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	<title>scrolls Archives - Gamesline</title>
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		<title>VGCC Episode 85: Terminator: Johnisys</title>
		<link>https://gamesline.net/vgcc-episode-85-terminator-johnisys/</link>
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		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Thu, 02 Jul 2015 19:37:51 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[ant-man]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[gravity rush]]></category>
		<category><![CDATA[notch and gabe newell fighting]]></category>
		<category><![CDATA[scrolls]]></category>
		<category><![CDATA[terminator]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=5708</guid>

					<description><![CDATA[<p>Rise of the Michon-chines.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-85-terminator-johnisys/">VGCC Episode 85: Terminator: Johnisys</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>John and Lauren catch up with each other, but not before John talks about all the early screenings of movies he went to over the past week. There&#8217;s barely any conversation about games for like half an hour. Thankfully Lauren played some games after cleaning her laptop. There&#8217;s talk of Terminator: Genysis and its weird movie tie-in game, computer unions, Batman: Arkham Knight, Captain Planet, and more!</p>
<p>Follow us on Twitter <span style="color: #ff0000;"><a href="http://twitter.com/VGChooChoo"><span style="color: #ff0000;">@VGChooChoo</span></a></span>, <span style="color: #333333;"><a href="http://twitter.com/JohnMichonski"><span style="color: #ff0000;">@JohnMichonski</span></a>,</span> and <span style="color: #333333;"><span style="color: #ff0000;"><a href="httpe://twitter.com/Lauren_Boley">@Lauren_Boley</a></span>.</span></p>
<p>Loot and pollute via <span style="color: #ff0000;"><a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2"><span style="color: #ff0000;">iTunes</span></a></span>, <span style="color: #333333;"><a href="http://www.hipcast.com/podcast/HxCWndq4"><span style="color: #ff0000;">Hipcast</span></a>, or <a href="http://mikecosimano.hipcast.com/download/mikecosimano-20150702020715.mp3"><span style="color: #ff0000;">Direct Download</span></a></span>.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-85-terminator-johnisys/">VGCC Episode 85: Terminator: Johnisys</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Mojang Stops Scrolls</title>
		<link>https://gamesline.net/mojang-stops-scrolls/</link>
					<comments>https://gamesline.net/mojang-stops-scrolls/#respond</comments>
		
		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Mon, 29 Jun 2015 21:11:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[mojang]]></category>
		<category><![CDATA[scrolls]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=5667</guid>

					<description><![CDATA[<p>Scrolls will no longer be actively supported by Mojang.</p>
<p>The post <a href="https://gamesline.net/mojang-stops-scrolls/">Mojang Stops Scrolls</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>It can&#8217;t be easy being the developers behind <em>Minecraft</em>. Mojang did try to move on and the first game out in their post-<em>Minecraft</em> era was <em>Scrolls</em>, a card combat game. Similar to <em>Minecraft</em>, <em>Scrolls</em> was put out in beta way back in the summer of 2013 and didn&#8217;t see a full release until just last December. Despite only a six month shelf life Mojang has decided that they will no longer be actively updating or adding new content to <em>Scrolls</em>. They gave little reason saying only &#8220;the game has reached a point where it can no longer sustain continuous development&#8221;, which I can only take to mean they expected it to make more money. Mojang said the latest &#8220;Echoes&#8221; update would be their last one. Mojang also confirmed that any revenue from the game would be put towards keeping the <em>Scrolls</em> servers online which, for now, will run until July 2016.</p>
<p>I can&#8217;t imagine what went so wrong so quickly that Mojang would simply stop the presses on <em>Scrolls</em>. I&#8217;d have to speculate that perhaps Microsoft is shifting the developer&#8217;s focus onto new titles or <em>Minecraft</em> updates but it seems weird to release a statement like this. Also seems strange to specifically state revenue from the game will keep it alive, almost indirectly encouraging fans to give Mojang money if they want to keep playing a dying game. Personally I&#8217;ve thought Mojang has always had a weird relationship and attitude towards their fans, especially when Notch still worked at the company. Sometimes their updates, while frequent and filled with content, would feel as if development wandered a bit and lacked focus. Then again I&#8217;m speculating off of <em>Minecraft</em> updates from years ago.</p>
<p>You can read Mojang&#8217;s official blog announcement about Scrolls <span style="color: #ff0000;"><a href="https://scrolls.com/2015/06/its-been-a-blast-automaton"><span style="color: #ff0000;">right here</span></a></span>.</p>
<p>&nbsp;</p>
<p>The post <a href="https://gamesline.net/mojang-stops-scrolls/">Mojang Stops Scrolls</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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