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		<title>Ryan&#8217;s Top 10 Games of 2015</title>
		<link>https://gamesline.net/ryans-top-10-games-of-2015/</link>
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		<dc:creator><![CDATA[Morgan]]></dc:creator>
		<pubDate>Tue, 29 Dec 2015 17:40:53 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[downwell]]></category>
		<category><![CDATA[environmental station alpha]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[goty]]></category>
		<category><![CDATA[goty 2015]]></category>
		<category><![CDATA[grim fandango]]></category>
		<category><![CDATA[nuclear throne]]></category>
		<category><![CDATA[prison architect]]></category>
		<category><![CDATA[Ryan]]></category>
		<category><![CDATA[sonic dreams collection]]></category>
		<category><![CDATA[tales from the borderlands]]></category>
		<category><![CDATA[top 10]]></category>
		<category><![CDATA[top ten]]></category>
		<category><![CDATA[undertale]]></category>
		<category><![CDATA[witcher 3]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=7844</guid>

					<description><![CDATA[<p>Six months. Ten games. Zero problems.</p>
<p>The post <a href="https://gamesline.net/ryans-top-10-games-of-2015/">Ryan&#8217;s Top 10 Games of 2015</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>I got my first taste of Chooch during E3 of this year, knee-deep in the blood-spilling business of writing news updates for the biggest game event of the year. A month later, I joined staff officially, and jeez, has time flown. Sixty articles, four podcasts, thirteen videos, twelve straight hours of streaming, and innumerable Skype calls later, we&#8217;re at the end of the year. It&#8217;s been fun!</p>
<p>If I had known I would end up writing for a games publication, I might have, you know, actually played more games this year. But hey, there&#8217;s always 2016. Here&#8217;s ten games I really liked out of the ones I played. They&#8217;re good! At least I think so.</p>
<h3><span style="color: #ff0000;">10. Downwell</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/downwell_header.jpg" rel="attachment wp-att-7875"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-7875" src="https://gamesline.net/wp-content/uploads/2015/12/downwell_header.jpg" alt="downwell_header" width="560" height="315" srcset="https://gamesline.net/wp-content/uploads/2015/12/downwell_header.jpg 1280w, https://gamesline.net/wp-content/uploads/2015/12/downwell_header-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/downwell_header-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/downwell_header-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2015/12/downwell_header-160x90.jpg 160w" sizes="(max-width: 560px) 100vw, 560px" /></a></p>
<p>It&#8217;s cheap, simple, fast, fun, and addicting. What else could I ask for? <em>Downwell </em>is a literal free-fall of a game that moves as fast as you can drop, and I love it. For a game that just relies on moving right to left, jumping, and shooting, <em>Downwell</em> feels surprisingly good to play. Like other fast-paced streamlined roguelikes, you immediately want to jump back in, even after dying for the twentieth time in a row. All this combined with a slick retro aesthetic adds up to a game that&#8217;s hard to turn off and easy to sink a lot of time into. Talk about getting bang for your (literal) buck.</p>
<h3><span style="color: #ff0000;">9. Environmental Station Alpha</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/esa.jpg" rel="attachment wp-att-7877"><img decoding="async" class="aligncenter wp-image-7877" src="https://gamesline.net/wp-content/uploads/2015/12/esa.jpg" alt="esa" width="560" height="450" srcset="https://gamesline.net/wp-content/uploads/2015/12/esa.jpg 1344w, https://gamesline.net/wp-content/uploads/2015/12/esa-300x241.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/esa-768x617.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/esa-1024x823.jpg 1024w" sizes="(max-width: 560px) 100vw, 560px" /></a></p>
<p>If its accidental cousin <em>Axiom Verge</em> is beauty through complex pixel graphics, <em>Environmental Station Alpha</em> is beauty through simplicity. Despite being so minimally rendered, the world of <em>ESA</em> feels dense and alive in a way not many games of its kind do. <em>ESA</em> plays like any other &#8220;metroidvania&#8221; title, but the setting is what really sells it. That isn&#8217;t to say the gameplay isn&#8217;t fun, because it is- even when the game gets unnecessarily more difficult, I was still having a good time. Whatever the reason, I thoroughly enjoyed my experiences as a little robot traversing <em>Environmental Station Alpha</em> and its unique and deadly (uniquely deadly?) biomes.</p>
<h3><span style="color: #ff0000;">8. Sonic Dreams Collection</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/sonicraw.0.0.jpg" rel="attachment wp-att-7879"><img decoding="async" class="aligncenter wp-image-7879" src="https://gamesline.net/wp-content/uploads/2015/12/sonicraw.0.0.jpg" alt="sonicraw.0.0" width="560" height="315" srcset="https://gamesline.net/wp-content/uploads/2015/12/sonicraw.0.0.jpg 1280w, https://gamesline.net/wp-content/uploads/2015/12/sonicraw.0.0-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/sonicraw.0.0-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/sonicraw.0.0-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2015/12/sonicraw.0.0-160x90.jpg 160w" sizes="(max-width: 560px) 100vw, 560px" /></a></p>
<p>For me, <em>Sonic Dreams Collection </em>wasn&#8217;t just <span style="color: #ff0000;"><a href="https://www.youtube.com/watch?v=EuEY7nHNn80"><span style="color: #ff0000;">the ship that accidentally launched a series,</span></a></span> but one of the singular strangest gaming experiences of my entire life. The short time I spent with <em>SDC </em>on that one August afternoon is still burned into my mind which such clarity that I could probably exactly quote every word I said while we recorded that playthrough. <em>SDC</em> serves as both a jarring parody and a surreal reflection of a limping game franchise and its infamous fandom, and of course, it&#8217;s also just weird as hell. As far as unforgettable games go, <em>SDC </em>is pretty high on the list. I still see Big the Cat when I close my eyes sometimes.</p>
<h3><span style="color: #ff0000;">7. Prison Architect</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/prison-architect-5.jpg" rel="attachment wp-att-7880"><img loading="lazy" decoding="async" class="aligncenter wp-image-7880" src="https://gamesline.net/wp-content/uploads/2015/12/prison-architect-5.jpg" alt="prison-architect-5" width="560" height="350" srcset="https://gamesline.net/wp-content/uploads/2015/12/prison-architect-5.jpg 1920w, https://gamesline.net/wp-content/uploads/2015/12/prison-architect-5-300x188.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/prison-architect-5-768x480.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/prison-architect-5-1024x640.jpg 1024w" sizes="auto, (max-width: 560px) 100vw, 560px" /></a></p>
<p>The best prison game <span style="color: #ff0000;"><a href="http://www.mdickie.com/prev_hardtime.htm"><span style="color: #ff0000;">since <em>Hard Time</em>,</span></a></span> and certainly one of the best strategy games in recent memory, <em>Prison Architect</em>&#8216;s 1.0 release is a practically perfect experience. And it&#8217;s fun, too! Having a blast building your sadistic human containment unit is only the first step of a management juggle that&#8217;s every bit as punishing as rewarding based on the occasionally questionable decisions you have to make. Like other strategy games, it&#8217;s easy to sink a lot of hours into <em>Prison Architect</em>, especially with the extra Escape Mode. <em>Prison Architect</em> is sure to satisfy anyone hungry for a management sim, and if nothing else, it&#8217;s proof that <span style="color: #ff0000;"><a href="https://www.youtube.com/watch?v=c1aHYOyRphE"><span style="color: #ff0000;">we all live in our own prisons.</span></a></span></p>
<h3><span style="color: #ff0000;">6. Grim Fandango (Remastered)</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/grim_fandango_remastered_review_a_1280.0.jpg" rel="attachment wp-att-7881"><img loading="lazy" decoding="async" class="aligncenter wp-image-7881" src="https://gamesline.net/wp-content/uploads/2015/12/grim_fandango_remastered_review_a_1280.0.jpg" alt="grim_fandango_remastered_review_a_1280.0" width="560" height="315" srcset="https://gamesline.net/wp-content/uploads/2015/12/grim_fandango_remastered_review_a_1280.0.jpg 1280w, https://gamesline.net/wp-content/uploads/2015/12/grim_fandango_remastered_review_a_1280.0-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/grim_fandango_remastered_review_a_1280.0-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/grim_fandango_remastered_review_a_1280.0-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2015/12/grim_fandango_remastered_review_a_1280.0-160x90.jpg 160w" sizes="auto, (max-width: 560px) 100vw, 560px" /></a></p>
<p>Confession time. I would lay my life on the line for <em>Psychonauts</em>, but I had never played that other big game Tim Schafer was known for (<em>Broken Age</em>, right?). Thankfully, <em>Grim Fandango</em> was remastered this year, and I finally got to experience the world of Manny and company. Also thankfully, it was as good as I had hoped. Sure, some of the puzzles remain a bit obtuse, and some of the mechanics feel outdated, but overall, the story, writing, and art design of <em>Grim Fandango</em> is fantastic enough to irrevocably win me over. The humor hits all the right places, and I struggle to think of any part of the narrative I didn&#8217;t enjoy. And who knows? Maybe in ten years we&#8217;ll see another three million dollar (adjusted for inflation, of course) crowdfunding campaign for <em>Grim Fandango 2: The VR Experience</em>?</p>
<h3><span style="color: #ff0000;">5. Nuclear Throne</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/nt.jpg" rel="attachment wp-att-7882"><img loading="lazy" decoding="async" class="aligncenter wp-image-7882" src="https://gamesline.net/wp-content/uploads/2015/12/nt.jpg" alt="nt" width="560" height="420" srcset="https://gamesline.net/wp-content/uploads/2015/12/nt.jpg 1280w, https://gamesline.net/wp-content/uploads/2015/12/nt-300x225.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/nt-768x576.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/nt-1024x768.jpg 1024w, https://gamesline.net/wp-content/uploads/2015/12/nt-200x150.jpg 200w" sizes="auto, (max-width: 560px) 100vw, 560px" /></a></p>
<p><em>Nuclear Throne</em>, like <em>Prison Architect, </em>languished in Steam early access limbo for quite some time while the developers made constant tweaks and updates. Thankfully, it&#8217;s finally out in full release, and I couldn&#8217;t be happier with the final result. I didn&#8217;t start playing it until this year (so it would&#8217;ve been on this list regardless), meaning I can&#8217;t speak for how much it&#8217;s changed. But as it stands now, <em>Nuclear Throne</em> is a masterful addition to the roguelike/shmup genres that benefits from a stripped-down, purely gameplay-focused experience. It&#8217;s colorful, fast, brutal, and fun as hell. Much like <em>Downwell</em>, it&#8217;s easy to sink a lot of time and a lot of deaths into <em>Nuclear Throne </em>without regretting a single second<em>.</em></p>
<h3><span style="color: #ff0000;">4. The Witcher 3: Wild Hunt</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/Witcher3-110.jpg" rel="attachment wp-att-7883"><img loading="lazy" decoding="async" class="aligncenter wp-image-7883" src="https://gamesline.net/wp-content/uploads/2015/12/Witcher3-110.jpg" alt="Witcher3-110" width="560" height="315" srcset="https://gamesline.net/wp-content/uploads/2015/12/Witcher3-110.jpg 1920w, https://gamesline.net/wp-content/uploads/2015/12/Witcher3-110-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/Witcher3-110-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/Witcher3-110-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2015/12/Witcher3-110-160x90.jpg 160w" sizes="auto, (max-width: 560px) 100vw, 560px" /></a></p>
<p>I deliberated for a very long time on the placement of this and <em>Bloodborne</em> for #4/3, but since I&#8217;ve actually finished <em>Bloodborne </em>at the time of writing this, I&#8217;m putting it ahead of <em>Witcher 3</em>. Anyway, <em>Witcher 3</em> is a wonderful example of a full-blown fantasy RPG that manages to pull you in with a solid narrative, a rich world, and (generally) enjoyable characters, and then keep you hooked with excellent gameplay. I was skeptical at first, but having made my way further into the game, I&#8217;m addicted. <em>Witcher 3</em> does almost everything right, and the fact that I can place it this high on the list without having finished says a lot about it. I also love the black comedy and snarky dry humor that seems to pepper the otherwise serious world &#8211; did anyone else get <em>Deadly Premonition</em> vibes from the quest where you have to find the old woman&#8217;s pan?</p>
<h3><span style="color: #ff0000;">3. Bloodborne</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/Bloodborne-featured.jpg" rel="attachment wp-att-7884"><img loading="lazy" decoding="async" class="aligncenter wp-image-7884" src="https://gamesline.net/wp-content/uploads/2015/12/Bloodborne-featured.jpg" alt="Bloodborne-featured" width="560" height="315" srcset="https://gamesline.net/wp-content/uploads/2015/12/Bloodborne-featured.jpg 1920w, https://gamesline.net/wp-content/uploads/2015/12/Bloodborne-featured-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/Bloodborne-featured-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/Bloodborne-featured-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2015/12/Bloodborne-featured-160x90.jpg 160w" sizes="auto, (max-width: 560px) 100vw, 560px" /></a></p>
<p>My window of comparison is probably a little narrower than some, considering the only FromSoftware game I played prior to <em>Bloodborne</em> was the first <em>Dark Souls</em>. I loved that game to death and still haven&#8217;t touched the sequel (although I&#8217;ll definitely be playing <em>3</em> in 2016), but <em>Bloodborne</em> is a major improvement to the <em>Souls</em> formula that makes for a faster-paced and generally more enjoyable gameplay experience. Gone is the endless &#8220;shield shuffle,&#8221; replaced instead by a system that rewards you for getting in close and cleaving everything to pieces. It feels so much better, and that&#8217;s not even to mention the plot and incredible art direction that manage to seamlessly blend dark Victorian architecture with bizarre Lovecraftian (in the truest sense of the word) sentiments. I totally understand why not everyone enjoys these games, but personally, I had a blast with <em>Bloodborne</em>.</p>
<h3><span style="color: #ff0000;">2. Tales From The Borderlands</span></h3>
<p><a href="https://gamesline.net/wp-content/uploads/2015/12/wrr83wyhokuubio6azz7.jpg" rel="attachment wp-att-7885"><img loading="lazy" decoding="async" class="aligncenter wp-image-7885" src="https://gamesline.net/wp-content/uploads/2015/12/wrr83wyhokuubio6azz7.jpg" alt="wrr83wyhokuubio6azz7" width="560" height="315" srcset="https://gamesline.net/wp-content/uploads/2015/12/wrr83wyhokuubio6azz7.jpg 1920w, https://gamesline.net/wp-content/uploads/2015/12/wrr83wyhokuubio6azz7-300x169.jpg 300w, https://gamesline.net/wp-content/uploads/2015/12/wrr83wyhokuubio6azz7-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2015/12/wrr83wyhokuubio6azz7-1024x576.jpg 1024w, https://gamesline.net/wp-content/uploads/2015/12/wrr83wyhokuubio6azz7-160x90.jpg 160w" sizes="auto, (max-width: 560px) 100vw, 560px" /></a></p>
<p><em>&#8220;I cannot hold back your tide of bad decisions.&#8221;</em> At first, <em>Tales From the Borderlands </em>was just a nice thought for me; an small addendum to the <em>Borderlands</em> universe. By the time I finished it, <em>Tales</em> was more of a godsend. It didn&#8217;t just add on to those previous games I had enjoyed, it blew them out of the water. My expectations were low thanks to the non-narratives of the first two games, but <em>Tales </em>has the kind of writing that stacks up to the best of them, much less to the bottom-of-the-barrel standards set by <em>Borderlands</em>. If I had time to gush about all my favorite parts of <em>Tales</em>, it would take a whole other article, and since it&#8217;s my first (and possibly only) TellTale game, I can&#8217;t critique the apparent non-evolution of the game mechanics. In the end, <em>Tales</em> takes an established universe and uses it to spin a unique, incredible story that&#8217;s just as stone-faced somber and gut-bustingly funny as anything else.</p>
<h3><span style="color: #ff0000;">1. Undertale</span></h3>
<p style="text-align: center;"><a href="https://gamesline.net/wp-content/uploads/2015/12/2785613-screenshot2015-09-25at11.23.09am-e1450903041533.png" rel="attachment wp-att-8031"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-8031" src="https://gamesline.net/wp-content/uploads/2015/12/2785613-screenshot2015-09-25at11.23.09am-e1450903041533.png" alt="2785613-screen+shot+2015-09-25+at+11.23.09+am" width="560" height="350" /></a></p>
<p>Okay, look. If we&#8217;re being honest, there are games on this list that are probably &#8220;objectively better&#8221; than <em>Undertale</em>, and there are games with more actual &#8220;game.&#8221; But that doesn&#8217;t count for diddly-squat, because I had more fun playing <em>Undertale</em> for the first time than anything else on this list. Maybe I only enjoyed it so much because I got in on that first wave before the proliferation of a fandom, but again, it doesn&#8217;t matter, and I frankly couldn&#8217;t give a damn. All the elements of <em>Undertale</em> came together managed to inspire such a genuine reaction within me that giving it anything less than my personal Game of the Year award would be a major disservice to the game and to myself.</p>
<p>And that&#8217;s the thing about <em>Undertale</em> &#8211; it&#8217;s such a genuine game, such a labor of love, that playing it was an honestly refreshing experience. That isn&#8217;t even mentioning the strong writing, the unique spin on turn-based combat (and the accompanying visuals), and the massive, iconic soundtrack that&#8217;s equal parts quantity and quality- the kind I can&#8217;t listen to without feeling those emotions again. I could go on for a very long time about this game, but here&#8217;s what it comes down to: <em>Undertale </em>cost me the same price as a fast-food meal, and for whatever reason, managed to hit me with more emotional responses than most other games I&#8217;ve ever played. I beat it (with the true ending, which I totally didn&#8217;t get very teary during) in two settings of about five and a half hours each. And I might never touch it again, because there&#8217;s no way it could live up to that first playthrough. <em>Undertale</em> was such a flawless experience for me on a personal level there&#8217;s no way anything else even stood a chance for my Game of the Year. Sorry, <em>Witcher 3</em>. Maybe next time?</p>
<p>The post <a href="https://gamesline.net/ryans-top-10-games-of-2015/">Ryan&#8217;s Top 10 Games of 2015</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<item>
		<title>VGCC Episode 104: 100 Ways to Love a Cat</title>
		<link>https://gamesline.net/vgcc-episode-104-100-ways-to-love-a-cat/</link>
					<comments>https://gamesline.net/vgcc-episode-104-100-ways-to-love-a-cat/#respond</comments>
		
		<dc:creator><![CDATA[Niall]]></dc:creator>
		<pubDate>Mon, 07 Dec 2015 01:59:49 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[100 ways to love a cat]]></category>
		<category><![CDATA[danganronpa]]></category>
		<category><![CDATA[environmental station alpha]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Indivisible]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rainbow six]]></category>
		<category><![CDATA[rainbow six: siege]]></category>
		<category><![CDATA[star wars battlefront]]></category>
		<category><![CDATA[the witcher]]></category>
		<category><![CDATA[Transformers Devastation]]></category>
		<category><![CDATA[witcher 3]]></category>
		<category><![CDATA[yu-gi-oh]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=7778</guid>

					<description><![CDATA[<p>WAY ONE: KEEP A TIDY HOUSE FOR THEM</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-104-100-ways-to-love-a-cat/">VGCC Episode 104: 100 Ways to Love a Cat</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The weather outside may be getting cooler, but here at Chooch, things are heating up on our 104th episode! With Devin&#8217;s corpse rotting in a dumpster somewhere behind your local Burger King, Ryan&#8217;s crawled out of Michael&#8217;s basement, to talk Tales From the Borderlands and Environmental Station Alpha! The guys catch up on some Star Wars Battlefront, Big Corn, and Michael has some strong opinions on Rainbow Six: Seige! We&#8217;ve got tons of other games to discuss, almost as if there&#8217;s some kind of Game of the Year content coming up, and the boys have been watching a lot of Yu-Gi-Oh! unboxings. Because they&#8217;re bad people. We hit the news on Danganronpa, Indivisible got funded, Platinum are making a new TMNT, Michael doesn&#8217;t care about The Game Awards and predicts nothing will happen (AND BOY WAS HE WRONG!), and we answer the hottest questions!</p>
<p>Note: Ryan&#8217;s audio&#8217;s a little noisy. The show&#8217;s still listenable!</p>
<p>Follow us on Twitter <a href="http://twitter.com/VGChooChoo"><span style="color: #ff0000;">@VGChooChoo</span></a>, <span style="color: #333333;"><a href="http://twitter.com/JohnMichonski"><span style="color: #ff0000;">@JohnMichonski</span></a>, <a href="http://twitter.com/finaldasa"><span style="color: #ff0000;">@finaldasa</span></a>, &amp; <a href="http://twitter.com/ryanmcd720"><span style="color: #ff0000;">@ryanmcd720</span></a> </span></p>
<p>Get some of Santa&#8217;s sack with Chooch via <span style="color: #ff0000;"><a href="https://itunes.apple.com/us/podcast/video-game-choo-choo/id659755825?mt=2"><span style="color: #ff0000;">iTunes</span></a></span>, <span style="color: #333333;"><a href="http://www.hipcast.com/podcast/HFMgRRyx"><span style="color: #ff0000;">Hipcast</span></a>, or <a href="http://mikecosimano.hipcast.com/download/mikecosimano-20151206195002-3086.mp3"><span style="color: #ff0000;">Direct Download</span></a></span>.</p>
<p>The post <a href="https://gamesline.net/vgcc-episode-104-100-ways-to-love-a-cat/">VGCC Episode 104: 100 Ways to Love a Cat</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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