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	<title>dying light Archives - Gamesline</title>
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		<title>Bulletin+: Gamescom 2024, Opening Night</title>
		<link>https://gamesline.net/bulletin-gamescom-2024-opening-night/</link>
					<comments>https://gamesline.net/bulletin-gamescom-2024-opening-night/#respond</comments>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Thu, 22 Aug 2024 03:25:33 +0000</pubDate>
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		<guid isPermaLink="false">https://gamesline.net/?p=29619</guid>

					<description><![CDATA[<p>We are currently in the middle of gamescom 2024, and the Opening Night of the event has already kicked off&#8230;</p>
<p>The post <a href="https://gamesline.net/bulletin-gamescom-2024-opening-night/">Bulletin+: Gamescom 2024, Opening Night</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">We are currently in the middle of gamescom 2024, and the Opening Night of the event has already kicked off things with a slew of new games announcements.</p>



<h2 class="wp-block-heading">Big IPs</h2>



<p class="wp-block-paragraph">Superheroes of all fits are jumping into the fray by billing new video game titles. </p>



<p class="wp-block-paragraph">The countdown begins for a <em>Dragon Ball: Sparking! ZERO</em>, <strong>the first entry in the <em>Budokai Tenkaichi </em>fighting game series for almost two decades</strong>.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="DRAGON BALL: Sparking! ZERO – 50 DAYS FROM NOW | ONL Trailer" width="800" height="450" src="https://www.youtube.com/embed/ROcsMP0yHJ4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Unsurprisingly, <strong>the next <em>Call of Duty </em>is on its way with <em><a href="https://www.youtube.com/watch?v=1f49P7H03qY">Black Ops 6</a></em></strong>, but more surprisingly, a new <em>Indiana Jones</em> game <a href="https://www.youtube.com/watch?v=STrKl828Aeg">has been revealed</a>. Meanwhile, people are still worming their way along for <em><a href="https://www.youtube.com/watch?v=6HCt0meIjlo">Dune</a></em>.</p>



<p class="wp-block-paragraph"><strong><em>Marvel Rivals</em> confirms a release date for near the end of the year</strong>, but more significantly, confirms that <a href="https://www.marvel.com/articles/games/marvel-rivals-set-to-launch-december-6th-with-all-heroes-free-to-play">all heroes will be free to play upon launch</a>.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Marvel Rivals | Stars Aligned - Official Launch Date Announcement Trailer | Gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/_O977OpQgJ8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">More has been shown on the <strong>Mercenary companions that will be in <em>Diablo IV&#8217;s</em> <a href="https://www.youtube.com/watch?v=-yTAQNG34rg">&#8220;Vessel of Hatred&#8221;</a></strong> expansion.</p>



<p class="wp-block-paragraph">There will also be <strong>a new entry to the<em> Batman: Arkham</em> series</strong> of games—but alas, exclusively for the Meta Quest 3.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Batman: Arkham Shadow - Official Gameplay Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/DHaIWhfgsDo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Big Returns</h2>



<p class="wp-block-paragraph"><strong>A new <em>Sid Meier&#8217;s Civilization</em> boasts new major changes</strong> such as a variety of more combinations players can explore and a mechanic to the gameplay that now divides up the development of a world into three different Ages.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Sid Meier’s Civilization VII - Gameplay Reveal Trailer" width="800" height="450" src="https://www.youtube.com/embed/kK_JrrP9m2U?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em><a href="https://www.youtube.com/watch?v=PDPhkX2oMmQ">Street Fighter 6</a> </em>and <em><a href="https://www.youtube.com/watch?v=SIYeVnBhdp0">Fatal Fury</a></em> are throwing some punches with more content, dropping g<strong>ameplay trailers for Terry and Mai Shiranui</strong> respectively.</p>



<p class="wp-block-paragraph">Capcom had even more to show off with additional footage for <em><a href="https://www.youtube.com/watch?v=qp4gR1QEvVA&amp;pp=ygURZ2FtZXNjb20gdHJhaWxlcnM%3D"><strong>Monster Hunter Wilds</strong></a>. </em></p>



<p class="wp-block-paragraph">After long anticipation since the first game, a sequel to <strong><em>Kingdom Come</em>: <em>Deliverance</em></strong><em> </em>has also been revealed.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Kingdom Come: Deliverance II - Official Gameplay Teaser Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/9j9m5hPaWsI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em><strong>Little Nightmares 3</strong></em> will be a new standalone sequel to the original series, the first entry without the original developer&#8217;s involvement, Tarsier Studios, and instead entirely developed by Supermassive Games.</p>



<p class="wp-block-paragraph"><strong>A new <em>Dying Light</em> game will also serve as <a href="https://www.youtube.com/watch?v=oGzQlSiahYM">a standalone sequel</a></strong> against the original series.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Little Nightmares 3 - Official Friendship Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/e6rZ4WG94RI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">One of the last reveals of opening night was the highly anticipated sequel to the <em>Mafia,</em> now revealed to officially be<em> <strong>Mafia: The Old Country</strong></em>, taking place in 1900s Sicily.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Mafia: The Old Country - Official Teaser Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/1N30JKnPIcM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">And yet while the <em>Borderlands</em> movie has been spectacularly bombing, much to our chagrin, there is going to be <strong>another <em>Borderlands</em> game</strong>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Borderlands 4 - Reveal Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/VEEkW7y_tZU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">And Some New Faces</h2>



<p class="wp-block-paragraph">An interesting slew of various new original projects have also been welcomed into the mix of announcements, such as <em>We Harvest Shadows</em>, <strong>a strange hybrid between farming simulator and horror</strong>.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="We Harvest Shadows - Exclusive Extended Reveal Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/87gO3tGhZnc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">While Tarsier Studios is hands-off with <em>Little Nightmares 3</em>, they have moved on to announced a new game of similar cut with <strong><em>Reanimal</em>, a horror co-op</strong>.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Reanimal - Reveal Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/yXEMXKXrrPs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Science fiction and tech have been a recurring genre across these slate of games: </p>



<p class="wp-block-paragraph"><em><a href="https://www.youtube.com/watch?v=sF7SiIHFoqY"><strong>ARC Raiders</strong></a> </em>is marketing itself as a new, PvPvE action survival shooter set in a future, ravaged Earth, while <em><a href="https://www.youtube.com/watch?v=qofFmKuJEGg&amp;pp=ygURZ2FtZXNjb20gdHJhaWxlcnM%3D"><strong>Revenge of the Savage Planet</strong></a></em> brings in a more cartoonish, tongue-in-cheek perspective while you travel your way across aliens world. <em><strong>A.I.L.A.</strong></em> <a href="https://www.youtube.com/watch?v=_RKYpA_C_tg">a first person horror game</a>, will be unmistakably tapping into today&#8217;s fears around AI.</p>



<p class="wp-block-paragraph">Although aligning itself with the <em>The Dark Pictures</em> anthology, <em>Directive 8020</em> will be attempting to explore <strong>another multi-linear tale within science fiction horror</strong>.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Directive 8020 - Official Announcement Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/jQ_7LbFQJNs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">On anthologies—a<strong> new animated anthology series called <em>Secret Level</em>, created by <em>Love, Death &amp; Robots</em> showrunner</strong> Tim Miller, will be exploring stories based on video games. Several IPs, teased in the trailer included <em>The Outer Worlds</em>, <em>SIFU</em>, and <em>Mega Man</em>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Secret Level - Teaser Trailer | Prime Video" width="800" height="450" src="https://www.youtube.com/embed/gLihxsmI_OU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">While <em>Sims</em> fans still eagerly wait for further updates on Electronic Arts&#8217; next big title, <strong><em>inZoi </em>is a new character creation and life simulation game</strong>.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="inZOI - Official Gameplay And Character Studio Reveal Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/l1AD02-QogE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Although also emerging from already existing games series—albeit relatively niche—The First B<em>erserker: Khazan</em> will be <strong>a new action roleplaying game set in the <em>Dungeon &amp; Fighter</em> universe</strong>.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The First Berserker: Khazan | Early 2025 Launch Reveal Trailer | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/hQvbJ649Kho?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">On the more saccharine side of things, <strong><em>Infinity Nikki</em> </strong>will be the first foray of <em>Nikki</em>, the dress-up, roleplaying mobile game franchise into a fully 3D rendered, open world setting.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Infinity Nikki - Gamescom 2024 Trailer | PS5 Games" width="800" height="450" src="https://www.youtube.com/embed/6YI7sR97kzI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">And finally, Peter Molyneux still has more to say, attempting to bring back players to the world of <em>Fable </em>with <em><strong>Masters of Albion</strong>. </em></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Peter Molyneux Reveals His New Game Master of Albion at Opening Night Live | gamescom 2024" width="800" height="450" src="https://www.youtube.com/embed/die4K2dMQAU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
<p>The post <a href="https://gamesline.net/bulletin-gamescom-2024-opening-night/">Bulletin+: Gamescom 2024, Opening Night</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>VGCC Episode 64: New Choo Crew</title>
		<link>https://gamesline.net/vgcc-episode-64-new-choo-crew/</link>
					<comments>https://gamesline.net/vgcc-episode-64-new-choo-crew/#comments</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Fri, 06 Feb 2015 06:26:42 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[dying light]]></category>
		<category><![CDATA[grim fandango]]></category>
		<category><![CDATA[neptunia]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[pokemon]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=2872</guid>

					<description><![CDATA[<p>A podcast with some of the new writers! Finally!</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-64-new-choo-crew/">VGCC Episode 64: New Choo Crew</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This week, it’s a bumper edition of Chooch! New Mike and Kay join Lauren and John for a discussion about the hottest member of The Shield, Lauren says the saddest thing ever, New Mike doesn’t know what moe is, and we talk a little about video games. Hyrule Warriors, Pokémon, Dying Light, HyperDimension Neptunia’s PC port, and Grim Fandango. Plus news and questions.</p>
<p>As always, the episode&#8217;s available <span style="color: #ff0000;"><a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2"><span style="color: #ff0000;">from iTunes</span></a></span>, <span style="color: #333333;"><a href="http://www.hipcast.com/podcast/HYx80XG4"><span style="color: #ff0000;">Hipcast</span></a>, or <a href="http://mikecosimano.hipcast.com/download/mikecosimano-20150206120244.mp3"><span style="color: #ff0000;">direct download</span></a></span>.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-64-new-choo-crew/">VGCC Episode 64: New Choo Crew</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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			<slash:comments>2</slash:comments>
		
		<enclosure url="http://mikecosimano.hipcast.com/download/mikecosimano-20150206120244.mp3" length="130419274" type="audio/mpeg" />

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		<item>
		<title>Dying Light Review</title>
		<link>https://gamesline.net/dying-light-review/</link>
					<comments>https://gamesline.net/dying-light-review/#respond</comments>
		
		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 18:52:41 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[dying light]]></category>
		<category><![CDATA[review]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=2807</guid>

					<description><![CDATA[<p>It may be a familiar road but Techland makes Dying Light the smooth, zombie killing, ride you've been craving. </p>
<p>The post <a href="https://gamesline.net/dying-light-review/">Dying Light Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Dying Light might feel familiar to some of you since Techland isn’t new to first-person-zombie-killing-open-world-game genre. You may remember them for Dead Island, their 2011 surprise hit. Back then everyone was prepared to see what Techland could do with a true sequel to Dead Island but fate intervened when THQ, then Dead Island’s publisher, went bankrupt and sold off the Dead Island franchise. It seems however that Techland decided the first person zombie killing genre wasn’t worth giving up, and so they have now made Dying Light. The two games are pretty similar, but Techland clearly knew where they went wrong before and where their earlier ideas needed to be improved to make a better, and somewhat thoughtful, sequel.</p>
<p><a href="https://gamesline.net/wp-content/uploads/2015/02/2486892-screen_shot_2013-05-20_at_15.08.08.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-2815 " src="https://gamesline.net/wp-content/uploads/2015/02/2486892-screen_shot_2013-05-20_at_15.08.08.png" alt="2486892-screen_shot_2013-05-20_at_15.08.08" width="590" height="330" /></a></p>
<p>Dying Light moves past its predecessor in a few meaningful ways. First, through free running, ledge climbing, and other parkour systems. The added mobility takes some getting used to at first, but the game is designed around using ramps, jumps, and traps to get around, so you had better learn it. The initial map <span style="color: #000000;">consists</span> of small buildings that make leaping out of the reach of the zombie horde pretty easy, and also save you from going splat if you fall off the top. Eventually the game opens up into a proper city, where the parkour feels naturally integrated and changes it from a mode of escape into a mode of inertia. For a while the parkour just feels like a clever workaround so you won&#8217;t feel frustrated with the simple combat, but it eventually flowers into something unique and wholly it&#8217;s own.</p>
<p>The analogue combat from Dead Island is gone. Sorry, but “right trigger to smack a zombie” is what you get here. You’re also given a secondary weapon slot where anything from distracting firecrackers or exploding ninja stars can sit, and while it doesn’t add a ton to the game&#8217;s rather bland combat, the extra flavor is appreciated. The various skill trees also unlock upgrades that open up your options for dealing with the open world, helping keep things fresh. Suddenly you can drop down on zombies to do damage, throw your weapons in a last ditch effort to deal massive damage, and unlock new ways to distract and kill zombies such as car bombs or electric fencing. I went from fearing the daylight hordes roaming the open world slums and city to owning any zombie that dared cross my path, at least until nightfall.</p>
<p><a href="https://gamesline.net/wp-content/uploads/2015/02/2486886-screen_shot_2013-05-20_at_15.07.18.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-2811 " src="https://gamesline.net/wp-content/uploads/2015/02/2486886-screen_shot_2013-05-20_at_15.07.18.png" alt="2486886-screen_shot_2013-05-20_at_15.07.18" width="586" height="332" srcset="https://gamesline.net/wp-content/uploads/2015/02/2486886-screen_shot_2013-05-20_at_15.07.18.png 1387w, https://gamesline.net/wp-content/uploads/2015/02/2486886-screen_shot_2013-05-20_at_15.07.18-300x170.png 300w, https://gamesline.net/wp-content/uploads/2015/02/2486886-screen_shot_2013-05-20_at_15.07.18-1024x580.png 1024w, https://gamesline.net/wp-content/uploads/2015/02/2486886-screen_shot_2013-05-20_at_15.07.18-160x90.png 160w" sizes="auto, (max-width: 586px) 100vw, 586px" /></a></p>
<p>Dying Light isn&#8217;t just a name Techland picked out a hat, It refers to the game&#8217;s day/night cycle which can change your calm exploration into a tense scramble for the nearest safe house. The monsters really do come out at night: Volatiles, your classic fast moving zombie, are endlessly searching around at night for human flesh and if you make too much noise or pass by their Metal Gear style vision-cones you’ll find yourself in a tense, frightening chase.</p>
<p>Still, the fun of exploring the city only lasts so long before you need a reason to keep going, and the game&#8217;s story is as good as any. The characters are all varied with diverse accents, motivations, and interesting back stories, and while the story isn&#8217;t great it isn&#8217;t worth skipping either. The city you’ve parachuted into used to be an oil boom town, and the remaining civilians are struggling all over again against a new invading sickness. Even the tourist parkour instructor who leads the nice band of survivors you fall in league with is over his head. This sense of desperation gives the town some life, and gives the characters (even the secondary or side quest ones) depth. It almost makes the city worth saving.</p>
<p><a href="https://gamesline.net/wp-content/uploads/2015/02/2486889-screen_shot_2013-05-20_at_15.07.46.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-2818 " src="https://gamesline.net/wp-content/uploads/2015/02/2486889-screen_shot_2013-05-20_at_15.07.46.png" alt="Zombies aren't the only enemies." width="588" height="329" srcset="https://gamesline.net/wp-content/uploads/2015/02/2486889-screen_shot_2013-05-20_at_15.07.46.png 960w, https://gamesline.net/wp-content/uploads/2015/02/2486889-screen_shot_2013-05-20_at_15.07.46-300x168.png 300w, https://gamesline.net/wp-content/uploads/2015/02/2486889-screen_shot_2013-05-20_at_15.07.46-160x90.png 160w" sizes="auto, (max-width: 588px) 100vw, 588px" /></a></p>
<p>But then the story keeps going. And going. You reach a new area, a city of larger buildings and more survivors in need of a hero to run their errands. Your standard bad guy foil is a cliche, and while you desperately try convince the outside government to give you enough time to find a cure before they fire bomb the city you also somehow always manage to find the time to deliver coffee. Unfortunately the story often misses its mark, and only some of the side quests and a few of the main character interactions actually elicit some emotion. And then there’s that ending, oof. Forced first person platforming followed by  a long quick-time event to end the game is pretty underwhelming and sour. I had just spent an untold amount of time fighting in zombie filled arenas, guiding myself through dark sewers, and killing bosses. To punctuate these combat experiments (which, by the way, do work well) with an overly difficult parkour running gauntlet and a simple sequence of button presses is a waste. The ending left me frustrated, let down, and annoyed. Just when I thought Dying Light had found it’s stride, it tripped all over itself.</p>
<p>After beating the game though I loaded my save back up and started working through a back catalog of side quests. I was searching cafes for bags of coffee, collecting power cables for a set of insulting twins left behind by their oil company employers, and purposefully waiting until night and traversing across the map just to see what I could accomplish without getting caught by the horde. It was fun. I may not push my play count to over thirty hours, as finishing the game only took about twenty-four, but I’m still thinking about Dying Light. Techland clearly knows what they want from this genre, no matter the name on the cover. They may not have made Dead Island 2, but they did make something more mature and considerate.</p>
<p>The post <a href="https://gamesline.net/dying-light-review/">Dying Light Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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