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		<title>Elvie&#8217;s Top 5 Missed Games of 2020</title>
		<link>https://gamesline.net/elvies-top-5-missed-games-of-2020/</link>
					<comments>https://gamesline.net/elvies-top-5-missed-games-of-2020/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Tue, 01 Feb 2022 17:23:08 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[alba: a wildlife adventure]]></category>
		<category><![CDATA[farming sim]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[game of the year 2021]]></category>
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		<category><![CDATA[goty 2021]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[kentucky route zero]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[summer in mara]]></category>
		<category><![CDATA[text adventure]]></category>
		<category><![CDATA[the flower collectors]]></category>
		<category><![CDATA[wintermoor tactics club]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=25132</guid>

					<description><![CDATA[<p>All the time in the world and never enough for play.</p>
<p>The post <a href="https://gamesline.net/elvies-top-5-missed-games-of-2020/">Elvie&#8217;s Top 5 Missed Games of 2020</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>More than a single Gregorian calendar year later, I still have not gotten any close to touching several games that I wanted to play back when they were released in 2020. You know, the year the COVID-19 pandemic really settled in and it seemed like we had all the time in the world to do whatever we wanted because we were just going to be stuck indoors forever? <a href="https://www.youtube.com/watch?v=FRpq7o1mKXY">WRONG!</a></p>
<p>Shockingly, I did manage to play a solid number of game titles with a healthy investment of time put into them to make the assessment <a href="https://gamesline.net/elvies-top-5-games-of-2020/">that they are pretty damn good</a>. Sadly, making room to shove even more games on my plate was probably not the best idea, so there were many that caught my eye, but simply passed on by in a blur.</p>
<p>The blessing and curse of things like Steam sales and big-cut discounts ensure that my gaming queue will never be empty, and I have no reason to complain about being bored ever again. It’s not like I have really “missed” anything, when for the most part titles on my to-do list are likely to remain accessible to play for a long time. However, I also cannot say with certainty how much my 2020 gaming palette would have been any different if I did indeed play these titles fresh from their initial release windows.</p>
<h3 style="text-align: center;"><span style="color: #ff0000;">5. <em>The Flower Collectors</em></span></h3>
<p><img fetchpriority="high" decoding="async" class="size-full wp-image-25139 aligncenter" src="https://gamesline.net/wp-content/uploads/2022/02/the-flower-collectors.png" alt="Screenshot from The Flower Collectors. A first person perspective view of a balcony. A woman stands further in the background of a warmly lit room. A black vignette frames the scene. " width="1920" height="1080" srcset="https://gamesline.net/wp-content/uploads/2022/02/the-flower-collectors.png 1920w, https://gamesline.net/wp-content/uploads/2022/02/the-flower-collectors-768x432.png 768w, https://gamesline.net/wp-content/uploads/2022/02/the-flower-collectors-160x90.png 160w" sizes="(max-width: 800px) 100vw, 800px" /></p>
<p>Actually I lied—sorry! I already completed the first couple of chapters of <em>The Flower Collectors</em>. Set in a fictionalization of a 1970s Spain set in the aftermath of the Franco regime, <em>The Flower Collectors</em> takes a lot of cues from mystery thrillers like Alfred Hitchcock’s <em>Rear Window</em>, in which you play a boomer ex-cop bound to his apartment teaming up with a young,idealistic journalist after witnessing a crime from his window. Spanish citizens are now anthropomorphic animals, but that eccentric window dressing does not undermine what has been a compelling mystery so far set in a very specific socio-political setting I would love to learn more about. Still can’t make heads, tails, OR paws as to why furries are having a noir movement for some reason even into this next year!</p>
<h3 style="text-align: center;"><span style="color: #ff0000;">4. <em>Summer in Mara</em></span></h3>
<p><img decoding="async" class="size-full wp-image-25137 aligncenter" src="https://gamesline.net/wp-content/uploads/2022/02/summer-in-mara.jpg" alt="Screenshot from Summer in Mara. A young girl wearing a yellow shirt and blue shorts, looks towards an anthropomorphic, cat-like humanoid standing in front of various wares. A fireplace sits between them. " width="1920" height="1080" srcset="https://gamesline.net/wp-content/uploads/2022/02/summer-in-mara.jpg 1920w, https://gamesline.net/wp-content/uploads/2022/02/summer-in-mara-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2022/02/summer-in-mara-160x90.jpg 160w" sizes="(max-width: 800px) 100vw, 800px" /></p>
<p>I was following <em>Summer in Mara</em> for a while since its original crowdfunding campaign and followed along its marketing trail across the various in-person to online shows that it was being promoted. As another cozy farming sim with all the expected works of crafting, cropping, and cooking, I was pleased with the promise of its archipelagic cultural and visual influences and what I played in its demo, but never went past the confinement of its walls. In fact, I even finally recently purchased the proper full version of the game but still have yet to dip my toes in it, knowing there’s even more seas to see and a boat to cruise along it too! Oh well, it looks like summer has to wait yet again.</p>
<h3 style="text-align: center;"><span style="color: #ff0000;">3. <em>Alba: A Wildlife Adventure</em></span></h3>
<p><img decoding="async" class="size-full wp-image-25138 aligncenter" src="https://gamesline.net/wp-content/uploads/2022/02/alba.jpg" alt="Screenshot from Alba: A Wildlife Adventure. A young girl with pigtails and a red cap balances along a log following a squirrel in an open forest. " width="1920" height="1080" srcset="https://gamesline.net/wp-content/uploads/2022/02/alba.jpg 1920w, https://gamesline.net/wp-content/uploads/2022/02/alba-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2022/02/alba-160x90.jpg 160w" sizes="(max-width: 800px) 100vw, 800px" /></p>
<p><em>Alba: A Wildlife Adventure</em> is another game set in the isles that also just happens to check another box by clustering itself with a bunch of titles released in 2020 that feature  photography mechanics as well—and unfortunately for me, it was another title that got lost in the sauce well after that year turned over. You play a young girl who becomes impassioned by the animals she encounters, and soon takes it upon herself to try and rally others to help bring awareness to and revitalize the community’s wildlife. Although photography is not the main selling point of <em>Alba</em>, it seems to evoke similar intentions with the hide-and-seek aspect to <em><a href="https://gamesline.net/e3-2021-day-1-5-day-of-the-devs-roundup/">TOEM</a></em>, while being more close to the themes of another nature conservationist game <em><a href="https://gamesline.net/the-february-2021-steam-game-festival-play-whats-next-but-not-possibly-all-500-of-them/">Beasts of Maravilla Island</a></em>.</p>
<h3 style="text-align: center;"><span style="color: #ff0000;">2. <em>Wintermoor Tactics Club</em></span></h3>
<p><img loading="lazy" decoding="async" class="size-full wp-image-25135 aligncenter" src="https://gamesline.net/wp-content/uploads/2022/02/wintermoor-tactics-club.jpg" alt="Screenshot of Wintermoor Tactics Club's combat. UI elements featuring names and other statistics pepper the screen. Various characters are positioned on an isometric, cavern-like map. " width="1399" height="787" srcset="https://gamesline.net/wp-content/uploads/2022/02/wintermoor-tactics-club.jpg 1399w, https://gamesline.net/wp-content/uploads/2022/02/wintermoor-tactics-club-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2022/02/wintermoor-tactics-club-160x90.jpg 160w" sizes="auto, (max-width: 800px) 100vw, 800px" /></p>
<p><em>Wintermoor Tactics Club</em> seems like it would have been another game that would be an easy win in my book: tactical RPG  inspired mechanics, visual novel elements, and a bunch of rambunctious, imaginative kids just trying to survive school drama and perhaps the drama of the otherworldly kind. And yet, it is another game I already have in my library that is collecting dust with the plastic shrink wrap still tightly hugging it. I took an interest in <em>Wintermoor</em> because its premise seems strongly inspired by <em>Final Fantasy Tactics Advance</em>, a game I adored and played hours on end. Both games’ events are catalyzed by a snowball fight and the enduring troubles of teens simply trying to escape reality; though I sense that <em>Wintermoor</em> does not include the terrifying, traumatic isekai part and all the angst that followed in <em>Final Fantasy</em>.</p>
<h3 style="text-align: center;"><span style="color: #ff0000;">1. <em>Kentucky Route Zero</em></span></h3>
<p><img loading="lazy" decoding="async" class="size-full wp-image-25136 aligncenter" src="https://gamesline.net/wp-content/uploads/2022/02/kentucky-route-zero.png" alt="Screenshot from Kentucky Route Zero. A black silhouette casted of a home against a solid grey background with sparse flora. Another black silhouette, of a human figure, stands on the steps of the home. " width="1920" height="1200" srcset="https://gamesline.net/wp-content/uploads/2022/02/kentucky-route-zero.png 1920w, https://gamesline.net/wp-content/uploads/2022/02/kentucky-route-zero-768x480.png 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></p>
<p>I know. Tons of people have already raved about how well <em>Kentucky Route Zero</em> hits its points, yet I still sit here with zero comprehension on what any of that acclaim actually means. <em>Kentucky Route Zero</em> already started off as a game mostly relegated to the praise of critics when its first part released way back in 2013, but it was soon a lingering memory that depended on loyal followers to be reminded of its existence for what grew to be sporadic updates reliant on a very small team of developers. The conclusive fifth act of the game was finally released many years later in 2020, and based on what those whose opinions I trust have said about it, it seems like the wait was worth it. It was a long road taken for the game to finally be respected as a modern Southern Gothic story. While I can&#8217;t wait to finally experience the complete journey it for myself, it seems like everyone else had to.</p>
<p>The post <a href="https://gamesline.net/elvies-top-5-missed-games-of-2020/">Elvie&#8217;s Top 5 Missed Games of 2020</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<title>E3 2021 Day 3 (But It&#8217;s Actually the Real Day 1, Full Release) – Wholesome Games Direct Roundup</title>
		<link>https://gamesline.net/e3-2021-day-3-but-its-actually-the-real-day-1-full-release-wholesome-games-direct-roundup/</link>
					<comments>https://gamesline.net/e3-2021-day-3-but-its-actually-the-real-day-1-full-release-wholesome-games-direct-roundup/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Sat, 12 Jun 2021 19:42:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bear and breakfast]]></category>
		<category><![CDATA[button city]]></category>
		<category><![CDATA[cafe sim]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2021]]></category>
		<category><![CDATA[farming sim]]></category>
		<category><![CDATA[farming simulation]]></category>
		<category><![CDATA[harvest moon]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[lake]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[management sim]]></category>
		<category><![CDATA[ooblets]]></category>
		<category><![CDATA[paralives]]></category>
		<category><![CDATA[passapartout]]></category>
		<category><![CDATA[please be happy]]></category>
		<category><![CDATA[princess farmer]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[stardew valley]]></category>
		<category><![CDATA[Story of Seasons]]></category>
		<category><![CDATA[the gecko gods]]></category>
		<category><![CDATA[visual novel]]></category>
		<category><![CDATA[vn]]></category>
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		<category><![CDATA[wholesome games]]></category>
		<category><![CDATA[woodo]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=21963</guid>

					<description><![CDATA[<p>Witches, farming sims, and all the soup galore!</p>
<p>The post <a href="https://gamesline.net/e3-2021-day-3-but-its-actually-the-real-day-1-full-release-wholesome-games-direct-roundup/">E3 2021 Day 3 (But It&#8217;s Actually the Real Day 1, Full Release) – Wholesome Games Direct Roundup</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>To start Day 1 of E3 2021, Guerrilla Games and Wholesome Games curated a long, long bevy of 70 different games. Allowing us to ease into a day full of games with soft kindness. Out of all 70 games, Elvie and Solon grabbed a selection of games to highlight how much creativity there is in the indie scene this upcoming year!</p>
<p><b><i>The Gecko Gods </i></b>– by <a href="https://gamesline.net/author/solon/">Solon</a><br />
<i>Louis Waloschek<br />
</i><a href="https://www.youtube.com/watch?v=jOFIt9JF7B4"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=jOFIt9JF7B4"><span></span><img decoding="async" src="https://img.youtube.com/vi/jOFIt9JF7B4/maxresdefault.jpg" alt="The Gecko Gods trailer" /></a></div><div class="videoclear"></div></a></p>
<p>You know how in Zelda games Link always walks into a dungeon and everything’s like perfectly sized for him? Well, same spirit of dungeoneering, but now you’re a gecko! In <i>The Gecko Gods</i>, everything’s much larger than you and definitely still made for people, but you’re doing your best by walking on walls, jumping over gaps, and solving puzzles. Little Linky lizard slinking ‘round some ruins solving mysteries and stuff! The dynamic where everything in these rooms is perfectly still until you interact with it was really captivating!</p>
<p><b><i>Bear and Breakfast </i></b>– by <a href="https://gamesline.net/author/elvie/">Elvie</a><br />
<i>Armor Games Studio<br />
</i><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=GjoqP6XjrRE"><span></span><img decoding="async" src="https://img.youtube.com/vi/GjoqP6XjrRE/maxresdefault.jpg" alt="Bear and Breakfast trailer" /></a></div><div class="videoclear"></div></p>
<p>Look at that damn cute bear! In this management sim, <i>Bear and Breakfast </i>has you play a bear trying to run a bed and breakfast alongside his fellow forest-bound friends—all while possibly learning that there is more to the wood itself.</p>
<p><b><i>Button City </i></b>– by Solon<br />
<em>(Subli)minal Gaming<br />
</em><a href="https://www.youtube.com/watch?v=C3p57FWYT_4"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=C3p57FWYT_4"><span></span><img decoding="async" src="https://img.youtube.com/vi/C3p57FWYT_4/maxresdefault.jpg" alt="Button City trailer" /></a></div><div class="videoclear"></div></a></p>
<p>A lot of indie games this year are working towards being feature-rich and full of different modes and mechanics to play with, and <i>Button City</i> is one of these that puts in all the systems I love to see. I’m not one for farming and house-sim mechanics, but show me a car INITIAL-D DRIFTING and I’ll freak out. <i>Button City</i> has you taking down capitalists with all your friends with a pastel-y and anthropomorphic style very reminiscent to Ben Esposito’s <i>Donut County</i> and that’s always a headspace I want to be in.</p>
<p><b><i>Lake </i></b>– by Elvie<br />
<i>Gamious via Whitethorn Games<br />
</i><a href="https://www.youtube.com/watch?v=gew7qD1T4LU"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=gew7qD1T4LU"><span></span><img decoding="async" src="https://img.youtube.com/vi/gew7qD1T4LU/maxresdefault.jpg" alt="Lake trailer" /></a></div><div class="videoclear"></div></a></p>
<p>Man, if you haven&#8217;t been really keeping up with things this past year, or just somehow never gotten mail ever, you would know our country&#8217;s public postal system deserves better! I am actually not sure what<i> Lake</i> is trying to do here, but I’m intrigued. In lieu of many cheesy Christmas movie rom-com premises, you were a #girlboss who was just sick of urban life and decided to lay down low moving back to a smaller community in the suburbs; except instead of falling in love with a prince from a fictional country, she decided to become a mail carrier! Through your job, you get to know the residents of the town more, and perhaps are bound to fall in love at some point anyway,</p>
<p><b><i>Paralives </i></b>– by Solon<br />
<em>Alex Massé<br />
</em><a href="https://www.youtube.com/watch?v=qEHtQcbAmAQ"><div class="videoplayer"><a class="no" href="https://www.youtube.com/watch?v=qEHtQcbAmAQ"><span></span><img decoding="async" src="https://img.youtube.com/vi/qEHtQcbAmAQ/maxresdefault.jpg" alt="Paralives gameplay footage" /></a></div><div class="videoclear"></div></a></p>
<p>I’m looking up more about <i>Paralives </i>right now, and the trailers that played during Wholesome Games didn’t even give us half the picture. I’m enraptured by how <i>Paralives</i> let’s you cleanly control building a house like it’s The Sims, but with way more architectural customization, by letting you extend walls and adjust elevations, you can express a character’s stylings so much more thoroughly and subtly than simply filling a flat square with knick-knacks. This is the aspect of interior-decorating that gets me excited, and on top of that, looking through the dev documents, it seems there are full characters and narratives that are currently being built out. Plenty to come from <i>Paralives</i>!</p>
<p><b><i>Woodo </i></b>– by Elvie<br />
<i>Yullia Prohorova<br />
</i><a href="https://www.youtube.com/watch?v=5PseuplMgCY"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=5PseuplMgCY"><span></span><img decoding="async" src="https://img.youtube.com/vi/5PseuplMgCY/maxresdefault.jpg" alt="Woodo trailer" /></a></div><div class="videoclear"></div></a></p>
<p>You know that baby puzzle-solving toy where you have to put a shape in the right hole? That is what <i>Woodo</i> is! But more complex! <i>Woodo</i> is based on the charm of wooden toys all in video game form. You scan through rooms to fit objects all in the right place where they belong, and these challenges seem to increasingly get harder as the scope of the room expands. It&#8217;s a rather simple concept that can still get your brain juices flowing while innately tapping into your inner baby—and I think it&#8217;s brilliant!</p>
<p><b><i>We Are OFK </i></b>– by Solon<br />
<i>OFK<br />
</i><a href="https://www.youtube.com/watch?v=77z6J6Jq-io"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=77z6J6Jq-io"><span></span><img decoding="async" src="https://img.youtube.com/vi/77z6J6Jq-io/maxresdefault.jpg" alt="We Are OFK trailer" /></a></div><div class="videoclear"></div></a></p>
<p>So this confuses me and charms me. OFK is like supposed to be an actual band IRL but virtual, kiiinda loosely like the Gorillaz, but as far as I understand they mostly exist for this game, whose trailer is super well done! I’m not sure what direction the game itself is going and so this is something I want to keep a close eye on because there’s so much messaging that seems like It’s desperate to be seen bya millennial audience, but also deeply corporatized for marketing purposes. I think I’m capable of being hype for a trailer and also skeptical of the direction it’s going in? Either way, <i>We Are OFK</i> is going to be fascinating to see this develop.</p>
<p><b><i>KreatureKind </i></b>– by Elvie<br />
<i>Valiant<br />
</i><a href="https://www.youtube.com/watch?v=4g3uogvq_kI"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=4g3uogvq_kI"><span></span><img decoding="async" src="https://img.youtube.com/vi/4g3uogvq_kI/maxresdefault.jpg" alt="KreatureKing pre-alpha announcement teaser" /></a></div><div class="videoclear"></div></a></p>
<p><i>KreatureKind </i>had an awfully short teaser within the grand scheme of the Wholesome Games&#8217; showcase, but it captured my eyes with its stunning, highly illustrative, character-driven art style. A card battler, <i>KreatureKind</i> takes heavy inspiration from fantasy and subverts our usual expectations of combat by instead having you kill things with kindness. Despite the very little we have seen with the game thus far, its concept certainly puts &#8220;wholesome&#8221; in Wholesome Games.</p>
<p><b><i>Princess Farmer </i></b>– by Solon<br />
<i>Samobee Games<br />
</i><a href="https://www.youtube.com/watch?v=fdn2lWeh4ng"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=fdn2lWeh4ng"><span></span><img decoding="async" src="https://img.youtube.com/vi/fdn2lWeh4ng/maxresdefault.jpg" alt="Princess Farmer trailer" /></a></div><div class="videoclear"></div></a></p>
<p>There were so many Witchy Puzzle Farming games throughout the E3 lineups today, and for me, <i>Princess Farmer </i>as well as <i>Spirit Swap: Lo-fi Beats To Match-3 To </i>both scratched a really nice itch for me aesthetically and mechanically. If I could just smoosh them together into like one of those 2-pack DVDs you used to see at the grocery store it would be perfect. I think the Switch actually has that functionality? Either way, be strong and gay and beautiful and match-3 to farm up some witch’s brew while some hella good tunes play!</p>
<p><b><i>Please Be Happy </i></b>– by Solon<br />
<i>Studio Élan<br />
</i><a href="https://www.youtube.com/watch?v=d10bKHJEBkY"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=d10bKHJEBkY"><span></span><img decoding="async" src="https://img.youtube.com/vi/d10bKHJEBkY/maxresdefault.jpg" alt="Please Be Happy trailer" /></a></div><div class="videoclear"></div></a></p>
<p>“I love being a fox!” and immediately the trailer showed a foxgirl making out with a different anthropomorphic girl. That’s the opening for <i>Please Be Happy</i>’s showcase in the Wholesome Games E3 block, and you know what? Yuri visual novels in the Wholesome Games! That owns! Let’s go! No more information needed, thank you Wholesome Games for repping art. It’s Studio Élan, so if you know… you know.</p>
<p><b><i>Passapartout 2: The Lost Artist </i></b>– by Elvie<br />
<i>Flamebait Games<br />
</i><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=74Lr_nsBb1Y"><span></span><img decoding="async" src="https://img.youtube.com/vi/74Lr_nsBb1Y/maxresdefault.jpg" alt="Passapartout 2: The Lost Artist announcement trailer" /></a></div><div class="videoclear"></div></p>
<p>Art is pain and the sequel to <i>Passapartout</i>:<i> The Starving Artist </i>is here to come back with a vengeance to remind you of that! Our Muppet-like Frenchman returns to the canvas for <i>Passapartout</i> <i>2: The Lost Artist</i>, and they seem to be in better spirits! Not much else is known about this so far besides returning to the usual system found in the first game, but the announcement trailer leads us to believe we are in a different location (Italy? Pray tell.) where we must impress to find success. What sort of new grievances will burden our creative soul this time?</p>
<p><b><i>LEGO® Builder&#8217;s Journey </i></b>– by Solon<br />
<i>Light Brick Studio<br />
</i><a href="https://www.youtube.com/watch?v=2p71ltZ_qH0"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=2p71ltZ_qH0"><span></span><img decoding="async" src="https://img.youtube.com/vi/2p71ltZ_qH0/maxresdefault.jpg" alt="LEGO® Builder's Journey gameplay footage" /></a></div><div class="videoclear"></div></a></p>
<p>LEGO® isn’t messing around! You want extremely well-lit peg blocks going on an adventure? I didn’t know how much this was something I needed nor how much effort LEGO® was going to be putting into what looks to be a text-less adventure game where everything is expressed through simple LEGO® puzzles. It’s kinda like the <i>Captain Toad</i> games but with a wider opportunity space and a super special lighting system.</p>
<p><b><i>Ooblets: Port Forward </i></b>– by Elvie<br />
<i>Glumberland<br />
</i><a href="https://www.youtube.com/watch?v=UfzSeKbdqKA"><div class="videoplayer"><a class="yes" href="https://www.youtube.com/watch?v=UfzSeKbdqKA"><span></span><img decoding="async" src="https://img.youtube.com/vi/UfzSeKbdqKA/maxresdefault.jpg" alt="Ooblets: Port Forward announcement trailer" /></a></div><div class="videoclear"></div></a></p>
<p>Speaking of an all-new location, the <i>Ooblets: Port Forward</i> update is now here! According to the official developer&#8217;s update logs, <i>Port Forward</i> is going to be a <a href="https://ooblets.com/2021/06/v0.8-port-forward-update/">&#8220;pretty big departure&#8221;</a> compared to the gameplay of the other game&#8217;s regions thus far. Following a major quality of life update as well, which included finally the ability to stack items on other furniture pieces (Take note, all life sims!), the <i>Pokémon-</i>like title is still technically in Early Access, and every new update is taking a huge step towards what a huge (cute) behemoth of this game will potentially become in its final release.</p>
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<p>If you’d like to see even more games, the entire list was full of charm and love! We recommend checking out <a href="https://wholesomegames.com/">the Wholesome Games website</a> where you can wishlist and follow and Patreon-ize and all the other indie things we need to do to support these games within their overwhelming storefront infrastructures! We all lift up together out here!</p>
<p>The post <a href="https://gamesline.net/e3-2021-day-3-but-its-actually-the-real-day-1-full-release-wholesome-games-direct-roundup/">E3 2021 Day 3 (But It&#8217;s Actually the Real Day 1, Full Release) – Wholesome Games Direct Roundup</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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