Pokémon I barely had an interest in training, just because the thought of having perfect stats overwhelmed me. For a series supposedly about making bonds with your Pokémon and forming a team, this game is incredibly impersonal.</span></p>
<p><a href="https://gamesline.net/wp-content/uploads/2018/11/poke-ball-plus.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-16643" src="https://gamesline.net/wp-content/uploads/2018/11/poke-ball-plus-1024x569.jpg" alt="" width="1024" height="569" srcset="https://gamesline.net/wp-content/uploads/2018/11/poke-ball-plus-1024x569.jpg 1024w, https://gamesline.net/wp-content/uploads/2018/11/poke-ball-plus-300x167.jpg 300w, https://gamesline.net/wp-content/uploads/2018/11/poke-ball-plus-768x427.jpg 768w, https://gamesline.net/wp-content/uploads/2018/11/poke-ball-plus-160x90.jpg 160w, https://gamesline.net/wp-content/uploads/2018/11/poke-ball-plus.jpg 1080w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">An additional layer to <em>Pokémon Let’s Go!</em> is the Pokeball Plus accessory, which comes bundled with the game in a $100 bundle, or separately for $50. That’s really expensive for a controller that has one control stick, two buttons (one of which is the stick!), and a speaker, but its design at least accentuates the feeling of playing the game. The controller vibrates with the movements of Pokeballs in-game, and lights up to match the status of your capture. The game is absolutely playable this way with no hassle. It took a little re-tooling as I had to basically reprogram my brain to remember that pressing buttons AND using the stick was on my right thumb, not spread between both thumbs as per usual. The Pokeball Plus can also be used to carry a Pokemon with you and gain EXP with steps a la the Pokewalker from <em>HeartGold/SoulSilver</em>. There aren’t any minigames like the Pokewalker, just occasionally the ball will shake and your <em>Pokémon’s</em> cry will sound, which will immediately out you as a total dweeb when you’re waiting in line for pizza. The last thing it can do is work as a <em>Pokémon Go Plus</em>, by automatically collecting items from PokeStops when it is connected to your phone. These are all fun additions, but for $40-$50? That’s a stretch.</span></p>
<p><span style="font-weight: 400;"><em>Pokémon Let’s Go!</em> absolutely has a reverence for the first generation of Pokémon, and that’s not a bad thing. What is a bad thing is how it’s somehow both overwhelmingly confusing and too simple. <em>Pokémon</em> should absolutely mess with its formula, but this was not something I would consider as a step-forward. There are positives, but they’re swimming in a sea of frustration. Generation 8 better come out swinging.</span></p>
<p>The post <a href="https://gamesline.net/pokemon-lets-go-eevee-review/">Pokémon: Let&#8217;s Go! Eevee Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-lets-go-eevee-review/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokemon Direct Reveals Pokken, Ultra Sun/Moon, Virtual Console Games</title>
		<link>https://gamesline.net/pokemon-direct-reveals-pokken-ultra-sunmoon-virtual-console-games/</link>
					<comments>https://gamesline.net/pokemon-direct-reveals-pokken-ultra-sunmoon-virtual-console-games/#respond</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Tue, 06 Jun 2017 14:27:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon gold]]></category>
		<category><![CDATA[pokemon silver]]></category>
		<category><![CDATA[pokemon ultra moon]]></category>
		<category><![CDATA[pokemon ultra sun]]></category>
		<category><![CDATA[pokken tournament]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=13060</guid>

					<description><![CDATA[<p>Clouds covered the Stars, but maybe an Ultra Sun or Ultra Moon is enough?</p>
<p>The post <a href="https://gamesline.net/pokemon-direct-reveals-pokken-ultra-sunmoon-virtual-console-games/">Pokemon Direct Reveals Pokken, Ultra Sun/Moon, Virtual Console Games</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This morning&#8217;s Pokemon Direct was a real head scratcher. Everyone expected Game Freak to make the easy layup of a <em>Sun</em> and <em>Moon</em> sequel on the Switch, but instead we got a whole lot of confusion.</p>
<p><em>Pokken Tournament</em> is getting the Deluxe port treatment, with the title coming to Switch on September 22nd. The four missing fighters from the arcade edition will be added, as well as Decidueye from <em>Sun</em> and <em>Moon</em>. Pokken is an excellent game so if you missed it on Wii U, I <a href="https://gamesline.net/pokken-tournament-review/">highly recommend</a> the Switch port, so long as it runs well.</p>
<p>Strangely enough, the next mainline <em>Pokemon</em> games were casually mentioned mid-<em>Pokken</em> reveal. <em>Pokemon Ultra Sun</em> and <em>Pokemon Ultra Moon</em> will release November 17th for 3DS, and will include an alternate story and some mixed and matched Pokemon. The trailer showed Lunala and Solgaleo in some <em>Mewtwo Strikes Back</em> style headgear, so the story will seemingly be vastly different from last year&#8217;s games. Let&#8217;s hope there&#8217;s more to it than that, especially since it&#8217;s not coming to Switch like everyone wanted.</p>
<p>Finally, <em>Pokemon Gold and Silver</em> will be releasing on 3DS Virtual Console September 22nd (same day as <em>Pokken Deluxe</em>). These ports will work with <em>Pokemon Bank</em>, and while that&#8217;s all well and good, it&#8217;s pretty confusing that there&#8217;s no Virtual Console port of <em>Crystal</em> to go along with this.</p>
<p>I&#8217;ve never seen so many confusing announcements in one eight minute package. While I am excited for everything shown here, I&#8217;m also left wondering why Game Freak didn&#8217;t go a step further. Sun and Moon were such forward thinking games, and now it seems the developer has fallen back into its old habits.</p>
<p><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=ue-CBOrLnb0"><span></span><img decoding="async" src="https://img.youtube.com/vi/ue-CBOrLnb0/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div></p>
<p>&nbsp;</p>
<p>The post <a href="https://gamesline.net/pokemon-direct-reveals-pokken-ultra-sunmoon-virtual-console-games/">Pokemon Direct Reveals Pokken, Ultra Sun/Moon, Virtual Console Games</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-direct-reveals-pokken-ultra-sunmoon-virtual-console-games/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokémon Moon Version Review</title>
		<link>https://gamesline.net/pokemon-moon-version-review/</link>
					<comments>https://gamesline.net/pokemon-moon-version-review/#respond</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Fri, 25 Nov 2016 22:36:33 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon sun and moon]]></category>
		<category><![CDATA[review]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=11873</guid>

					<description><![CDATA[<p>Howl at the moon!</p>
<p>The post <a href="https://gamesline.net/pokemon-moon-version-review/">Pokémon Moon Version Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">I’m so very glad <em>Pokémon</em> took a year off in 2015. Most annual game series end up being rushed to meet deadlines, undermining the potential quality a little polish could bring. Sure, <em>Pokémon</em> has never dipped below passable, but <em>Pokémon Sun and Moon</em> have proven that given just a bit more time,<em> Pokémon</em> can evolve beyond its origins and produce a new classic in the franchise. <em>Sun and Moon</em> finally build upon the <em>Pokémon</em> formula in a way that will wow both longtime fans and skeptics alike. With an enjoyable story that blows previous games’ “fight the gyms and evil team” fluff out of the water, and the most interesting world to explore yet. (Note: I personally played through <em>Moon</em>, which differs in a few catchable Pokémon and a twelve hour time difference than <em>Sun</em>, which stays true to your current 3DS clock&#8217;s time. Otherwise, it&#8217;s the same game, so pick based on that!)</span></p>
<p><span style="font-weight: 400;"><em>Sun and Moon</em> is a fantastically paced game, at least once you get out of the tutorial. The beginning’s requisite Nintendo tutorial leads to a briskly paced game that carts you across each of Alola’s four islands in swift fashion. You constantly swap between island challenges, the game’s refreshing replacement for gyms, and fending off the hilarious antics of the antagonistic Team Skull. Island challenges are usually minigames that blend battles and exploration. They then culminate in Totem Pokemon battles, fights against buffed Pokémon and their subordinates, such as the fight against a super-powered Ghost-type Pokemon in the back of a supermarket. Once you clear each island’s challenges, you go against the Kahuna, the island’s most elite trainer. </span></p>
<p><span style="font-weight: 400;">You’re told where to go by the map on your bottom screen, but you can of course explore the area around you, collecting Pokémon and items at your leisure. It’s incredibly refreshing to not be inundated with battle after battle, even if the island trials are a bit basic in premise. The brief moments of respite add up and make the game feel more welcoming than previous entries. When you clear a challenge, you get a Z-crystal, which boosts a Pokémon’s attack into a super-move variant. These can be a bit cheap, but reigning it in a bit, they can only be used once per battle.</span></p>
<p><span style="font-weight: 400;">Rose already pointed this out in <a href="https://gamesline.net/pokemon-sun-and-moons-balancing-is-kinda-messy/">her own article</a>, but one big downside to the game is the Alolan variants. In theory, changing the typing and movepool of first generation Pokémon is a genius idea. Unfortunately, many of these Pokémon don’t learn moves that correspond to their new typing until late-game. An Alolan Dugtrio I had in my party from beginning to end only knew two Steel-type moves the entire time I used it, but of course, its Steel typing became a liability against the usually easy to kill Fire types I’d run into. There are a few Alolan variants that don’t run into this issue, such as Ninetales, but this is a bothersome oversight.</span></p>
<p><span style="font-weight: 400;">Luckily, the completely new Pokémon added to this game are almost all amazing, especially the adorable disguised ghost Mimikyu and Drampa, which is a dragon that’s also a grandpa! This generation is also a high point for Legendaries, with the Tapus and Ultra Beasts all having interesting abilities and unique designs. I’m very glad I got to use all six party slots in this game, as HMs have been removed in favor of Ride Pokémon that do the work for you. You can call up a Tauros to break rocks, a Machamp to push boulders, or a Lapras to surf. The days of “HM slaves” taking up a spot in your party are gone, which is a gigantic relief.</span></p>
<p><figure id="attachment_11874" aria-describedby="caption-attachment-11874" style="width: 589px" class="wp-caption aligncenter"><a href="https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts.jpg"><img loading="lazy" decoding="async" class="wp-image-11874" src="https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts.jpg" alt="pokemon-sun-moon-team-skill-grunts" width="589" height="331" srcset="https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts.jpg 970w, https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts-160x90.jpg 160w" sizes="auto, (max-width: 589px) 100vw, 589px" /></a><figcaption id="caption-attachment-11874" class="wp-caption-text">I love these clowns.</figcaption></figure></p>
<p><span style="font-weight: 400;">Team Skull deserves to be recognized. The standard evil team has become so stale after years of talking a big game and attacking you with Poochyenas and Zubats. Sun and Moon decided to embrace the bungling nature of their villains and made them lovable oafs. Guzma, their leader, is a highlight, squatting next to his Pokemon in a tracksuit like a Slavic meme. You end up caring about them in a weird way because of how obvious their “evil” is masking a lack of confidence, empathizing and thinking that maybe we all need to be told that we’re worth a damn here and there. Another standout character is Lillie, a girl who travels in parallel to you with her partner Cosmog. Getting her to come out of her shell feels organic, and she’s easy to become attached to as she becomes more comfortable with the world around her. </span></p>
<p><span style="font-weight: 400;">The most notably rancid elements of the game are the online functions. Instead of X/Y’s easy to use capabilities that were swiftly accessible on the bottom 3DS screen, <em>Sun and Moon</em> introduces the Festival Plaza, a physical area that you teleport to in order to talk to random people and potentially interact with them. Honestly, I have no idea what the fresh hell is going on in that area. You can talk to shopkeepers in the Plaza, but most of the time they told me they were closed. It’s extremely difficult to connect to specific players over the Internet, scrolling through lists of random names instead of clicking on your friends’ faces. It’s so incredibly complex and annoying for zero reason and it’s the worst thing Game Freak could’ve possibly done in this regard. Most of the items you’d usually get from the Battle Frontier in previous games are locked behind this, which just adds to the frustration. Just writing about it here made me angry.</span></p>
<p><div class="videoplayer"><a class="yes" href="https://youtu.be/Kn25hijDL7c"><span></span><img decoding="async" src="https://img.youtube.com/vi/Kn25hijDL7c/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div></p>
<p><span style="font-weight: 400;">Screwing up the online menus is a very Nintendo thing to do, but what makes it confusing is how well Game Freak tightened up the rest of the game’s menus. Battling is streamlined, with notifications informing you on stat changes and attack effectiveness. These small quality of life upgrades add up as time goes on, and even as a Pokémon expert I felt good not having to check Bulbapedia whenever I had a lapse in memory. Everything in the game is friendlier than previous games, with everything from the characters to your Rotom-possessed Pokedex rooting for you to succeed. </span></p>
<p><span style="font-weight: 400;"><em>Sun and Moon</em>, despite the flaws, is a new standard in quality for the <em>Pokémon</em> series. With charming characters, useful and fun Pokémon, and a sprawling, interesting landscape peppered with unique challenges, this generation will hopefully lead the way to even better games down the road. But for now, <em>Sun and Moon</em> are fantastic games that anyone even slightly interested in Pokémon should check out.</span></p>
<p>The post <a href="https://gamesline.net/pokemon-moon-version-review/">Pokémon Moon Version Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-moon-version-review/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokemon Sun and Moon Starters Revealed</title>
		<link>https://gamesline.net/pokemon-sun-and-moon-starters-revealed/</link>
					<comments>https://gamesline.net/pokemon-sun-and-moon-starters-revealed/#respond</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Tue, 10 May 2016 13:55:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[sun and moon]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=9696</guid>

					<description><![CDATA[<p>We have a first look at some of the new Pokemon you'll be collecting!</p>
<p>The post <a href="https://gamesline.net/pokemon-sun-and-moon-starters-revealed/">Pokemon Sun and Moon Starters Revealed</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em>Pokemon Sun and Moon</em> are closer than you expect, and Nintendo has revealed a first look at the game&#8217;s starters, as well as the version legendaries.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/Kn25hijDL7c" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The starters are Rowlet, a grass/flying owl, Litten, a fire cat, and Popplio, a water circus seal. Other things we&#8217;ve picked up from the trailer include the setting, Alola, which is a stand in for Hawaii. You can also see differences in the main characters&#8217; design throughout the trailer, indicating that X/Y&#8217;s character customization will return.</p>
<p>The trailer ends with a look at the version legendaries, and a release date, November 18th. We&#8217;ll certainly get more information as time goes on, so check back for more updates.</p>
<p><a href="https://gamesline.net/wp-content/uploads/2016/05/rowlet.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-9697" src="https://gamesline.net/wp-content/uploads/2016/05/rowlet.jpg" alt="rowlet" width="600" height="438" srcset="https://gamesline.net/wp-content/uploads/2016/05/rowlet.jpg 600w, https://gamesline.net/wp-content/uploads/2016/05/rowlet-300x219.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px" /></a> <a href="https://gamesline.net/wp-content/uploads/2016/05/litten.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-9698" src="https://gamesline.net/wp-content/uploads/2016/05/litten.jpg" alt="litten" width="600" height="438" srcset="https://gamesline.net/wp-content/uploads/2016/05/litten.jpg 600w, https://gamesline.net/wp-content/uploads/2016/05/litten-300x219.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px" /></a> <a href="https://gamesline.net/wp-content/uploads/2016/05/popplio.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-9699" src="https://gamesline.net/wp-content/uploads/2016/05/popplio.jpg" alt="popplio" width="600" height="438" srcset="https://gamesline.net/wp-content/uploads/2016/05/popplio.jpg 600w, https://gamesline.net/wp-content/uploads/2016/05/popplio-300x219.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px" /></a></p>
<p>In case you were wondering, I&#8217;ll be using Popplio.</p>
<p>The post <a href="https://gamesline.net/pokemon-sun-and-moon-starters-revealed/">Pokemon Sun and Moon Starters Revealed</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-sun-and-moon-starters-revealed/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Our Pokémon Memories</title>
		<link>https://gamesline.net/our-pokemon-memories/</link>
					<comments>https://gamesline.net/our-pokemon-memories/#respond</comments>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Sun, 28 Feb 2016 01:05:32 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[digimon]]></category>
		<category><![CDATA[game boy]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[gameboy color]]></category>
		<category><![CDATA[gbc]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pikachu]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon crystal]]></category>
		<category><![CDATA[pokemon snap]]></category>
		<category><![CDATA[pokemon tcg]]></category>
		<category><![CDATA[tcg]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=8923</guid>

					<description><![CDATA[<p>For 20 years Pokémon has been a part of all our lives.</p>
<p>The post <a href="https://gamesline.net/our-pokemon-memories/">Our Pokémon Memories</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We couldn&#8217;t let <em>Pokémon&#8217;s</em> 20th anniversary go by without adding our own walk down memory lane! For each of us, <em>Pokémon</em> has been something special and here are our individual reflections on the long-running monster collecting series.</p>
<h3><span style="color: #ff0000;">John:</span></h3>
<p><span style="font-weight: 400;"><em>Pokémon</em> has been a constant in my life almost since conception. My first <em>Pokémon</em> memory was when my father, who worked as a delivery driver, brought home a beat up original Game Boy with an even worse for wear copy of <em>Red</em> Version. He said he “found it” in a truck he was driving in, but there are hundreds of different possibilities as to what truly transpired. I played the holy hell out of that game, and I still have the original game (not the Game Boy anymore, since I eventually upgraded to newer models as time went on). <em>Pokémon</em> continued with me throughout my life, as I’ve purchased each new release every year since then.</span></p>
<p><figure id="attachment_8932" aria-describedby="caption-attachment-8932" style="width: 539px" class="wp-caption aligncenter"><a href="https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701.jpg" rel="attachment wp-att-8932"><img loading="lazy" decoding="async" class="wp-image-8932 " src="https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701.jpg" alt="red version" width="539" height="539" srcset="https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701.jpg 540w, https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701-150x150.jpg 150w, https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701-300x300.jpg 300w, https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701-120x120.jpg 120w, https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701-80x80.jpg 80w, https://gamesline.net/wp-content/uploads/2016/02/red-version-e1456618849701-50x50.jpg 50w" sizes="auto, (max-width: 539px) 100vw, 539px" /></a><figcaption id="caption-attachment-8932" class="wp-caption-text">I swear, it came like this!</figcaption></figure></p>
<p><span style="font-weight: 400;">My first forays onto the Internet were for <em>Pokémon</em> reasons too, and I eventually found myself perusing and messing around on <em>Pokémon</em> forums. I actually honed my sense of humor on these sites, and while I may not be too proud of some of the shenanigans I pulled on people back then, I definitely wouldn’t be where I am today if I didn’t start out listening to <em>Pokémon</em> themed podcasts, yearning to record one myself and have other people listen respond like I responded to those podcasts back then.</span></p>
<h3><span style="color: #ff0000;"><strong>Ryan: </strong></span></h3>
<p><span style="font-weight: 400;">My earliest memories of </span><span style="font-weight: 400;"><em>Pokémon</em> can be best described as murky, yet fond. I remember going the whole hog on </span><span style="font-weight: 400;"><em>Pokémon</em>, being pushed to the edge of playground fistfight death-matches on my willingness to defend Pikachu and friends over the clearly inferior </span><i><span style="font-weight: 400;">Digimon</span></i><span style="font-weight: 400;">. Being a small child through most of the 90&#8217;s, it&#8217;s impossible to say what roped me into </span><span style="font-weight: 400;"><em>Pokémon</em> first, as life in the latter half of that decade was often a relentless inundation of </span><em>Pokémon</em><span style="font-weight: 400;">-related material. There were the games, the show, the trading cards, the toys, the books, the clothes, the novelty foods, the moral panics, and of course, those poor resolute souls who flew too close the sun with stout proclamations that </span><em>Pokémon</em><span style="font-weight: 400;"> was just another fad.</span></p>
<p><figure id="attachment_8935" aria-describedby="caption-attachment-8935" style="width: 450px" class="wp-caption aligncenter"><a href="https://gamesline.net/wp-content/uploads/2016/02/pokemon-pop-tarts.jpg" rel="attachment wp-att-8935"><img loading="lazy" decoding="async" class="wp-image-8935" src="https://gamesline.net/wp-content/uploads/2016/02/pokemon-pop-tarts.jpg" alt="pokemon pop tarts" width="450" height="387" srcset="https://gamesline.net/wp-content/uploads/2016/02/pokemon-pop-tarts.jpg 453w, https://gamesline.net/wp-content/uploads/2016/02/pokemon-pop-tarts-300x258.jpg 300w" sizes="auto, (max-width: 450px) 100vw, 450px" /></a><figcaption id="caption-attachment-8935" class="wp-caption-text">I ate these. Everyone ate these.</figcaption></figure></p>
<p><span style="font-weight: 400;">Even at the time, six-year-old me, forming my first substantial gaming memories with </span><i><span style="font-weight: 400;">Pokémon Crystal</span></i><span style="font-weight: 400;"> on a bright yellow Game Boy Color (Pikachu colors, of course), wouldn&#8217;t have believed them. Between my innumerable hours spent watching the cartoon, or collecting the trading cards, or playing </span><i><span style="font-weight: 400;">Crystal</span></i><span style="font-weight: 400;"> or </span><i><span style="font-weight: 400;">Stadium</span></i><span style="font-weight: 400;"> or </span><i><span style="font-weight: 400;">Snap</span></i><span style="font-weight: 400;">, or later </span><i><span style="font-weight: 400;">Ruby</span></i><span style="font-weight: 400;">, I couldn&#8217;t afford to believe that </span><i><span style="font-weight: 400;">Pokémon</span></i><span style="font-weight: 400;"> was anything less than the best thing in the world. And now, 20 years after </span><i><span style="font-weight: 400;">Red</span></i><span style="font-weight: 400;"> and </span><i><span style="font-weight: 400;">Blue</span></i><span style="font-weight: 400;"> were unleashed onto an unsuspecting world, I&#8217;m less involved in the franchise, but nonetheless ecstatic about how it&#8217;s managed to endure and appeal all this time later. Thanks to the wide-eyed wonder of my younger self and the power of nostalgia, I&#8217;ll always see gaming as </span><i><span style="font-weight: 400;">Pokémon&#8217;s</span></i><span style="font-weight: 400;"> world. Everything else is just living in it.</span></p>
<h3><span style="color: #ff0000;"><strong>Niall:</strong></span></h3>
<p><span style="font-weight: 400;">I’m going to be honest here, out of everyone at Chooch,<em> Pokémon</em> probably means the least to me, and it’s probably not even close in that respect. I probably couldn’t name a single Pokémon outside the original 151 off the top of my head. With that said though, there was a time when <em>Pokémon</em> was basically my everything. It was huge when it first made its way west, and I was one of the millions enchanted by its spell &#8211; I got a Gameboy one Christmas purely to play <em>Pokémon Red</em> and <em>Blue</em>.</span></p>
<p><figure id="attachment_8936" aria-describedby="caption-attachment-8936" style="width: 539px" class="wp-caption aligncenter"><a href="https://gamesline.net/wp-content/uploads/2016/02/Articuno-Legendary-Set-Holo-e1456620543827.jpg" rel="attachment wp-att-8942"><img loading="lazy" decoding="async" class="size-full wp-image-8942 aligncenter" src="https://gamesline.net/wp-content/uploads/2016/02/Articuno-Legendary-Set-Holo-e1456620543827.jpg" alt="Articuno Legendary Set Holo" width="539" height="722" /></a><figcaption id="caption-attachment-8936" class="wp-caption-text">Articuno was my dude. Still probably would be.</figcaption></figure></p>
<p><span style="font-weight: 400;">I probably put a couple hundred hours into those games &#8211; most of which was into Red &#8211; and a further couple hundred into the TCG game. During that time, <em>Pokémon</em> was my life. I had magazines, books, toys, all of it. But just as deeply as I got wrapped up in it all, I fell out of it equally. By the time <em>Gold</em> and <em>Silver</em> had come out, my interest was waning, and it had totally evaporated by the next games. For me,<em> Pokémon</em> was a fad, but one that gave me a lot of enjoyment for a year or two, all the same.</span></p>
<h3><span style="color: #ff0000;"><strong>Kay:</strong></span></h3>
<p><span style="font-weight: 400;"><em>Pokémon</em> has genuinely been one of the biggest influences in my life. It was the first video game I ever owned. One day, my parents presented me with a blue Game Boy Pocket with a copy of <em>Pokémon Blue</em> inside. My uncle had found it laying in the middle of the road, lost by some poor kid during a bike ride or something. I was instantly hooked, loving it intensely, though I’m embarrassed to admit that it took me several weeks before I discovered I could actually save the game. I repeatedly made it to Lt. Surge in Vermilion City before those wimpy triple-A batteries would run out, but thankfully discovered I could save during a camping trip, finally discovering the option on the pause menu. After that, my Bulbasaur and I powered through the game, continuing to play it long after I had beaten every challenge in it, squeezing every ounce of entertainment from the little cartridge.</span></p>
<p><figure id="attachment_8946" aria-describedby="caption-attachment-8946" style="width: 538px" class="wp-caption aligncenter"><a href="https://gamesline.net/wp-content/uploads/2016/02/froakieandblue.png" rel="attachment wp-att-8946"><img loading="lazy" decoding="async" class="wp-image-8946 size-full" src="https://gamesline.net/wp-content/uploads/2016/02/froakieandblue.png" alt="froakieandblue" width="538" height="739" srcset="https://gamesline.net/wp-content/uploads/2016/02/froakieandblue.png 538w, https://gamesline.net/wp-content/uploads/2016/02/froakieandblue-218x300.png 218w" sizes="auto, (max-width: 538px) 100vw, 538px" /></a><figcaption id="caption-attachment-8946" class="wp-caption-text">Don&#8217;t worry, unlike SOME people I took good care of my cart!</figcaption></figure></p>
<p><span style="font-weight: 400;"><em>Pokémon</em> did more for me than just the start of my lifelong love affair with video games. It helped me get my start on the internet, with my first community being a <em>Pokémon</em> forum. It also aided me connect with people in real life, helping me make friends with other fans who I might have had trouble interacting with socially otherwise. It helped me get through some dark times in my life, and even helped me identify that I was suffering from depression. I know I’d be in a much worse place today if some kid hadn’t carelessly dropped his Game Boy in front of my uncle’s house. While there are some franchises that would be better off ending before they hit 20 year, <em>Pokémon</em> is definitely not one of them. I hope when I’m an old lady at the age of 104, I’ll be celebrating the <em>Pokémon’s</em> 100th anniversary by booting up my Nintendo VR Chamber to play the latest game in the series.</span></p>
<h3><span style="color: #ff0000;"><strong>Michael:</strong></span></h3>
<p>For years I wasn’t very good at video games. I had been going into my brother’s save in <em>Link to the Past</em> and <em>Final Fantasy II</em>, casting powerful spells and beating powerful enemies I couldn’t get to on my own. I wanted to play more games, but my options were limited to my skill. Then Pokémon landed, and an obsession was born.</p>
<p><figure id="attachment_8945" aria-describedby="caption-attachment-8945" style="width: 560px" class="wp-caption aligncenter"><a href="https://gamesline.net/wp-content/uploads/2016/02/Nintendo_gameboy_colour_clear_plastic_shell_Dec2007-e1456621051150.jpg" rel="attachment wp-att-8945"><img loading="lazy" decoding="async" class="wp-image-8945 size-full" src="https://gamesline.net/wp-content/uploads/2016/02/Nintendo_gameboy_colour_clear_plastic_shell_Dec2007-e1456621051150.jpg" alt="gameboycolorclearpurple" width="560" height="420" /></a><figcaption id="caption-attachment-8945" class="wp-caption-text">Just me and this bad boy for life.</figcaption></figure></p>
<p>After its release I would be left with two Gameboy Colors, all three versions of the game, and several hours spent duplicating items with glitches and trading back and forth to prepare the best team I could. My original save, started in 1998, still sits on my <em>Pokémon Red</em> cartridge. The first game I did everything in. The first game I pushed to its limits. When my friends had moved on I remained fixated on catching them all.</p>
<p>It was the birth of my inner nerd. A potent mixture of curiosity and dogged determination. A convoluted motivation I can’t control that propels me forward. It’s unpredictable but aimable. It lays dormant, waiting for another subject to lay waste to. A powerful catalyst birthed by<em> Pokémon Red</em> in 1998.</p>
<p>The post <a href="https://gamesline.net/our-pokemon-memories/">Our Pokémon Memories</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/our-pokemon-memories/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokemon Y Review</title>
		<link>https://gamesline.net/pokemon-y-review/</link>
					<comments>https://gamesline.net/pokemon-y-review/#respond</comments>
		
		<dc:creator><![CDATA[Mike Cosimano]]></dc:creator>
		<pubDate>Tue, 15 Oct 2013 06:17:39 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon y]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=183</guid>

					<description><![CDATA[<p>Pokemon Y may be allergic to major changes, but its core is solid enough. In short, it's a modern Nintendo game.</p>
<p>The post <a href="https://gamesline.net/pokemon-y-review/">Pokemon Y Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><i>Pokémon</i> just refuses to change, as Nintendo franchises are wont to do these days. Major improvements will never be made, but changes will be made around the periphery to cause just enough discussion amongst fans, press, and the gaming public. When criticizing a modern Nintendo game, take it on faith that unless a major switchup has occurred, the game is perfectly acceptable. It’s the small changes that matter: is this solid core supported correctly? <i>Pokemon Y</i> is certainly a good example of a quality present-day Nintendo title, but that only makes the bad decisions truly baffling.</p>
<p>The story in <i>Pokemon Y</i> is a welcome improvement, albeit one most people won’t notice right away. You’ve still got your professor, your starter, your rival, an evil team alternatively run by an anime Bond villain and utter morons, gyms, and a legendary Pokémon. Here, it’s the little additions that make things different. The MacGuffin the anime Bond villain wants this time around has barely anything to do with Pokémon, and you’ve actually got a circle of pals outside of your rival. (By the way, pick a nickname you like when they ask you to choose one, because you’ll be hearing it a lot) The protagonist is still a blank slate, but the recurring side characters have a decent amount of personality. Sadly, there isn’t much in terms of post-game story content (at least not that I found, anyway) besides the usual battle challenge area. For most of you, the story may be a non-issue, but take solace in the fact that it only directs the player. <i>Pokémon</i> stories are at their best when they move you in the right direction, not when they pump the brakes on the action to go into another diatribe about how great Pokémon are and why it’s okay to make them fight each other.</p>
<p>Thankfully, aforementioned fighting remains just as fun as ever. <i>Pokémon</i> has always had some of the cleanest turn-based combat I’ve ever seen. When a battle goes your way, when you sweep a whole team using just one Pokémon…it’s a great feeling, unmatched by anything else in the genre. The addition of a Fairy type does help rebalance the combat a little, but there aren’t enough Fairy moves to make that much of a difference. It’s also an odd mix of too easy and too difficult, especially around the midpoint of the 15-hour storyline. Captures now give experience – which also encourages players to fill out their Pokédex – and the EXP share is now a Key Item that gives <i>all</i> the creatures in your party half the experience. Needless to say, Pokémon level up <span style="text-decoration: underline;">fast</span> now. Plus, the game has a tendency to just hand you things. 5/6ths of my party were given to me. As a result, I found the early Trainer and Gym battles a little toothless. However, there’s a point around Gym 6 where it feels like the designers suddenly understood how easy their game was and ratcheted up the challenge.</p>
<p>You’ve got the brand new Mega Evolution sub-system on your side, though. After a certain point in the story, you can activate a Mega Evolution during battle if you’ve got the right Pokémon holding the right item. A Mega Evolved Pokémon has increased stats, a new ability, and just looks straight up cool. You can use it once per battle, but other than that, I can’t think of any reason to <i>not</i> use Mega Evolution and wipe the floor with whatever poor fool challenges you. Discouraging players from using the system would have been much worse, but some kind of balance would have been nice.</p>
<p style="text-align: center;"><a href="https://gamesline.net/wp-content/uploads/2013/10/Sylveon_screenshot_3.jpg"><img loading="lazy" decoding="async" class=" wp-image-187 aligncenter" alt="Sylveon_screenshot_3" src="https://gamesline.net/wp-content/uploads/2013/10/Sylveon_screenshot_3-1024x614.jpg" width="590" height="354" srcset="https://gamesline.net/wp-content/uploads/2013/10/Sylveon_screenshot_3-1024x614.jpg 1024w, https://gamesline.net/wp-content/uploads/2013/10/Sylveon_screenshot_3-300x180.jpg 300w" sizes="auto, (max-width: 590px) 100vw, 590px" /></a></p>
<p>Design-wise, the new monsters represent some of the best new designs in the history of the franchise. When the kids who grew up with <i>X and Y</i> cite this crop as their favorite, they’ll have plenty of great designs to back up that argument. Yes, even the keyring one. There’s also a pleasantly surprising number of old favorites available for capture as well. At times, it feels like a “greatest hits” <i>Pokémon</i> game; you can even get a Pikachu right out the gate if you’re patient enough.</p>
<p>Plus, they all look spectacular in 3D. Although the 3DS’ titular feature can only be accessed during battles/cutscenes and in certain areas, you don’t really need it to appreciate just how good this game looks. The handheld <i>Pokémon</i> series has finally committed to polygon-based graphics, after a long period of courtship on the DS. You can now move in all eight directions (which really speeds up the usual ice sliding puzzle, let me tell you) and Pokémon battles are now in full 3D with individually rendered moves. It’s not anything like <i>Coliseum</i> or <i>Battle Revolution</i>, where the attacks looked all weak and stringy. These moves look <span style="text-decoration: underline;">fantastic</span>. If this is the future of the <i>Pokémon</i> franchise is polygons, then I’m more than ready to kiss pixels good-bye.</p>
<p>The other changes introduced in <i>X and Y</i> may seem miniscule on their own, but together add up to create a baffling mix of genius changes that should’ve been implemented years ago, and frustrating steps back. TMs are still multi-use, but now you can see which Pokémon can learn which move from the TM menu. Medicine can be used in the Pokémon sub-menu, which can be easily accessed by tapping an icon on the touchscreen. Also, you can change your clothes, which is nuts. All that? Great stuff. Should’ve been put in the games last time around, but it’s good that we’ve got them now.</p>
<p>But this wouldn’t be a Nintendo sequel without a couple steps backward, so we’ve also got connectivity notices about going into a crowded space or trading with friends popping up on the lower screen every minute (please do not put this in the next game, or at least let us turn it off), the healing process has been slowed to a crawl, and out of battle moves are now hidden beneath another sub-menu. All that? Unnecessary. Not a single human being on the planet finished <i>Black</i> and <i>White</i> and thought: “You know what this game needs? Pop-ups!”</p>
<p>Awful decisions aside, <i>Pokémon Y</i> is oodles of fun. Battling is still a blast, capturing new monsters tickles a very specific part of my brain that I’m reasonably sure has some relation to gambling, and it looks utterly fantastic. The core mechanics will never really change, and if you’re okay with that, great! I hope you like <i>Pokémon</i> games, because this sure is a really good one of those.</p>
<p>The post <a href="https://gamesline.net/pokemon-y-review/">Pokemon Y Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-y-review/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
