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	<title>olliolli 2 Archives - Gamesline</title>
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		<title>VGCC Episode 69: Point and Shoot</title>
		<link>https://gamesline.net/vgcc-episode-69-point-and-shoot/</link>
					<comments>https://gamesline.net/vgcc-episode-69-point-and-shoot/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sat, 14 Mar 2015 00:23:05 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[cities in motion]]></category>
		<category><![CDATA[danganronpa]]></category>
		<category><![CDATA[guilty gear]]></category>
		<category><![CDATA[hyperdevotion noire]]></category>
		<category><![CDATA[mortal kombat x]]></category>
		<category><![CDATA[olliolli 2]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[shame]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=3269</guid>

					<description><![CDATA[<p>We have sinned.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-69-point-and-shoot/">VGCC Episode 69: Point and Shoot</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1">Things are heating up this week on a very special, very sensual episode of Video Game Choo Choo. John, Lauren, Niall, and Mike sit down to talk poop on buses and Mike’s incompetence running public transportation. John gets a crash course in Minecraft, Niall gets extreme, Final Fantasy is edgy, and Lauren catches the Civ V bug. Plus, John loves Transformers, we tackle the news, and then things get… awkward.</p>
<ul>
<li class="p1">0:26 &#8211; Introductions</li>
<li class="p1">5:30 &#8211; Mike’s games; Civ V, Cities in Motion, Minecraft</li>
<li class="p1">11:06 &#8211; Niall’s games; OlliOlli 2, SSX, Tony Hawk, Final Fantasy 8</li>
<li class="p1">22:15 &#8211; Lauren’s games; Hyperdevotion Noire, Civ V</li>
<li class="p1">32:27 &#8211; John’s games; Smash Bros., Guilty Gear Xrd, OlliOlli 2</li>
<li class="p1">42:30 &#8211; News; New Xbox lead, Mortal Kombat X, Street Fighter 5, Final Fantasy Type-0, Tales From the Borderlands, Metal Gear 5, Battletoads (yes, really, Battletoads), Danganronpa, Maxis, Rock Band 4</li>
<li class="p1">1:16:15 &#8211; Questions. I apologize on behalf of us all.</li>
</ul>
<p>&nbsp;</p>
<p>Get intimate with Video Game Choo Choo via <span style="color: #ff0000;"><a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2"><span style="color: #ff0000;">iTunes</span></a></span>, <span style="color: #333333;"><a href="http://hipcast.com/podcast/HK6BV5b4"><span style="color: #ff0000;">Hipcast</span></a>, or <a href="http://mikecosimano.hipcast.com/download/mikecosimano-20150313070344.mp3"><span style="color: #ff0000;">Direct download</span></a></span>.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-69-point-and-shoot/">VGCC Episode 69: Point and Shoot</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<title>OlliOlli2 (PS Vita) Review</title>
		<link>https://gamesline.net/olliolli2-ps-vita-review/</link>
					<comments>https://gamesline.net/olliolli2-ps-vita-review/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Sun, 08 Mar 2015 03:34:45 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[olliolli 2]]></category>
		<category><![CDATA[ps plus]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[reviews]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=3229</guid>

					<description><![CDATA[<p>OlliOlli2 is an addictive, heart-pounding throwback to old-school extreme sports titles that absolutely should not be missed.</p>
<p>The post <a href="https://gamesline.net/olliolli2-ps-vita-review/">OlliOlli2 (PS Vita) Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1">Back in the late nineties, I developed a lifelong obsession for extreme sports. Ever since my cousin introduced me to <em>Cool Boarders 2</em> on the PS1, I’ve played every major extreme sports release to hit home consoles, from the highs of <em>1080º Snowboarding</em>, <em>SSX,</em> and the early <em>Tony Hawk</em> games, to the lows of <em>BMX XXX</em> and <em>Shaun White Skateboarding.</em> All the while I was cursing the fact that I wasn’t lucky enough to grow up in the Swiss Alps or down the street from a Californian skate park, though if I had I’d probably be too busy being in traction from attempting in vain to qualify for the Winter X-Games to play <em>OlliOlli 2</em>.</p>
<p class="p1">The point I’m trying to make here is that <em>OlliOlli 2</em> scratches an itch for me that hasn’t been scratched since, well, <em>OlliOlli</em>. We’ve long since passed the heyday of the extreme sports genre, and in many ways <em>OlliOlli 2</em> feels like a throwback to the days of <em>Tony Hawk</em> and <em>Dave Mirra</em> more than it feels like it’s grinding along with contemporaries like <em>Skate</em> or <em>Stoked</em>. That’s not to say that realistic simulations of extreme sports don’t have their place, they certainly do, but it does mean that <em>OlliOlli 2</em> eschews that in favor of serving up some heart-pounding old-school fun, and as a man with a history of basing work holidays around X-Games events that&#8217;s everything I could ask for in an era where these games simply don&#8217;t come out of the big studios anymore. Oh, and did I mention it&#8217;s free?</p>
<p>The original <em>OlliOlli</em> was one of the first games I picked up last year when I got my Vita, and one of the few games for that system to kept me coming back, day after day, and it’s sequel gives no indication that it’ll be any different. Much like it’s predecessor, <em>OlliOlli 2</em> is a perfect game to play while listening to a podcast, traveling to work on the train, or even just when you’ve got ten minutes to kill between other, more time-consuming duties. It’s a simple game in concept, and remarkably easy to pick-up-and-play with a control system that only uses the left stick, X button and bumpers.</p>
<p><a href="https://gamesline.net/wp-content/uploads/2015/03/olliolli-4.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-3255 size-full" src="https://gamesline.net/wp-content/uploads/2015/03/olliolli-4-e1425621030253.jpg" alt="olliolli-4" width="589" height="331" /></a></p>
<p>The left stick controls your tricks. You can pre-load them by holding it down and then flicking to jump into a trick, or just flick it to do your basic ollie, kickflip and heelflip, while correctly following up with a press of the X button lands the trick. You can also use the bumpers to spin in the air for extra points, but the game never actually explains this mechanic to you until near the very end. The addition of manuals and reverts to the tried and true OlliOlli formula allows you to chain together longer, higher-scoring combos, and while the reverts are easy to learn, it took me a little while to perfect the manuals. Once I did though, they became second nature, and I was pulling them off without even thinking. A less thrilling addition are switch grinds, which allow you to switch from one grind to another seamlessly (in theory). Unfortunately, the system the game uses for these is a little finicky, and there’s times when it simply doesn’t work. It’s not overly frustrating or anything, but it’s something that could’ve been tightened up a little bit. That said, the rush you get when you successful land a combo spanning an entire level is nothing short of being blissful. When <em>OlliOlli 2</em> is at it&#8217;s best, it&#8217;s pure adrenaline in much the same way a perfect run from the summit of Big Mountain to it&#8217;s base in <em>SSX 3</em> was.</p>
<p>The crisp controls are complemented by excellent level design, with movie sets, wild west towns, zombie roller-coaster parks, Aztec ruins and robot themed levels offering great variety, and a ton of nice little touches to give each of them their own little flavor, especially when combined with the game’s awesome 2D graphics and a joyful electronic soundtrack that never overshadows anything, but offers the perfect complement of the on-screen action. Guns and fireworks go off, a biohazard crew watches you bust out some sick grinds, and celebrity-obsessed movie fans wait to catch a glimpse of you as you bail, and bail, and bail some more.</p>
<p><a href="https://gamesline.net/wp-content/uploads/2015/03/olliolli2-0129-05-1280x720.jpg"><img decoding="async" class="aligncenter wp-image-3256 size-full" src="https://gamesline.net/wp-content/uploads/2015/03/olliolli2-0129-05-1280x720-e1425621045104.jpg" alt="olliolli2-0129-05-1280x720" width="589" height="331" /></a></p>
<p>That’s the thing about <em>OlliOlli 2:</em> you’re going to bail, and you’re going to do so often. The game’s extremely challenging, and punishes every mistake you make. It may seem like a strange comparison to make, but in many ways <em>OlliOlli 2</em> is the extreme sports version of something like <em>Dark Souls:</em> every little mistake is punished, but it never feels cheap or unfair. When you crash, you know why you crashed, you know what mistake you made, and you know how to correct it next time. You crash, you hit the triangle button, and you’re right back on your board instantaneously. The game’s load times are phenomenally quick save for one very long load screen at the start of the game, and this ensures that the flow is never broken, which is important because, like I said, you’re gonna bail. A lot.</p>
<p class="p1"><em>OlliOlli 2</em> moves fast. Each run might take you maybe 45 seconds, but they’ll be some of the best 45 seconds of your gaming life. It’s as addictive as a video game comes, and whether you need to simply kill time on the way to work or you want an hour to disappear in the blink of an eye, <em>OlliOlli 2</em> is a killer app for the Vita. Extreme sports afficionados probably didn&#8217;t need the encouragement to begin with, but if for some reason you do, then <em>OlliOlli 2</em> is mandatory; no exceptions. And hey, if you’ve got PS Plus, it’s free. What the heck are you waiting for?</p>
<p>The post <a href="https://gamesline.net/olliolli2-ps-vita-review/">OlliOlli2 (PS Vita) Review</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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