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	<title>boxboy Archives - Gamesline</title>
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		<title>VGCC Episode 252: Real Strange</title>
		<link>https://gamesline.net/vgcc-episode-252-real-strange/</link>
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		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 17 Feb 2019 20:48:59 +0000</pubDate>
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					<description><![CDATA[<p>Don't let Reviewbrah finish you.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-252-real-strange/">VGCC Episode 252: Real Strange</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>John&#8217;s setting himself up for disaster this week as we talk Bobby Kotick being fired into the sun, Niall&#8217;s been hanging out in the Strangereal, there was a whole heaping helping of Nintendo news from this week&#8217;s Direct, Solon&#8217;s Zelda romhack, the Overwatch league&#8217;s new season, dating in arcades, and entering the battlefield with the kings of content.</p>
<p>As always you can support us on <a href="https://patreon.com/vgcc">our patreon</a>, follow us on twitter @<a href="http://twitter.com/VGChooChoo">VGChooChoo</a> , @<a href="http://twitter.com/solonface">solonface</a>, @<a href="http://twitter.com/yourpalniall">YourPalNiall</a>, and @<a href="https://twitter.com/john_michonski">John_Michonski</a>.</p>
<p>Also, don&#8217;t forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to podcast@videogamechoochoo.com, or into our ask box at <a href="http://videogamechoochoo.tumblr.com/ask">videogamechoochoo.tumblr.com/ask</a></p>
<p>You can also join our discord channel at <a href="http://thegamezone.zone">thegamezone.zone </a>!</p>
<p>Our theme song is “Crush” by Melt Channel, from the album <a href="http://meltchannel.bandcamp.com/">Magic is Real</a>.</p>
<p>Subscribe via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="https://www.hipcast.com/podcast/Hmt9W36X">Hipcast</a>, <a href="https://mikecosimano.hipcast.com/download/mikecosimano-20190217143611-3351.mp3">Direct Download</a> or listen below!</p>
<audio class="wp-audio-shortcode" id="audio-17039-1" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="https://mikecosimano.hipcast.com/download/mikecosimano-20190217143611-3351.mp3?_=1" /><a href="https://mikecosimano.hipcast.com/download/mikecosimano-20190217143611-3351.mp3">https://mikecosimano.hipcast.com/download/mikecosimano-20190217143611-3351.mp3</a></audio>
<p>The post <a href="https://gamesline.net/vgcc-episode-252-real-strange/">VGCC Episode 252: Real Strange</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Nintendo Releases Surprise BoxBoy! Sequel in Japan</title>
		<link>https://gamesline.net/nintendo-releases-surprise-boxboy-sequel-in-japan/</link>
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		<dc:creator><![CDATA[Kay]]></dc:creator>
		<pubDate>Wed, 06 Jan 2016 03:25:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamesline.net/?p=8196</guid>

					<description><![CDATA[<p>HAL Laboratory's cute and fun puzzle game gets a surprise sequel!</p>
<p>The post <a href="https://gamesline.net/nintendo-releases-surprise-boxboy-sequel-in-japan/">Nintendo Releases Surprise BoxBoy! Sequel in Japan</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Nintendo just simultaneously announced and released a new sequel to HAL Laboratory&#8217;s 3DS puzzle game <em>BoxBoy!</em> on the Japanese eShop. Titled <em>BoxBoy! One More Box</em>, the game gives main character Qbby the ability to summon two chains of boxes. Priced at 630 yen, the game has yet to be announced for any other territories. You can watch the announcement trailer below.</p>
<p>&nbsp;</p>
<p><iframe src="https://www.youtube.com/embed/7dUwt-WsTPQ" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The post <a href="https://gamesline.net/nintendo-releases-surprise-boxboy-sequel-in-japan/">Nintendo Releases Surprise BoxBoy! Sequel in Japan</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Kay’s Top 10 Games of 2015</title>
		<link>https://gamesline.net/kays-top-10-games-of-2015/</link>
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		<dc:creator><![CDATA[Kay]]></dc:creator>
		<pubDate>Tue, 29 Dec 2015 17:39:52 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
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		<guid isPermaLink="false">https://gamesline.net/?p=7956</guid>

					<description><![CDATA[<p>Kay runs down her favorite games of the year. </p>
<p>The post <a href="https://gamesline.net/kays-top-10-games-of-2015/">Kay’s Top 10 Games of 2015</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">So, 2015 sure was an eventful year, both for games and for myself! Starting here at Video Game Choo Choo in January, I got to directly report on all the amazing things that happened this year, both good and bad, in gaming. I got to write my first ever review on </span><i><span style="font-weight: 400;">Kirby and the Rainbow Curse</span></i><span style="font-weight: 400;">, tell readers about announcements like </span><i><span style="font-weight: 400;">Bloodstained</span></i><span style="font-weight: 400;">, inform people what Metroidvania games are worth playing, and even write a tribute for the late, great Satoru Iwata. Importantly, I also became friends with my many fellow staff members, learning a lot from them both about writing and life over the course of this year. While things got a little hectic sometimes (especially during E3), it’s an been an amazing experience and an honor that I wouldn’t trade for anything in the world.</span></p>
<p><span style="font-weight: 400;">Of course, you can’t have an eventful year in gaming without a bunch of games! This year was full of great games on every system. This is a double-edged sword, since it also meant that there was no way for me to play every great game that came out this year. I’m amazed I was able to get in a many games as I did! Unfortunately, it meant a ton of great games that might have otherwise made this list got left out in the cold. I’m sorry </span><i><span style="font-weight: 400;">Ori and the Blind Forest, Environmental Station Alpha, Soma, Beginner’s Guide, Witcher 3, Tales from the Borderlands, Xenoblade Chronicles X</span></i><span style="font-weight: 400;">, and too many others to even name. Hopefully I’ll get to play at least a few of you sometime next year. In the meantime, here are my top 10 games of 2015!</span></p>
<h3><b><span style="color: #ff0000;">10. Xeodrifter</span></b></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/xeodrifter1280-1jpg-886c63_1280w-e1451247367355.jpg" rel="attachment wp-att-8113"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-8113" src="https://gamesline.net/wp-content/uploads/2015/12/xeodrifter1280-1jpg-886c63_1280w-e1451247367355.jpg" alt="xeodrifter1280-1jpg-886c63_1280w" width="560" height="315" /></a></p>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">It was between this game and </span><i><span style="font-weight: 400;">Sonic Dreams Collection</span></i><span style="font-weight: 400;"> for the number ten spot. When I saw how many other people on Chooch were doing </span><i><span style="font-weight: 400;">Sonic Dreams Collection</span></i><span style="font-weight: 400;">, I decided to go with this fun little Metroidvania game from Renegade Kid. While it technically came out last year, it was right at the end in December. I didn’t actually get play it until this summer, so I’m grandfathering it in for the sake of mixing things up.</span></p>
<p><span style="font-weight: 400;">This is a neat game that, unlike most other Metroidvania games, takes its cues from </span><i><span style="font-weight: 400;">Metroid 2: The Return of Samus</span></i><span style="font-weight: 400;"> instead of </span><i><span style="font-weight: 400;">Super Metroid</span></i><span style="font-weight: 400;">. I admire this kind of switch-up, taking things in a different direction from the norm. It definitely makes for a fun and different spacefaring experience. That being said, this influence also leads to boss fights being a bit repetitive. It also limits the level of exploration in a way similar to </span><i><span style="font-weight: 400;">Metroid Fusion</span></i><span style="font-weight: 400;"> by gating off the game’s different areas. While these design choices can be a bit hit and miss, the game is still a fun and worthwhile Metroidvania for those looking for another one to try, or a great way to dip your toes in the genre without getting too overwhelmed.</span></p>
<h3><span style="color: #ff0000;"><b>9. Transformers Devastation</b></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/9tfd.png" rel="attachment wp-att-8046"><img decoding="async" class="alignnone size-full wp-image-8046" src="https://gamesline.net/wp-content/uploads/2015/12/9tfd.png" alt="9tfd" width="854" height="480" srcset="https://gamesline.net/wp-content/uploads/2015/12/9tfd.png 854w, https://gamesline.net/wp-content/uploads/2015/12/9tfd-300x169.png 300w, https://gamesline.net/wp-content/uploads/2015/12/9tfd-768x432.png 768w, https://gamesline.net/wp-content/uploads/2015/12/9tfd-160x90.png 160w" sizes="(max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">Between the massive downsizing of High Moon Studio, the developer of both </span><i><span style="font-weight: 400;">War for Cybertron</span></i><span style="font-weight: 400;"> and </span><i><span style="font-weight: 400;">Fall of Cyberton</span></i><span style="font-weight: 400;">, and developer Edge of Reality putting out the massive turd that was </span><i><span style="font-weight: 400;">Rise of the Dark Spark</span></i><span style="font-weight: 400;">, Transformers fans have been waiting for Activision to put out another game that’s actually good. </span><i><span style="font-weight: 400;">Transformers: Devastation</span></i><span style="font-weight: 400;"> is the answer to their prayers. While it is by no means a perfect game, </span><i><span style="font-weight: 400;">Devastation</span></i><span style="font-weight: 400;"> is the perfect game for any Transformers fan, especially G1 fans. As a huge Transformers fan myself, this game scratched more than a few itches. Sometimes I would just stop for a bit and transform back and forth between modes because of how perfectly executed the action was. While some of the gameplay could certainly be improved, Platinum nailed all the important details and left me wanting more.</span></p>
<h3><span style="color: #ff0000;"><b>8. Boxboy!</b></span></h3>
<p>&nbsp;</p>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/boxboy.0.0-e1451247495455.jpg" rel="attachment wp-att-8114"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-8114" src="https://gamesline.net/wp-content/uploads/2015/12/boxboy.0.0-e1451247495455.jpg" alt="boxboy.0.0" width="560" height="374" /></a></p>
<p><i><span style="font-weight: 400;">Boxboy!</span></i><span style="font-weight: 400;"> is the kind of game you should show to a Game Design 101 class. It starts out simple, steadily introducing you to more and more mechanics over time until you become an expert. It tends to be a bit on the easy side, which isn’t surprising since it’s from </span><i><span style="font-weight: 400;">Kirby</span></i><span style="font-weight: 400;"> developer HAL Laboratory. Like </span><i><span style="font-weight: 400;">Kirby</span></i><span style="font-weight: 400;">, it’s still a ton of fun even if it is easy, and makes you feel clever when you solve some of the more difficult puzzles. It’s a short game, but also easily affordable and more than worth the cheap price. I’d recommend it to anyone with a 3DS who wants to have a good time.</span></p>
<h3><span style="color: #ff0000;"><b>7. N++</b></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/7npp.png" rel="attachment wp-att-8048"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-8048" src="https://gamesline.net/wp-content/uploads/2015/12/7npp.png" alt="7npp" width="960" height="540" srcset="https://gamesline.net/wp-content/uploads/2015/12/7npp.png 960w, https://gamesline.net/wp-content/uploads/2015/12/7npp-300x169.png 300w, https://gamesline.net/wp-content/uploads/2015/12/7npp-768x432.png 768w, https://gamesline.net/wp-content/uploads/2015/12/7npp-160x90.png 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">The </span><i><span style="font-weight: 400;">N</span></i><span style="font-weight: 400;"> series takes platforming and cuts away all the excess fat, encapsulating only the true essence of the genre in an appropriately minimalist fashion. I’ve been a fan since the original </span><i><span style="font-weight: 400;">N</span></i><span style="font-weight: 400;"> flash game, playing through both that and </span><i><span style="font-weight: 400;">N+</span></i><span style="font-weight: 400;"> on the DS. </span><i><span style="font-weight: 400;">N++</span></i><span style="font-weight: 400;"> doesn’t change any of base mechanics or gameplay, and it shouldn’t. This is a game that just straight up feels good to play, with everything from the physics to the level design  contributing perfectly. It’s the kind of game where I can try a level over and over again without feelings too frustrated, which is a good thing since while the levels are short, you’re guaranteed to die a lot on some of the harder ones. The constant death never breaks the game’s quick flow though, keeping things moving fast and smooth. If you enjoyed any of the previous </span><i><span style="font-weight: 400;">N</span></i><span style="font-weight: 400;"> games or have an appreciation for this sort of gameplay, you should definitely pick this one up.</span></p>
<h3><span style="color: #ff0000;"><b>6. Stretchmo</b></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/6sm.png" rel="attachment wp-att-8049"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-8049" src="https://gamesline.net/wp-content/uploads/2015/12/6sm.png" alt="6sm" width="560" height="336" srcset="https://gamesline.net/wp-content/uploads/2015/12/6sm.png 560w, https://gamesline.net/wp-content/uploads/2015/12/6sm-300x180.png 300w" sizes="auto, (max-width: 560px) 100vw, 560px" /></a></p>
<p><span style="font-weight: 400;">If there’s one thing I have a very specific kind of hunger for, it’s good puzzle games. You probably were able to guess this from some of my earlier entries on this list. There’s just something the satisfaction of solving a clever puzzle that just feels good to me. Stretchmo, the latest in the Pushmo series, greatly satisfies that special kind of hunger. It adds a neat new gimmick while retaining the smart puzzle design the series is known for. While there isn’t much of a story to this game, the characters are super cute as usual, and the game adds a cute new series of robot buddies that make what little plot there is all the more charming. In short, clever puzzles+cute aesthetic=great game!</span></p>
<h3><span style="color: #ff0000;"><b>5. Yo-Kai Watch</b></span></h3>
<p>&nbsp;</p>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/yokai_watch-e1451247604281.jpg" rel="attachment wp-att-8115"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-8115" src="https://gamesline.net/wp-content/uploads/2015/12/yokai_watch-e1451247604281.jpg" alt="yokai_watch" width="560" height="336" /></a></p>
<p><span style="font-weight: 400;">When I got </span><i><span style="font-weight: 400;">Yo-Kai Watch</span></i><span style="font-weight: 400;">, I wasn’t sure what to expect. I had watched some of the show so I knew I liked the writing and the characters, but the actual gameplay was a mystery to me other than vague shouts of “It’s The New </span><i><span style="font-weight: 400;">Pokemon</span></i><span style="font-weight: 400;">” coming from the internet. I found myself pleasantly surprised when I dove in and found the gameplay to be a departure from not just </span><i><span style="font-weight: 400;">Pokemon</span></i><span style="font-weight: 400;">, but the entire monster-collecting genre. The set-up of having you be more of a coach instead of directly control every single little action felt great to me, clicking perfectly with my admittedly very ADHD brain. Coupled with the game’s clever writing and endearing cast of both human and Yo-Kai characters, my entire experience with the game was a pleasure, leaving me looking forward to the sequels getting localized here as well.</span></p>
<h3><span style="color: #ff0000;"><b>4. Super Mario Maker</b></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/4smm.png" rel="attachment wp-att-8050"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-8050" src="https://gamesline.net/wp-content/uploads/2015/12/4smm.png" alt="4smm" width="960" height="540" srcset="https://gamesline.net/wp-content/uploads/2015/12/4smm.png 960w, https://gamesline.net/wp-content/uploads/2015/12/4smm-300x169.png 300w, https://gamesline.net/wp-content/uploads/2015/12/4smm-768x432.png 768w, https://gamesline.net/wp-content/uploads/2015/12/4smm-160x90.png 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">This game is nothing short of the perfect celebration of </span><i><span style="font-weight: 400;">Super Mario Bros.</span></i><span style="font-weight: 400;"> 30th anniversary. You’ve seen me singing the importance of game design on this list more than a few times already. </span><i><span style="font-weight: 400;">Super Mario Maker</span></i><span style="font-weight: 400;"> is the epitome of this, being both a deconstruction and reconstruction of game design in one package. It gives you all the necessary tools to do almost anything you want. You can get super creative with the level maker or you can just dive into both Nintendo and user-created levels.</span></p>
<p><span style="font-weight: 400;">What’s amazing to me is how much I’ve been able to learn about making a good level from even poorly designed user levels. Good levels teach you what works, bad levels teach you what doesn’t. It’s given me a new appreciation for just how well-designed all the levels in this game’s predecessors have been, how much thought, care, and purpose the designers put into each part. </span><i><span style="font-weight: 400;">Boxboy!</span></i><span style="font-weight: 400;"> might be a few lessons in a Game Design 101 class, but </span><i><span style="font-weight: 400;">Super Mario Maker</span></i><span style="font-weight: 400;"> is that class&#8217;s core curriculum, textbook, homework, and final exam.</span></p>
<h3><span style="color: #ff0000;"><b>3. Axiom Verge</b></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/3av.png" rel="attachment wp-att-8052"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-8052" src="https://gamesline.net/wp-content/uploads/2015/12/3av.png" alt="3av" width="1200" height="680" srcset="https://gamesline.net/wp-content/uploads/2015/12/3av.png 1200w, https://gamesline.net/wp-content/uploads/2015/12/3av-300x170.png 300w, https://gamesline.net/wp-content/uploads/2015/12/3av-768x435.png 768w, https://gamesline.net/wp-content/uploads/2015/12/3av-1024x580.png 1024w, https://gamesline.net/wp-content/uploads/2015/12/3av-160x90.png 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">Have you ever wondered to yourself “what if </span><i><span style="font-weight: 400;">Dark Seed</span></i><span style="font-weight: 400;"> and </span><i><span style="font-weight: 400;">Dark Seed 2</span></i><span style="font-weight: 400;"> were GOOD games?” and then also wondered “what if these hypothetical GOOD </span><i><span style="font-weight: 400;">Dark Seed</span></i><span style="font-weight: 400;"> games had a baby with </span><i><span style="font-weight: 400;">Metroid</span></i><span style="font-weight: 400;">?” If so, then </span><i><span style="font-weight: 400;">Axiom Verge</span></i><span style="font-weight: 400;"> is the game for you. It takes the base gameplay and style of </span><i><span style="font-weight: 400;">Metroid</span></i><span style="font-weight: 400;">, then injects it with the dark interdimensional plotline and extreme H.R. Giger aesthetics of </span><i><span style="font-weight: 400;">Dark Seed</span></i><span style="font-weight: 400;">. The game gives you a huge variety of weapons and upgrades ranging from the expected to the downright bizarre. Yeah, you get upgraded health and damage, but you also gain the ability to take the graphical flickering that would happen in older games and use them as actual gameplay mechanics.</span></p>
<p><span style="font-weight: 400;">The only shortcoming between this marriage of </span><i><span style="font-weight: 400;">Dark Seed</span></i><span style="font-weight: 400;"> and </span><i><span style="font-weight: 400;">Metroid</span></i><span style="font-weight: 400;"> is that they took their protagonist from the wrong game. While player character Trace isn’t nearly as bad as the pathetic and whiny Mike Dawson circa </span><i><span style="font-weight: 400;">Dark Seed 2</span></i><span style="font-weight: 400;">, he’s a rather bland and boring protagonist in the same way Dawson is circa the original </span><i><span style="font-weight: 400;">Dark Seed</span></i><span style="font-weight: 400;">. It’s a trap many Metroidvania games fall into, forgetting to take a lesson from </span><i><span style="font-weight: 400;">Metroid</span></i><span style="font-weight: 400;"> protagonist Samus Aran and just making their protagonists boring white dudes with no personality. That being said, it’s one minor sin in a sea of excellent design choices. If you’re even remotely interested in Metroidvania games this is a must-play, and worth a try even if you aren’t.</span></p>
<h3><span style="color: #ff0000;"><b>2. Splatoon</b></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/2st.png" rel="attachment wp-att-8053"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-8053" src="https://gamesline.net/wp-content/uploads/2015/12/2st.png" alt="2st" width="960" height="540" srcset="https://gamesline.net/wp-content/uploads/2015/12/2st.png 960w, https://gamesline.net/wp-content/uploads/2015/12/2st-300x169.png 300w, https://gamesline.net/wp-content/uploads/2015/12/2st-768x432.png 768w, https://gamesline.net/wp-content/uploads/2015/12/2st-160x90.png 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">As you can probably guess, I’m not big into the online team shooter scene. I’m not on the edge of my seat waiting to see what the next COD game looks like. While I was certainly excited when I saw Splatoon get announced, I certainly wasn’t expecting to enjoy it much beyond the single player campaign. Boy howdy was I wrong! Splatoon is extremely fun and keeps pulling me back in every time I pick up the Wii U gamepad. The various match types and maps are all loads of fun, with solid gameplay mechanics acting as a coat of primer for the games many layers of charm and creativity.</span></p>
<p><span style="font-weight: 400;">When I was trying to finish playing games for GOTY, this is the game that kept pulling me back in to play it when I should have been finishing up other games. Keep in mind that these other games were FUN games, but alas, I just couldn’t resist the siren song of Splatoon. After GOTY is over, it’s probably the game on this list I’ll continue to actively play the most. Who would have thought that a game about painting could be so fun! If you have a Wii U and an internet connection, this game is an automatic must-own.</span></p>
<h3><span style="color: #ff0000;"><b>1. Undertale</b></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/1ut.png" rel="attachment wp-att-8054"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-8054" src="https://gamesline.net/wp-content/uploads/2015/12/1ut.png" alt="1ut" width="640" height="480" srcset="https://gamesline.net/wp-content/uploads/2015/12/1ut.png 640w, https://gamesline.net/wp-content/uploads/2015/12/1ut-300x225.png 300w, https://gamesline.net/wp-content/uploads/2015/12/1ut-200x150.png 200w" sizes="auto, (max-width: 640px) 100vw, 640px" /></a></p>
<p><span style="font-weight: 400;">Listen, I love Undertale. I unabashedly love it. I knew this labor of love from Toby Fox was going to be number one on my list as soon as the final credits rolled. Is it an objectively perfect game? No, no it isn’t. Is it a perfect game to me? Yes, yes it is. If that sounds silly and overdramatic, I don’t care. I won’t apologize for an overeager fandom or hard-to-avoid spoilers. I was lucky enough to beat that wave, and I won’t pretend that this game is somehow not as good because of uncontrollable outside influences.</span></p>
<p><span style="font-weight: 400;">The writing is excellent, bringing the game’s unique world to life and giving each character a distinct personality. This is backed by an extensive soundtrack full of great and memorable tunes that will elicit emotions out of you long after you’ve finished playing. The gameplay is unique, with its turned-based bullet hell action and ability to get through the game without killing anything. While it’s not the first game to give you an option like this, it’s one of the very few that does, and the only one I can think of that actively encourages it. This is the sort of mechanic I’ve wanted in a game for far too long without even realizing it. All of this comes together in such a pure and genuine way that sets it apart from everything else.</span></p>
<p><span style="font-weight: 400;">Simply put, this game moved me in a way no other game on this list did. It makes me excited to see how it will influence future game developers and games. The 14 hours I spent with this game are 14 hours that are gonna stick with me for a long time, hopefully the rest of my life. Undertale is, to me personally, an extremely important game that I love a lot. None of the other games on this list ever stood a chance.</span></p>
<p>The post <a href="https://gamesline.net/kays-top-10-games-of-2015/">Kay’s Top 10 Games of 2015</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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