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		<title>Binding of Isaac Rejected By Apple</title>
		<link>https://gamesline.net/binding-of-isaac-rejected-by-apple/</link>
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		<dc:creator><![CDATA[Morgan]]></dc:creator>
		<pubDate>Sun, 07 Feb 2016 21:08:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Binding of Isaac]]></category>
		<category><![CDATA[boi]]></category>
		<category><![CDATA[roguelike]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=8634</guid>

					<description><![CDATA[<p>Isaac and his mother won't be coming to your phone anytime soon.</p>
<p>The post <a href="https://gamesline.net/binding-of-isaac-rejected-by-apple/">Binding of Isaac Rejected By Apple</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>You remember <em>Binding of Isaac</em>, right? That little Flash-coded roguelike that became something of a <span style="color: #ff0000;"><a href="https://gamesline.net/the-evolution-of-isaac/"><span style="color: #ff0000;">gaming cultural phenomenon?</span></a></span> Well, last year it finally clawed its way to <span style="color: #ff0000;"><a href="https://gamesline.net/binding-of-isaac-rebirth-officially-coming-for-more-consoles/"><span style="color: #ff0000;">pretty much every console,</span></a></span> finally overcoming even the harsh Nintendo censors- but it looks like Apple missed the memo.</p>
<p>Last night, Nicalis founder Tyrone Rodriguez tweeted an image from iTunes Connect stating that an iOS port of <em>The Binding of Isaac: Rebirth</em> had been rejected on the grounds that it depicted &#8220;violence towards, or abuse of, children,&#8221; which apparently is a big no-no on the Apple App Store.</p>
<blockquote class="twitter-tweet" data-lang="en">
<p dir="ltr" lang="fr">C&#8217;mon, wtf&#8230; Apple <a href="https://t.co/aEygkjqH2b">pic.twitter.com/aEygkjqH2b</a></p>
<p>— Tyrone Rodriguez (@tyronerodriguez) <a href="https://twitter.com/tyronerodriguez/status/696129241696509952">February 7, 2016</a></p></blockquote>
<p><script src="//platform.twitter.com/widgets.js" async="" charset="utf-8"></script></p>
<p>Although there hadn&#8217;t been any confirmed news about <em>Rebirth</em> coming to iOS, Rodriguez has been tweeting images of the game <span style="color: #ff0000;"><a href="https://twitter.com/tyronerodriguez/status/695514591581704192"><span style="color: #ff0000;">running on iPhones and iPads</span></a></span> over the last couple weeks. Previously at <em>Rebirth&#8217;s</em> launch, creator Edmund McMillen mentioned an iOS port might be developed if &#8220;it&#8217;s not garbage,&#8221; but nothing else had been said about it since.</p>
<p>It&#8217;s a little disappointing that <em>Isaac</em> has been rejected for a port yet again, but it&#8217;s not necessarily surprising. After all, what would we as a society do if a violent game like <em>Isaac</em> got ported to iOS? The App Store is a clean and pure environment, totally free of bloody games like <em>Bioshock</em> or games that terrorize children like Telltale&#8217;s <em>The Walking Dead</em>&#8211; oh, wait. Never mind. Well, in the meantime, I guess I&#8217;ll just have to suck it up and play <em>Isaac</em> on my PC, my 3DS, my Wii U, or my PS4&#8230;is there no justice in the world?</p>
<p>The post <a href="https://gamesline.net/binding-of-isaac-rejected-by-apple/">Binding of Isaac Rejected By Apple</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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