<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>pokemon sun and moon Archives - Gamesline</title>
	<atom:link href="https://gamesline.net/tag/pokemon-sun-and-moon/feed/" rel="self" type="application/rss+xml" />
	<link>https://gamesline.net/tag/pokemon-sun-and-moon/</link>
	<description>Your one-stop station for your gaming destination.</description>
	<lastBuildDate>Sat, 02 May 2026 07:49:54 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.1.3</generator>
	<item>
		<title>Game of the Year Awards 2016: Day Four</title>
		<link>https://gamesline.net/game-of-the-year-awards-2016-day-four/</link>
					<comments>https://gamesline.net/game-of-the-year-awards-2016-day-four/#respond</comments>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Thu, 29 Dec 2016 21:48:19 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[darkest dungeon]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[dragon quest builders]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[haydee]]></category>
		<category><![CDATA[hitman]]></category>
		<category><![CDATA[mighty no.]]></category>
		<category><![CDATA[orwell]]></category>
		<category><![CDATA[overwatch]]></category>
		<category><![CDATA[pokemon sun and moon]]></category>
		<category><![CDATA[stardew valley]]></category>
		<category><![CDATA[titanfall 2]]></category>
		<category><![CDATA[va-11 hall-a]]></category>
		<category><![CDATA[wild animal racing]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=11999</guid>

					<description><![CDATA[<p>This is it. Game of the year. All will be decided. </p>
<p>The post <a href="https://gamesline.net/game-of-the-year-awards-2016-day-four/">Game of the Year Awards 2016: Day Four</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h2 style="text-align: center;"><span style="color: #ff0000;">Podcast Links: <span style="text-decoration: underline;"><a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825"><span style="color: #ff0000; text-decoration: underline;">iTunes</span></a></span>, <span style="text-decoration: underline;"><a href="http://www.hipcast.com/podcast/HznMjX0k">Hipcast</a></span>, <span style="text-decoration: underline;"><a href="http://mikecosimano.hipcast.com/download/mikecosimano-20161229153515-4394.mp3">Direct Download</a></span></span></h2>
<p>This is the end. The skies darken, the sea churn, the moon turns to blood, and Video Game Choo Choo chooses the best and worst games of the year. Like with the previous days, listen to the podcast links above to hear us deliberate both awards.</p>
<p style="text-align: center;"><strong>Worst Game</strong>: <em>Wild Animal Racing</em></p>
<p style="text-align: center;"><strong>Runners-up</strong>: <em>Haydee</em>, <em>Mighty No. 9</em></p>
<p style="text-align: left;"><a href="https://gamesline.net/wp-content/uploads/2016/12/2874784-wildanimalracing3.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-12139 aligncenter" src="https://gamesline.net/wp-content/uploads/2016/12/2874784-wildanimalracing3.jpg" alt="" width="1366" height="768" srcset="https://gamesline.net/wp-content/uploads/2016/12/2874784-wildanimalracing3.jpg 1366w, https://gamesline.net/wp-content/uploads/2016/12/2874784-wildanimalracing3-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/12/2874784-wildanimalracing3-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/12/2874784-wildanimalracing3-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2016/12/2874784-wildanimalracing3-160x90.jpg 160w" sizes="(max-width: 800px) 100vw, 800px" /></a></p>
<p style="text-align: left;">Steam has problems. Big ones. What was once an exclusive storefront that solely hosted games of high pedigree has seen itself become a laughing stock over the past two years, with wave after wave of digital diarrhea allowed to flow through it&#8217;s once impenetrable gates. Greenlight has been a spectacular failure, as a deluge of half-assed meme games, asset flips, broken amateur-hour projects and cynical attempts at being the &#8220;best worst game&#8221; have bombarded the service. Games like <em>Kim Jong Un Simulator</em>, <em>Mortos</em> and <em>Operation Caucasus</em> have poisoned the well and begun to actively harm the indie development community; with many genuine, polished games being lost among the shuffle. As bad as all these are though, no game is more cynical, more half-assed, or more broken than <em>Wild Animal Racing</em>.</p>
<p style="text-align: left;"><span style="font-weight: 400;">I would rather be forced to remove my own teeth with a rusty butter knife in a darkened room while Brokencyde’s “</span><a href="https://www.youtube.com/watch?v=AV8N44HzfBQ"><span style="font-weight: 400;">FreaXXX</span></a><span style="font-weight: 400;">” blared on an ever increasing loop and some mobsters worked my ribs over with a Louisville Slugger than ever lay eyes on <em>Wild Animal Racing</em> again. It is the embodiment of everything wrong with Steam, and the indie development scene as a whole. Fuck this game.</span></p>
<p style="text-align: center;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Only one award remains. Unlike our other awards, we will be choosing ten games and ordering them from ten to the best game of the year.</p>
<p style="text-align: center;"><strong>10</strong>. <em>Dragon Quest Builders</em></p>
<p style="text-align: center;"><strong>9</strong>. <em>Orwell</em></p>
<p style="text-align: center;"><strong>8</strong>. <em>Darkest Dungeon</em></p>
<p style="text-align: center;"><strong>7</strong>. <em>Stardew Valley</em></p>
<p style="text-align: center;"><strong>6</strong>. <em>Titanfall 2</em></p>
<p style="text-align: center;"><strong>5</strong>. <em>Pokemon Sun/Moon</em></p>
<p style="text-align: center;"><strong>4</strong>. <em>DOOM</em></p>
<p style="text-align: center;"><strong>3</strong>. <em>Overwatch</em></p>
<p style="text-align: center;"><strong>2</strong>. <em>Hitman</em></p>
<p style="text-align: center;"><strong>Game of the Year</strong>: <em>VA-11 HALL-A</em></p>
<p style="text-align: left;"><a href="https://gamesline.net/wp-content/uploads/2016/12/rad_shiba_va11halla.jpg"><img decoding="async" class="aligncenter size-full wp-image-12040" src="https://gamesline.net/wp-content/uploads/2016/12/rad_shiba_va11halla.jpg" alt="" width="800" height="450" srcset="https://gamesline.net/wp-content/uploads/2016/12/rad_shiba_va11halla.jpg 800w, https://gamesline.net/wp-content/uploads/2016/12/rad_shiba_va11halla-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/12/rad_shiba_va11halla-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/12/rad_shiba_va11halla-160x90.jpg 160w" sizes="(max-width: 800px) 100vw, 800px" /></a></p>
<p style="text-align: left;"><span style="font-weight: 400;">We brought up <em>VA-11 HALL-A</em> a lot throughout GOTY, so I’m not surprised we ended up with it taking our highest honors. Sure, it’s not a perfect game, but without a doubt it was this year’s most interesting. <em>VA-11 HALL-A</em> was a more refined, subtle take on cyberpunk, without the bombastic action scenes or end of the world scenarios we’ve become to accustomed to. It’s about surviving in a horrible environment, and helping others do the same. It’s about learning to move on, but not abandoning the past. It’s about mixing drinks and changing lives. And that’s why <em>VA-11 HALL-A</em> is our Game of the Year.</span></p>
<p>The post <a href="https://gamesline.net/game-of-the-year-awards-2016-day-four/">Game of the Year Awards 2016: Day Four</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/game-of-the-year-awards-2016-day-four/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		<enclosure url="http://mikecosimano.hipcast.com/download/mikecosimano-20161229153515-4394.mp3" length="134909700" type="audio/mpeg" />

			</item>
		<item>
		<title>John&#8217;s Top Ten Games of 2016</title>
		<link>https://gamesline.net/johns-top-ten-games-of-2016/</link>
					<comments>https://gamesline.net/johns-top-ten-games-of-2016/#respond</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Thu, 29 Dec 2016 17:35:55 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[ace attorney spirit of justice]]></category>
		<category><![CDATA[blue revolver]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[king of fighters xiv]]></category>
		<category><![CDATA[melty blood]]></category>
		<category><![CDATA[overwatch]]></category>
		<category><![CDATA[pokemon sun and moon]]></category>
		<category><![CDATA[pokken tournament]]></category>
		<category><![CDATA[uncharted 4]]></category>
		<category><![CDATA[va-11 hall-a]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=11979</guid>

					<description><![CDATA[<p>My list is best list.</p>
<p>The post <a href="https://gamesline.net/johns-top-ten-games-of-2016/">John&#8217;s Top Ten Games of 2016</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">I’m so very proud of Chooch. This year, we grew exponentially, welcomed new faces to the fray, and got into E3 all by ourselves. I see nothing but a bright future ahead of us, and if 2017 is half as good as 2016’s game lineup was, we’ll be riding high.</span></p>
<p><span style="font-weight: 400;">My honorable mentions are <em>Digimon Story</em>, which just barely doesn’t make it even though it’s a solid JRPG and the best Digimon game ever, <em>SUPERHOT</em>, which is the most innovative shooter I played all year (not really, jokes), and <em>Let It Die</em>, which I enjoy but haven’t played enough of to give it a slot.</span></p>
<p><span style="font-weight: 400;">See you next year, Chooch fans, and thank you.</span></p>
<h3><span style="color: #ff0000;">10<em>. Uncharted 4</em></span></h3>
<div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=M30Zt1FepW8"><span></span><img decoding="async" src="https://img.youtube.com/vi/M30Zt1FepW8/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">Bombastic AAA games are winding down, at least if the collective oversight most folks online seem to have for <em>Uncharted 4</em> is anything to go by. I’ve seen so many Tweets wondering if anyone remembered playing the grand finale to the <em>Uncharted</em> series. Don’t worry everyone, I’m here to remind you that it was awesome and you just played a ton of other great games this year. <em>Uncharted 4</em> doesn’t do much different gameplay-wise from its predecessors, but its writing and performances are some of the strongest I’ve seen in a long time. Naughty Dog has nailed motion capture and voice acting, and if there’s a game that signifies the importance of good voice acting, it’s this one. <em>Uncharted</em> left us in a good way; let’s just hope <em>The Last of Us</em> follows in its path.</span></p>
<h3><span style="color: #ff0000;">9<em>.The King of Fighters XIV</em></span></h3>
<div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=jwbFjXfuQIU"><span></span><img decoding="async" src="https://img.youtube.com/vi/jwbFjXfuQIU/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">Get ready to see a lot of fighting games on this list. SNK shocked the world when they announced King of Fighters was returning, and even though it looked like a complete mess for a while, <em>KoF XIV</em> turned out just fine. The game leans more into the hardcore fighting game enthusiast’s side of things, but there’s enough character variety and fun story mode endings to satisfy the rest of us. Learning <em>KoF</em> is satisfying, the art style is great, and there’s plenty to look forward to in the next year of this game’s life.</span></p>
<h3><span style="color: #ff0000;">8<em>. Ace Attorney: Spirit of Justice</em></span></h3>
<div class="videoplayer"><a class="yes" href="https://youtu.be/SxyaeDGdpJI"><span></span><img decoding="async" src="https://img.youtube.com/vi/SxyaeDGdpJI/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">I feel like I don’t talk about <em>Ace Attorney</em> enough, especially since it’s one of my favorite game series of all time. The series was, admittedly, going on a bit of a downward slope recently, but with <em>Spirit of Justice</em>, I can safely say <em>Ace Attorney</em> is on the path to greatness once more. Strong character development and a rousing soundtrack are all I need to enjoy a game, but there’s more to it than that. The graphics have evolved from awkward 3D models to detailed polygons that accurately portray the layered characters and rival the sprites of past entries. The story’s through line was well-implemented, unlike the last few games, and that gave <em>Spirit of Justice</em> the kick in the ass it needed to be great.</span></p>
<h3><span style="color: #ff0000;">7<em>. Melty Blood</em></span></h3>
<div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=DzSEGKzujX0"><span></span><img decoding="async" src="https://img.youtube.com/vi/DzSEGKzujX0/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">Sometimes you fall in love with a game because of the surprise.<em> Melty Blood</em> was exactly that. I wasn’t exactly expecting to be wowed by a nearly fifteen-year-old fighting game mostly known for being played on laptops or in anime convention hallways, but I was. Before you use its age as an argument that it shouldn’t be in this list, this year was its first official US release, so it counts! Its story is impenetrable, its roster is overwhelming, and everyone you meet who knows about this game is already better at it than you’d ever dream of being, but I implore you to try <em>Melty Blood</em> just to see how weird and fun it can be. Play it outside for maximum effect, perhaps in front of the Eiffel Tower?</span></p>
<h3><span style="color: #ff0000;">6. <em>Pokken Tournament</em></span></h3>
<div class="videoplayer"><a class="yes" href="https://youtu.be/iCzupkiCBGw"><span></span><img decoding="async" src="https://img.youtube.com/vi/iCzupkiCBGw/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;"><em>Pokken</em> is the best fighting game of the year. If you’re reading this wondering “where’s<em> Street Fighter</em>?” you should think about how poorly that game was handled from its release until now, then look at how <em>Pokken Tournament</em> came out. A full, balanced roster of fighters, an interesting take on Arcade mode, and the best tutorial I’ve ever played. The training mode goes over every character’s moveset with you, then shows you bread and butter combos so you don’t have to scrounge through Youtube for videos commentated by mumbly guys. I didn’t even mention that it’s a <em>Pokemon</em> fighting game in the style of <em>Tekken</em>. How can you be better than that? <em>KoF</em> and <em>Melty</em> are fantastic games, but <em>Pokken</em> is a fighter without rival.</span></p>
<h3><span style="color: #ff0000;">5<em><strong>. Overwatch</strong></em></span></h3>
<div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=UulqArDRCHc"><span></span><img decoding="async" src="https://img.youtube.com/vi/UulqArDRCHc/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;"><em>Overwatch</em> is team-based FPS perfection. Every time Blizzard does something to this game, whether it be a character nerf/buff, a costume, or a new mode, I say to myself “that’s smart, and exactly what they needed to do.” I’ve had so much fun this year just hanging out on Skype, playing some of that dirty, dirty <em>Overwatch</em> with my friends, racking up kills as D. Va, and getting yelled at when I switch to any other class. <em>Overwatch</em> is a game that will last years and years to come, and I’m happy about that- just as long as they don’t nerf any of my favorites.</span></p>
<h3><span style="color: #ff0000;">4<em><strong>. DOOM</strong></em></span></h3>
<div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=QHRuTYtSbJQ"><span></span><img decoding="async" src="https://img.youtube.com/vi/QHRuTYtSbJQ/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">I’m a <em>DOOM</em>-noob. I played maybe an hour of the first <em>DOOM</em> and that’s it. But after playing the demo of this new entry (and later picking it up for $20, chuh-ching!), I definitely want to go back and play the old ones. <em>DOOM</em> feels like a return to a time long-gone, where shooters weren’t about who could hoorah the loudest, or cry about a dead wife or daughter the longest. It’s all about getting so mad at demons that you go to Hell itself to rip them in twain, and I respect that far more. <em>DOOM</em> is all gameplay, and thankfully it delivers without a hitch. It’s never felt better to waltz into a room and clear it out with some swift thinking and an array of fun weapons. Plus, if a game has a shotgun I actually like to use, that’s an achievement all its own.</span></p>
<h3><span style="color: #ff0000;">3<em><strong>. Blue Revolver</strong></em></span></h3>
<div class="videoplayer"><a class="yes" href="https://youtu.be/fFEuPq_lBMA"><span></span><img decoding="async" src="https://img.youtube.com/vi/fFEuPq_lBMA/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">Arcades may be dead, but the experience they provided isn’t. <em>Blue Revolver</em> is a game designed to be played how you want, with options to flip the screen, change the music, and allow free play so your friends can take turns in a party setting. Even beyond the customization,<em> Blue Revolver</em> is a fantastic SHMUP with tight controls and challenging patterns. The art is adorable, and adds more personality to an already charming game. If you’ve ever enjoyed a SHMUP, <em>Blue Revolver</em> will make you fall back in love with the genre, and its gameplay options will help you introduce it to your friends.</span></p>
<h3><span style="color: #ff0000;">2<em><strong>. Pokemon Sun/Moon</strong></em></span></h3>
<div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=jxrTGy97Lig"><span></span><img decoding="async" src="https://img.youtube.com/vi/jxrTGy97Lig/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;"><em>Pokemon’</em>s big step forward was one of 2016’s shining moments for me. I’ve loved nearly every <em>Pokemon</em> game since its release, but it’s been far too long since I’ve been able to recommend an entry without caveats. This is <em>Pokemon</em> with a story worth giving a damn about, battle mechanics that you don’t need a guide open to understand, and a vibrant region that feels actually lived in. I’m still playing it today, trying to catch all the <em>Pokemon</em> so I can read Rotom’s creepy Pokedex entries for all of them. Did you know Drifloon SCREAMS when it pops? Why is that real?</span><span style="font-weight: 400;"> </span></p>
<h3><span style="font-weight: 400; color: #ff0000;">1<em><strong>. VA-11 HALL-A</strong></em></span></h3>
<div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=_jnD6dF0u_s"><span></span><img decoding="async" src="https://img.youtube.com/vi/_jnD6dF0u_s/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>&nbsp;</p>
<p><span style="font-weight: 400;"><em>VA-11 HALL-A</em> is such a John Michonski game. It focuses on story, it has the best soundtrack of the year and some cute anime girls. But, I don’t want to only talk about the looks of the cast of characters you booze up as Jill. Everyone (well, mostly the women) who stumbles into your bar also stumbles into your life, and seeing Jill’s relationships grow and develop and unraveling the reason why she’s not ready to open up is enthralling. So often <em>VA-11 HALL-A</em> flirts with going too deep into anime tropes, but instead plays with them in actually interesting ways. Cyberpunk often features bombastic events that shape the entire world, but what happens to the rest of the world while buildings are exploding and corporations are running rampant? Humanity would survive, and they’d want a drink to get them through it.</span></p>
<p>The post <a href="https://gamesline.net/johns-top-ten-games-of-2016/">John&#8217;s Top Ten Games of 2016</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/johns-top-ten-games-of-2016/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Rose&#8217;s Top 10 Games of 2016</title>
		<link>https://gamesline.net/roses-top-10-games-of-2016/</link>
					<comments>https://gamesline.net/roses-top-10-games-of-2016/#respond</comments>
		
		<dc:creator><![CDATA[Rose]]></dc:creator>
		<pubDate>Tue, 27 Dec 2016 16:51:54 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Dark Souls 3]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[final fantasy xv]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[imscared]]></category>
		<category><![CDATA[overwatch]]></category>
		<category><![CDATA[oxenfree]]></category>
		<category><![CDATA[pokemon sun and moon]]></category>
		<category><![CDATA[the witcher 3]]></category>
		<category><![CDATA[va-11 hall-a]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=12060</guid>

					<description><![CDATA[<p>If I was in charge we would be talking about our Top 10 Geralt pics, but alas.</p>
<p>The post <a href="https://gamesline.net/roses-top-10-games-of-2016/">Rose&#8217;s Top 10 Games of 2016</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">2016’s been one for the books in just about a hundred ways, but one of the more positive things it’s wrought is a slew of really unique and fun games. If there was one word I’d use to describe the type of games that have been most popular this year, it’s “cozy.” Nearly every game on this list was an invaluable asset in helping myself and others cope with the weight of the world that only ever grows. Whether it was engaging stories, simple mechanics, or just plain fun, every game included on this list is one that you’ve probably already heard me recommend at least a half dozen times.</span></p>
<p>2017 might not look as promising as we’d like, but hopefully for those of us who need it, it’ll provide us with just as many cozy and merry experiences as the year before. Happy Holidays everyone~</p>
<p><span style="font-weight: 400;">Though they’re not quite list-worthy, it’d feel wrong to leave out a few of my more personal highlights from this year. I’ve talked for days and days about the amazing level design of <em>Bloodborne</em>, the fantastic bosses, and the enthralling atmosphere Yharnam gives to its players, but it still bears mentioning here. <em>Stardew Valley</em> is a game I know I’ll love, but unfortunately was kept off from playing because of poor controller support and chronic illness.  I’d also like to give my last kudos to <em>World of Final Fantasy</em>, which is adorable, clever and fun, but a little too by the numbers to consider one of my top 10.</span></p>
<h3><span style="color: #ff0000;">10<em>. The Witcher 3: Wild Hunt</em></span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/292030_screenshots_20160321202804_1.jpg"><img decoding="async" class="aligncenter size-large wp-image-12062" src="https://gamesline.net/wp-content/uploads/2016/12/292030_screenshots_20160321202804_1-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2016/12/292030_screenshots_20160321202804_1-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2016/12/292030_screenshots_20160321202804_1-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/12/292030_screenshots_20160321202804_1-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/12/292030_screenshots_20160321202804_1-160x90.jpg 160w" sizes="(max-width: 800px) 100vw, 800px" /></a></p>
<p>The battle between this and <em>Bloodborne</em> for my &#8220;2015 games I played in 2016&#8221; slot was tough and hard, but you just can&#8217;t beat old Gerry.</p>
<p>I remember picking up <em>The Witcher</em> from Good Old Games in the winter of 2010 on school break. I had just moved schools so I didn&#8217;t have many people around to really hang with during holiday break. Choosing to spend the latter half of that break, and a good chunk of January, on that game is the type of experience I can instantly call to mind. I remember wandering through this strange world, engrossed in this complex and branching narrative, and despite the game&#8217;s horrible rhythm-based combat, I was enamored. Seeing that game turn into <em>The Witcher 2</em> was incredible enough on its own, so you can only imagine how I felt when I finally got to try my hand at Wild Hunt earlier this year.</p>
<p><span style="font-weight: 400;">Video game trilogies always seem to be cursed, trapped balancing a several years-old list of story threads and expectations, but <em>The Witcher 3</em> makes this act seem effortless. I&#8217;m trying not to gush, but at every turn I was dazzled by sharp dialogue, intricate side quests, and the first open world I&#8217;d explored where tracking down every symbol on the map actually meant something to me. If you haven&#8217;t already played it I don&#8217;t think I could recommend it enough, this is one of </span><b>The Greats™</b><span style="font-weight: 400;">.</span></p>
<h3><span style="color: #ff0000;">9</span><em><span style="color: #ff0000;">. Oxenfree</span></em></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/oxenfree-group-shot.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-12063" src="https://gamesline.net/wp-content/uploads/2016/12/oxenfree-group-shot-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2016/12/oxenfree-group-shot-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2016/12/oxenfree-group-shot-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/12/oxenfree-group-shot-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/12/oxenfree-group-shot-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">I didn&#8217;t know what to expect out of <em>Oxenfree</em>. For a while I thought it was just another &#8220;<em>Gone Home</em>&#8220;: an experience focused on casual exploration and investigation. After playing <em>Firewatch</em> earlier in the year, I figured I&#8217;d give myself a breather from that type of game for a good while- I had plenty of other games on my plate anyways. Then Niall played it and after hearing more of what he had to say about the game, I took a dive and man&#8230;am I glad I did.</span></p>
<p><em>Oxenfree</em> strives to emulate a recently re-popularized genre; where mystery, intrigue, and enough teen angst to make even John Hughes shed a tear all meld together into one. I&#8217;ve always been a sucker for mysteries, and <em>Oxenfree</em> masterfully delivers not only through its characters, each with their own problems and relationships, but also through one of the most impressive demonstrations of sound design in any form of media.</p>
<p>When you tune the radio in <em>Oxenfree</em> (which you&#8217;ll be doing a lot), it feels impactful. It feels like you&#8217;re really reaching into something dark, something powerful, something&#8230; dangerous. If you&#8217;ve got a few hours to kill and can cover the easily justifiable price of entry, <em>Oxenfree</em> is a fantastic experience that will hook itself into you &#8217;till the end.</p>
<p>&nbsp;</p>
<h3><span style="color: #ff0000;">8</span><em><span style="color: #ff0000;">. World of Warcraft: Legion</span></em></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/ill.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-12064" src="https://gamesline.net/wp-content/uploads/2016/12/ill-1024x448.png" alt="" width="1024" height="448" srcset="https://gamesline.net/wp-content/uploads/2016/12/ill-1024x448.png 1024w, https://gamesline.net/wp-content/uploads/2016/12/ill-300x131.png 300w, https://gamesline.net/wp-content/uploads/2016/12/ill-768x336.png 768w, https://gamesline.net/wp-content/uploads/2016/12/ill.png 1060w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">I played <em>WoW</em> again! That&#8217;s pretty fucked up!</span></p>
<p>I was never the type of crazed <em>World of Warcraft</em> player, whispered about in hushed circles as THAT girl. I used to play quite a bit during the <em>Wrath of the Lich King</em> days, but that time was mostly used as a means to talk to and meet new people, or the occasional embarrassing teen role-play. Any time that I&#8217;ve tried to go back after my 2010 <em>Halo</em> obsession took over was met with little to no success.</p>
<p>Being the horrible mess I am, when I saw a new class with horns and wings, and my favorite edgy idiot Illidan in all the promo art, I cautiously jumped back in. It surprisingly turned out much better than I thought. <em>Legion</em> isn&#8217;t the magic panacea for <em>Warcraft</em>&#8216;s woes, but it tries and treads enough new ground that competitors like <em>Final Fantasy XIV</em> don&#8217;t feel as many miles ahead. The dungeons are still a mess, class balance is a continuing nightmare, but there&#8217;s just something about the freedom you have in exploring The Broken Isles that really sets <em>Legion</em> apart.</p>
<p>But hey, Blizzard, maybe next time you could make a more alt-friendly expansion, I sure wouldn&#8217;t complain.</p>
<h3><span style="color: #ff0000;">7</span><em><span style="color: #ff0000;">. Dark Souls III</span></em></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/CgCW-Z_WEAI9Sou.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-12065" src="https://gamesline.net/wp-content/uploads/2016/12/CgCW-Z_WEAI9Sou-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2016/12/CgCW-Z_WEAI9Sou.jpg 1024w, https://gamesline.net/wp-content/uploads/2016/12/CgCW-Z_WEAI9Sou-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/12/CgCW-Z_WEAI9Sou-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/12/CgCW-Z_WEAI9Sou-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">This is easily the weakest <em>Souls</em> game I&#8217;ve played, but that&#8217;s like judging the quality of the third $100 bill in my wallet. While it&#8217;s clear series director Hidetaka Miyazaki was wearing a &#8220;I&#8217;d rather be developing <em>Bloodborne</em>&#8221; t-shirt, <em>Dark Souls 3</em>  still managed to exhale enough minty freshness with its dying breath to keep me enthralled from start to finish. Lothric doesn&#8217;t have the depth of Lordran or the intrigue of Drangelic, but it&#8217;s still filled with beautiful locales, and easily the best bosses and presentation in the entire series. </span></p>
<p>The new additions are underwhelming, the amount of fanservice is overwhelming, and the odd neutering of certain features and elements can feel baffling. It may be more of a greatest hits album than a new record, but in the end <em>Dark Souls 3</em> still reminds you why those hits were so great in the first place.</p>
<h3><span style="color: #ff0000;">6</span><em><span style="color: #ff0000;">. Imscared</span></em></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/616606732_preview_IMSCARED-2016-02-06-09-02-04-83.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-12066" src="https://gamesline.net/wp-content/uploads/2016/12/616606732_preview_IMSCARED-2016-02-06-09-02-04-83-1024x576.png" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2016/12/616606732_preview_IMSCARED-2016-02-06-09-02-04-83-1024x576.png 1024w, https://gamesline.net/wp-content/uploads/2016/12/616606732_preview_IMSCARED-2016-02-06-09-02-04-83-300x169.png 300w, https://gamesline.net/wp-content/uploads/2016/12/616606732_preview_IMSCARED-2016-02-06-09-02-04-83-768x432.png 768w, https://gamesline.net/wp-content/uploads/2016/12/616606732_preview_IMSCARED-2016-02-06-09-02-04-83-160x90.png 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">I used to make fun of this game! I used to joke to my highschool friends about how cheesy the original Game Jolt version of this game was. Back then it was a tenth of the game it is now, and while the sequence that used to be the butt of so many jokes still isn&#8217;t very good, <em>Imscared</em> manages to execute its concept, a meta horror game, amazingly well.</span></p>
<p>Even when <em>Imscared</em> is at its worst, it never feels frustrating. Every puzzle, every new sequence, hell, even some of the scares left me spellbound. Imscared knows restraint: where other games would pop out a jump scare, it waits deliberately. It knows what it&#8217;s trying to do, it knows when to show its hand, and it&#8217;s going to be when you least expect it.</p>
<p>I can&#8217;t stress enough the amusement i had from the lock on a gate breaking after I deleted a file on my desktop; or from trying to figure out the source of a mysterious voice, only to look at my taskbar and see chrome opened up with a mysterious let&#8217;s play.<em> Imscared</em> is short but sweet, and I&#8217;ll definitely be holding it high on my pedestal of horror for many years to come.</p>
<p>&nbsp;</p>
<h3><span style="color: #ff0000;">5</span><em><span style="color: #ff0000;">. Doom</span></em></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/CiYY35JWUAAUJOp.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-12067" src="https://gamesline.net/wp-content/uploads/2016/12/CiYY35JWUAAUJOp-1024x576.jpg" alt="" width="1024" height="576" srcset="https://gamesline.net/wp-content/uploads/2016/12/CiYY35JWUAAUJOp.jpg 1024w, https://gamesline.net/wp-content/uploads/2016/12/CiYY35JWUAAUJOp-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/12/CiYY35JWUAAUJOp-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/12/CiYY35JWUAAUJOp-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p><span style="font-weight: 400;">What can I say about <em>Doom</em> that hasn&#8217;t been said? It&#8217;s not a crazy reimagining, it&#8217;s not a hot new reboot that moves past the tried and true for greener pastures. <em>Doom</em> provides you the same visceral and fast-paced world that the series is known for. While most modern games strive for a blend of narrative complexity and interesting gameplay, Doom makes its protagonist&#8217;s canonical name &#8220;Doomguy,&#8221; and provides you with enough guns and demons to keep you entertained for as long as you want. </span></p>
<p>As a series veteran, the type of kid who downloaded <em>Doom</em> “legally” from internet forums in the early 2000&#8217;s, this was the type of shooter I&#8217;ve spent these <em>CoD</em>-filled years longing for. It&#8217;s fast, it&#8217;s gory, it’s fun, it&#8217;s<em> Doom</em>, and I don&#8217;t know what more I could&#8217;ve asked for.</p>
<h3><span style="color: #ff0000;">4<em>. Pokémon: Sun and Moon</em></span><a href="https://gamesline.net/wp-content/uploads/2016/12/tumblr_od35ltYwJZ1v68t0mo1_500.gif"><br />
</a></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/1481060392233.gif"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-12069" src="https://gamesline.net/wp-content/uploads/2016/12/1481060392233.gif" alt="" width="502" height="411" /></a></p>
<p><span style="font-weight: 400;">I was left depressed and fearful after the last generation of Pok</span><span style="font-weight: 400;">é</span><span style="font-weight: 400;">mon, where progress and innovation took a backseat to fanservice and simplicity. For me, <em>Pok</em></span><em><span style="font-weight: 400;">é</span></em><span style="font-weight: 400;"><em>mon Sun and Moon</em> have been the equivalent of seeing a sickly old family cat who had been taking a turn for the worse start running around faster and climbing further than it ever had before. <em>Sun and Moon</em> take risks, they try new things, and they actually innovate on the type of series evolution <em>X and Y</em> had all but abandoned.</span></p>
<p><span style="font-weight: 400;">From Z-moves, Totem Battles, and a deeper story that could give even generation 5’s games a run for their money, everything about <em>Sun and Moon</em> feels new. The characters are charming, the music is catchy, and the Pok</span><span style="font-weight: 400;">émon</span><span style="font-weight: 400;"> are somehow cuter than ever before. I’m very thankful to the recently successful <em>Yokai Watch</em>, for actually making Game Freak push itself to to try, twenty years later. If you’ve been on the fence, <em>Sun and Moon</em> are a fresh tropical breeze that fans of <em>Pok</em></span><span style="font-weight: 400;"><em>émon</em> would be remiss to not soak in.</span></p>
<h3><span style="color: #ff0000;">3</span><em><span style="color: #ff0000;">. Overwatch</span></em></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/bb0120fd00c4f468881ae9920f8e81d2.gif"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-12070" src="https://gamesline.net/wp-content/uploads/2016/12/bb0120fd00c4f468881ae9920f8e81d2.gif" alt="" width="800" height="442" /></a></p>
<p><span style="font-weight: 400;">I never liked<em> Team Fortress 2</em>. It always felt like a hodge podge of half finished ideas wrapped around some of my least favorite game modes in <em>Halo</em>. When Blizzard announced <em>Overwatch</em> I was, like most, immediately skeptical. Between Widowmaker’s inflating boobs in the reveal trailer, and a complete disinterest in that type of multiplayer experience, I figured this was just another esports style game that I’d read about on Twitter and never play. That was, until I got into the closed beta and fell in love.</span></p>
<p><em>Overwatch</em> takes the ideas of <em>TF2</em>, expands upon them, and tightens them up into an unrivaled multiplayer game. Nearly every character in the 23 member cast plays both exceptionally well, and completely different from any other. It’s a game where you can get bored of one role, and immediately jump to a new one at will. Of course there are the classic balancing woes that plague any game with a large cast, but the balancing has at least been good enough to the point where one character typically doesn’t exceedingly outshine any other.</p>
<p>There’s just nothing else really like it right now, and I can’t remember the last time I had so many people to play a multiplayer game with since the peak of <em>Halo: Reach</em>. The sheer amount of times in the first few months of its release where I would just pick up and play as long as I wanted, even just a couple matches is larger than I’d have ever expected. Plus, it’s a game where my two mains are over the age of 60 and the fact that I can say that about a multiplayer shooter is more than enough to award <em>Overwatch</em> this high of a slot.</p>
<h3><span style="color: #ff0000;">2</span><em><span style="color: #ff0000;">. VA-11 HALL-A</span></em></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2016/12/1451171054264.gif"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-12071" src="https://gamesline.net/wp-content/uploads/2016/12/1451171054264.gif" alt="" width="640" height="360" /></a></p>
<p><span style="font-weight: 400;">If you’ve known me for a long time then you definitely know I’m more than a bit of a cyberpunk fiend. The atmosphere, the feelings, the sounds, everything about the cyberpunk aesthetic has always been near and dear to my (unfortunately) unaugmented heart. I first heard about <em>VA-11 HALL-A</em> from a build released during a cyberpunk game jam a couple years back. Back then, I was really into the idea of acting as the background character that fills so many cyberpunk stories. Flash forward to this year, and yeah, It’s a damn good idea.</span></p>
<p><em>VA-11 HALL-A</em> on its surface looks like just another one of those anime-style games that ultimately comprise of nothing but a cavalcade of tropes. However, within the first twenty minutes of playing, you quickly realize there’s much more to it than that. From the subtle information picked up from a sleazy reporter, to the war stories of a sweet and kind enforcer, it becomes obvious the game isn’t going to wear its setting as a superficial dress. Even when the character’s stories get personal, they all end up feeling like a product of this dark world, where despite it all, people are still people.</p>
<p>That’s what makes <em>VA-11 HALL-A</em> work; behind every trope, behind every crass joke or odd tangent, is a person who becomes more and more relatable with every conversation. While it may not be the most in-depth, or the most dynamic, <em>VA-11 HALL-A</em> won me over with its fantastic presentation, engaging characters, rich soundtrack, and ever breathing world. In fact, I’d go as far as to call it the best game this year, except for one late snag&#8230;</p>
<h3><span style="color: #ff0000;">1</span><em><span style="color: #ff0000;">. Final Fantasy XV</span></em></h3>
<p>&nbsp;</p>
<blockquote class="twitter-tweet" data-lang="en">
<p dir="ltr" lang="und">Why <a href="https://twitter.com/hashtag/FF15?src=hash">#FF15</a> <a href="https://t.co/yiMFWp2Y1p">pic.twitter.com/yiMFWp2Y1p</a></p>
<p>— ❄️????Cinnamom????❄️ (@horngal) <a href="https://twitter.com/horngal/status/805291856087093249">December 4, 2016</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script><br />
<span style="font-weight: 400;"><em>Final Fantasy XV</em> is the fulfillment of a promise, with all the implications that phrase brings with it. It’s a mess of clashing narratives, conflicting gameplay, and varying character motivations. It’s a story about living life with your friends and what that means; it’s a story about being destined to die. After ten years of development, Square Enix somehow managed to pull the dying <em>Versus XIII</em> together into it’s own cohesive experience. A F<em>inal Fantasy for fans</em>: full of references and familiarity &#8211; but at the same time, a <em>Final Fantasy</em> for first timers: fresh and new, lacking any of the baggage expected from similar long-running series. I’ve never quite played something like Final Fantasy XV, and that’s exactly what I wanted to feel.</span></p>
<p>I’ve been waiting for <em>Final Fantasy XV</em> for over ten years, and a lot has changed in that time. I’ve grown up, I’m no longer that teen playing <em>Kingdom Hearts</em> and old PSX <em>Final Fantasy</em>s: I’m an adult playing&#8230;alright maybe this analogy isn’t as good as I thought. My point is, even though I’ve changed in inumerous ways since the reveal of <em>Versus XIII</em>, I’m still into <em>Final Fantasy</em> because of what it sets out to do. No <em>Final Fantasy</em> game is ever the same as the last: each new entry always strives to do something different, and<em> Final Fantasy XV</em> might be the biggest departure yet.</p>
<p>By finally stepping away from the classic turn-based battle system of all <em>Final Fantasy</em>s before it, <em>XV</em> is allowed to breathe. You’ll still plan strategies and use your party members, but you’re not just tabbing through a menu to assign orders before the enemy gets to attack &#8211; you’re living the fight. Your party members aren’t just “classes”, known primarily for what they are than who they are, they’re your bros. Your bros will always do their own thing, but as soon as you need them they’ll run to your side at the drop of a dime. Even aside from them, every character in the world of Eos is oozing a personality. Regardless of how ultimately deep they may be, they each represent a type of person you’d run into in your real life.</p>
<p>Few games have enraptured me the way <em>XV</em> has. I played over 60 hours of the game in its launch week, not because I felt I had to, but because it kept me wanting all that time. There is a lot wrong with <em>Final Fantasy XV</em>, but even what’s wrong ends up adding to the charm. In a world where games often end up a sum of their pros, or a sum of their cons, <em>Final Fantasy XV</em> is a bizarre hybrid. It’s successes often depend on its shortcomings, and its shortcomings often can come because of its successes. I’ve never really seen anything like it, and that’s why I can’t help but latch onto it as my favorite game of 2016.</p>
<p>The post <a href="https://gamesline.net/roses-top-10-games-of-2016/">Rose&#8217;s Top 10 Games of 2016</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/roses-top-10-games-of-2016/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokémon Moon Version Review</title>
		<link>https://gamesline.net/pokemon-moon-version-review/</link>
					<comments>https://gamesline.net/pokemon-moon-version-review/#respond</comments>
		
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Fri, 25 Nov 2016 22:36:33 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon sun and moon]]></category>
		<category><![CDATA[review]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=11873</guid>

					<description><![CDATA[<p>Howl at the moon!</p>
<p>The post <a href="https://gamesline.net/pokemon-moon-version-review/">Pokémon Moon Version Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">I’m so very glad <em>Pokémon</em> took a year off in 2015. Most annual game series end up being rushed to meet deadlines, undermining the potential quality a little polish could bring. Sure, <em>Pokémon</em> has never dipped below passable, but <em>Pokémon Sun and Moon</em> have proven that given just a bit more time,<em> Pokémon</em> can evolve beyond its origins and produce a new classic in the franchise. <em>Sun and Moon</em> finally build upon the <em>Pokémon</em> formula in a way that will wow both longtime fans and skeptics alike. With an enjoyable story that blows previous games’ “fight the gyms and evil team” fluff out of the water, and the most interesting world to explore yet. (Note: I personally played through <em>Moon</em>, which differs in a few catchable Pokémon and a twelve hour time difference than <em>Sun</em>, which stays true to your current 3DS clock&#8217;s time. Otherwise, it&#8217;s the same game, so pick based on that!)</span></p>
<p><span style="font-weight: 400;"><em>Sun and Moon</em> is a fantastically paced game, at least once you get out of the tutorial. The beginning’s requisite Nintendo tutorial leads to a briskly paced game that carts you across each of Alola’s four islands in swift fashion. You constantly swap between island challenges, the game’s refreshing replacement for gyms, and fending off the hilarious antics of the antagonistic Team Skull. Island challenges are usually minigames that blend battles and exploration. They then culminate in Totem Pokemon battles, fights against buffed Pokémon and their subordinates, such as the fight against a super-powered Ghost-type Pokemon in the back of a supermarket. Once you clear each island’s challenges, you go against the Kahuna, the island’s most elite trainer. </span></p>
<p><span style="font-weight: 400;">You’re told where to go by the map on your bottom screen, but you can of course explore the area around you, collecting Pokémon and items at your leisure. It’s incredibly refreshing to not be inundated with battle after battle, even if the island trials are a bit basic in premise. The brief moments of respite add up and make the game feel more welcoming than previous entries. When you clear a challenge, you get a Z-crystal, which boosts a Pokémon’s attack into a super-move variant. These can be a bit cheap, but reigning it in a bit, they can only be used once per battle.</span></p>
<p><span style="font-weight: 400;">Rose already pointed this out in <a href="https://gamesline.net/pokemon-sun-and-moons-balancing-is-kinda-messy/">her own article</a>, but one big downside to the game is the Alolan variants. In theory, changing the typing and movepool of first generation Pokémon is a genius idea. Unfortunately, many of these Pokémon don’t learn moves that correspond to their new typing until late-game. An Alolan Dugtrio I had in my party from beginning to end only knew two Steel-type moves the entire time I used it, but of course, its Steel typing became a liability against the usually easy to kill Fire types I’d run into. There are a few Alolan variants that don’t run into this issue, such as Ninetales, but this is a bothersome oversight.</span></p>
<p><span style="font-weight: 400;">Luckily, the completely new Pokémon added to this game are almost all amazing, especially the adorable disguised ghost Mimikyu and Drampa, which is a dragon that’s also a grandpa! This generation is also a high point for Legendaries, with the Tapus and Ultra Beasts all having interesting abilities and unique designs. I’m very glad I got to use all six party slots in this game, as HMs have been removed in favor of Ride Pokémon that do the work for you. You can call up a Tauros to break rocks, a Machamp to push boulders, or a Lapras to surf. The days of “HM slaves” taking up a spot in your party are gone, which is a gigantic relief.</span></p>
<figure id="attachment_11874" aria-describedby="caption-attachment-11874" style="width: 589px" class="wp-caption aligncenter"><a href="https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts.jpg"><img loading="lazy" decoding="async" class="wp-image-11874" src="https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts.jpg" alt="pokemon-sun-moon-team-skill-grunts" width="589" height="331" srcset="https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts.jpg 970w, https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2016/11/pokemon-sun-moon-team-skill-grunts-160x90.jpg 160w" sizes="auto, (max-width: 589px) 100vw, 589px" /></a><figcaption id="caption-attachment-11874" class="wp-caption-text">I love these clowns.</figcaption></figure>
<p><span style="font-weight: 400;">Team Skull deserves to be recognized. The standard evil team has become so stale after years of talking a big game and attacking you with Poochyenas and Zubats. Sun and Moon decided to embrace the bungling nature of their villains and made them lovable oafs. Guzma, their leader, is a highlight, squatting next to his Pokemon in a tracksuit like a Slavic meme. You end up caring about them in a weird way because of how obvious their “evil” is masking a lack of confidence, empathizing and thinking that maybe we all need to be told that we’re worth a damn here and there. Another standout character is Lillie, a girl who travels in parallel to you with her partner Cosmog. Getting her to come out of her shell feels organic, and she’s easy to become attached to as she becomes more comfortable with the world around her. </span></p>
<p><span style="font-weight: 400;">The most notably rancid elements of the game are the online functions. Instead of X/Y’s easy to use capabilities that were swiftly accessible on the bottom 3DS screen, <em>Sun and Moon</em> introduces the Festival Plaza, a physical area that you teleport to in order to talk to random people and potentially interact with them. Honestly, I have no idea what the fresh hell is going on in that area. You can talk to shopkeepers in the Plaza, but most of the time they told me they were closed. It’s extremely difficult to connect to specific players over the Internet, scrolling through lists of random names instead of clicking on your friends’ faces. It’s so incredibly complex and annoying for zero reason and it’s the worst thing Game Freak could’ve possibly done in this regard. Most of the items you’d usually get from the Battle Frontier in previous games are locked behind this, which just adds to the frustration. Just writing about it here made me angry.</span></p>
<div class="videoplayer"><a class="yes" href="https://youtu.be/Kn25hijDL7c"><span></span><img decoding="async" src="https://img.youtube.com/vi/Kn25hijDL7c/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p><span style="font-weight: 400;">Screwing up the online menus is a very Nintendo thing to do, but what makes it confusing is how well Game Freak tightened up the rest of the game’s menus. Battling is streamlined, with notifications informing you on stat changes and attack effectiveness. These small quality of life upgrades add up as time goes on, and even as a Pokémon expert I felt good not having to check Bulbapedia whenever I had a lapse in memory. Everything in the game is friendlier than previous games, with everything from the characters to your Rotom-possessed Pokedex rooting for you to succeed. </span></p>
<p><span style="font-weight: 400;"><em>Sun and Moon</em>, despite the flaws, is a new standard in quality for the <em>Pokémon</em> series. With charming characters, useful and fun Pokémon, and a sprawling, interesting landscape peppered with unique challenges, this generation will hopefully lead the way to even better games down the road. But for now, <em>Sun and Moon</em> are fantastic games that anyone even slightly interested in Pokémon should check out.</span></p>
<p>The post <a href="https://gamesline.net/pokemon-moon-version-review/">Pokémon Moon Version Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-moon-version-review/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Pokemon Sun and Moon Details For September 6th</title>
		<link>https://gamesline.net/pokemon-sun-and-moon-details-for-september-6th/</link>
					<comments>https://gamesline.net/pokemon-sun-and-moon-details-for-september-6th/#respond</comments>
		
		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Tue, 06 Sep 2016 19:03:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[pokemon sun and moon]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=11228</guid>

					<description><![CDATA[<p>Morning, noon, or night, Pokemon shall fill your life.</p>
<p>The post <a href="https://gamesline.net/pokemon-sun-and-moon-details-for-september-6th/">Pokemon Sun and Moon Details For September 6th</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em>Pokemon</em> information has been coming in hot and fast for the past few weeks. Dragon version of this, mustache version of that, it&#8217;s been a wild ride. Thankfully, finally, <em>Pokemon Sun and Moon</em>, coming out on Nov. 18th, has been given some interesting details in a new trailer.</p>
<p>Like previous games, <em>Pokemon Sun</em> will follow the time of day set on your 3DS, but <em>Pokemon Moon</em> will be different. <em>Moon</em> will always be set twelve hours ahead of the current time, turning day into night, night into day, and dogs and cats will live together. This finally allows night owls the ability to catch the early morning Pokemon regulated to those working the night shift or crazy people who wake up as the sun rises. It&#8217;s not a major change, but it&#8217;s a neat change for those of us who are unwilling to wake up at 6am.</p>
<p>Also added is something called Poke Finder, which will now be forever referred to as <em>Pokemon Snap 2 </em>by nostalgic teens. Essentially it is <em>Pokemon Snap</em>. Inside your Pokedex will be a camera which allows you to take photos of Pokemon, which will then be rated. The better the rating on your photos, the more features you&#8217;ll unlock for your Poke Finder, making it easier to take even more photos. You&#8217;ll only be able to take photos in certain spots, but additional <em>Pokemon Snap</em> is all I want out of anything.</p>
<p>Finally, they detailed a new category of Pokemon, Ultra Beasts. These Ultra Beasts are described as a &#8220;threat to humans and Pokemon” and are part of the new Aether Foundation&#8217;s experiments. They didn&#8217;t go into much more but adding another subset of non-legendary Pokemon sounds somewhat interesting.</p>
<p>It&#8217;s difficult to get excited about every little change that comes to new <em>Pokemon</em> games, but it&#8217;s hard not to geek out over a <em>Pokemon Snap</em> mode and new Pokemon. Check out the trailer yourself, and decide how you feel about all these changes.</p>
<div class="videoplayer"><a class="yes" href="https://youtu.be/YFbMGKvN6ts"><span></span><img decoding="async" src="https://img.youtube.com/vi/YFbMGKvN6ts/maxresdefault.jpg" alt="" /></a></div><div class="videoclear"></div>
<p>The post <a href="https://gamesline.net/pokemon-sun-and-moon-details-for-september-6th/">Pokemon Sun and Moon Details For September 6th</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamesline.net/pokemon-sun-and-moon-details-for-september-6th/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
