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	<title>john romero Archives - Gamesline</title>
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		<title>VGCC Episode 123: A Train Wreck</title>
		<link>https://gamesline.net/vgcc-episode-123-a-train-wreck/</link>
					<comments>https://gamesline.net/vgcc-episode-123-a-train-wreck/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Mon, 09 May 2016 01:36:21 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[cough syrup]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[jalopy]]></category>
		<category><![CDATA[john romero]]></category>
		<category><![CDATA[overwatch]]></category>
		<category><![CDATA[persona 5]]></category>
		<category><![CDATA[respawn]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[the grand kingdom]]></category>
		<category><![CDATA[tropico]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=9684</guid>

					<description><![CDATA[<p>The guys are punchy this week.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-123-a-train-wreck/">VGCC Episode 123: A Train Wreck</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Michael&#8217;s a small dog, and John has some tasteful Schindler&#8217;s List jokes for Chooch 123! John&#8217;s all sweaty, Ryan explains what an ethos is, and there&#8217;s some deep, Shrek cuts. Michael&#8217;s played The Grand Kingdom and fixed up a Jalopy. Ryan loves Ainsley Harriott, and is running a fever, while John endorses getting fucked up on cough syrup. The boys talk comic books, and John&#8217;s gotten into Bloodborne, Overwatch and Tropico. The boys debut a new segment, which John is woefully unprepared for, and it&#8217;s a disaster. John Romero&#8217;s postponed his Kickstarter, Respawn are making a Star Wars game, and Persona 5 has a (Japanese) release date! The guys get swallowed again, talk leaks, what Nintendo need to do to succeed going forward, and more!</p>
<p>Follow us on Twitter <a href="http://twitter.com/VGChooChoo">@VGChooChoo</a>, <a href="http://twitter.com/JohnMichonski">@JohnMichonski,</a> <a href="http://twitter.com/finaldasa">@finaldasa</a>, &amp; <a href="http://twitter.com/ryanmcd720">@ryanmcd720</a></p>
<p>Freestyle with Chooch via <a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2">iTunes</a>, <a href="http://www.hipcast.com/podcast/HfGQpGvx">Hipcast</a>, or <a href="http://mikecosimano.hipcast.com/download/mikecosimano-20160508203445-9244.mp3">Direct Download</a>.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-123-a-train-wreck/">VGCC Episode 123: A Train Wreck</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>John Romero Delays Blackroom Kickstarter</title>
		<link>https://gamesline.net/john-romero-delays-blackroom-kickstarter/</link>
					<comments>https://gamesline.net/john-romero-delays-blackroom-kickstarter/#respond</comments>
		
		<dc:creator><![CDATA[Morgan]]></dc:creator>
		<pubDate>Fri, 29 Apr 2016 16:17:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arian carmack]]></category>
		<category><![CDATA[blackroom]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[john romero]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[PC]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=9593</guid>

					<description><![CDATA[<p>Funding put on halt to produce a gameplay demo.</p>
<p>The post <a href="https://gamesline.net/john-romero-delays-blackroom-kickstarter/">John Romero Delays Blackroom Kickstarter</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Earlier this week, John Romero finally revealed his newest game project, following up a pretty silly <a href="https://www.youtube.com/watch?v=sbDQSOmwA20"><em>Star Wars</em>-riffing teaser video.</a> The announcement was for a PC game called <em>Blackroom</em>, which will &#8220;hearken back to classic FPS play&#8221; and Romero would be developing with Id Software co-founder Adrian Carmack. The game went to Kickstarter and immediately got plenty of positive press- but as of today, it&#8217;s been put on hold.</p>
<p>Thankfully, <a href="https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and-carmack?token=07458251">the Kickstarter</a> hasn&#8217;t been paused for any sweeping developmental reasons, or for internal strife related to <a href="https://en.wikipedia.org/wiki/Daikatana">Romero&#8217;s ideas about advertising</a>, but rather because the team is responding to feedback about general desire for a playable demo. A solid demand, considering we&#8217;ve seen plenty of gaming Kickstarters that either <a href="https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend">predictably fell short</a> or were over-funded and <a href="https://www.kickstarter.com/projects/mightyno9/mighty-no-9/description">simply never delivered on time</a>. Weird, huh?</p>
<p>It&#8217;s also a pretty reasonable demand considering <em>Blackroom&#8217;s</em> high-concept ideas and overall ambition. According to its Kickstarter, most of <em>Blackroom</em> will take place in a kind of holographic simulation setting, allowing for a variety of locations in the game, but also for players to use a special item to freeze time, move through walls, and generally interact with the physical environment in various ways. It&#8217;s a lot to take in, and a lot to deliver.</p>
<p>If nothing else, it&#8217;s refreshing to see players and prospective donators indicate they want some kind of deliverable from a company before donating money to a Kickstarter, and it&#8217;s even more refreshing to see said company respond in kind and give the people what they want. As of now, the funding is frozen at $131,052 out of $700,000 with 2,287 backers- a good start for a campaign only four days in. When it&#8217;ll resume remains to be seen, but one thing&#8217;s for sure: the gaming community has learned their lesson about being John Romero&#8217;s bitch.</p>
<p>The post <a href="https://gamesline.net/john-romero-delays-blackroom-kickstarter/">John Romero Delays Blackroom Kickstarter</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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