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	Comments for Gamesline	</title>
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		Comment on Tales of the Trauma Girl by moontiger		</title>
		<link>https://gamesline.net/tales-of-the-trauma-girl/#comment-45235</link>

		<dc:creator><![CDATA[moontiger]]></dc:creator>
		<pubDate>Sun, 23 Aug 2026 15:13:03 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=31265#comment-45235</guid>

					<description><![CDATA[Thank you for writing this!]]></description>
			<content:encoded><![CDATA[<p>Thank you for writing this!</p>
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		Comment on Art is By People: Dreams and Deadlines and the Ghibli AI Trend by Bryan		</title>
		<link>https://gamesline.net/art-is-by-people-dreams-and-deadlines-and-the-ghibli-ai-trend/#comment-45229</link>

		<dc:creator><![CDATA[Bryan]]></dc:creator>
		<pubDate>Tue, 18 Aug 2026 07:06:03 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=30199#comment-45229</guid>

					<description><![CDATA[I played this game recently, and to me, this game is about choices. We have the freedom to choose for ourselves, and in a way, those choices are what makes us human. Outsourcing the gift of choice away to a machine kind of takes away the point of living.]]></description>
			<content:encoded><![CDATA[<p>I played this game recently, and to me, this game is about choices. We have the freedom to choose for ourselves, and in a way, those choices are what makes us human. Outsourcing the gift of choice away to a machine kind of takes away the point of living.</p>
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		Comment on Relooted Review — Reclaiming the Future by Cameron		</title>
		<link>https://gamesline.net/relooted-review-reclaiming-the-future/#comment-45217</link>

		<dc:creator><![CDATA[Cameron]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 17:57:35 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=33759#comment-45217</guid>

					<description><![CDATA[All right, on the wishlist with this one. I do love some thoughtful platforming backed by some thoughtful narrative]]></description>
			<content:encoded><![CDATA[<p>All right, on the wishlist with this one. I do love some thoughtful platforming backed by some thoughtful narrative</p>
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		Comment on Giving &#8216;of the Devil&#8217; Its Due with nth Circle Studios &#8211; Starlight Car Episode 14 by john lover		</title>
		<link>https://gamesline.net/giving-of-the-devil-its-due-with-nth-circle-studios-starlight-car-episode-14/#comment-45215</link>

		<dc:creator><![CDATA[john lover]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 16:03:59 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=33755#comment-45215</guid>

					<description><![CDATA[we love you john games]]></description>
			<content:encoded><![CDATA[<p>we love you john games</p>
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		<title>
		Comment on Tales of the Trauma Girl by Tvorozhnost		</title>
		<link>https://gamesline.net/tales-of-the-trauma-girl/#comment-45199</link>

		<dc:creator><![CDATA[Tvorozhnost]]></dc:creator>
		<pubDate>Fri, 07 Aug 2026 20:20:59 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=31265#comment-45199</guid>

					<description><![CDATA[&quot;Someone, somewhere on earth, knew me&quot;
That hit me in my shits, man. You were so on point.
But you&#039;re right. It isn&#039;t living. Wonder when I&#039;ll start caring about that, too.
Wish I had something collected to add about my current pain. But I cried, injected some caramel cola, then it all left my mind and everything went back to normal. Oh well...
Too careless to be genuinely broken but too messed up to be normal.
I still wonder if there are people like me, though... because Z.A.T.O. and Milk were still just a bit too perfect.]]></description>
			<content:encoded><![CDATA[<p>&#8220;Someone, somewhere on earth, knew me&#8221;<br />
That hit me in my shits, man. You were so on point.<br />
But you&#8217;re right. It isn&#8217;t living. Wonder when I&#8217;ll start caring about that, too.<br />
Wish I had something collected to add about my current pain. But I cried, injected some caramel cola, then it all left my mind and everything went back to normal. Oh well&#8230;<br />
Too careless to be genuinely broken but too messed up to be normal.<br />
I still wonder if there are people like me, though&#8230; because Z.A.T.O. and Milk were still just a bit too perfect.</p>
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		Comment on The Kindest Demon I&#8217;ve Ever Known &#8211; Pathfinder: Wrath of the Righteous (PC) Review by Bolívar D'Andrea		</title>
		<link>https://gamesline.net/pathfinder-wrath-of-the-righteous-pc-review/#comment-45180</link>

		<dc:creator><![CDATA[Bolívar D'Andrea]]></dc:creator>
		<pubDate>Tue, 28 Jul 2026 05:02:16 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=30576#comment-45180</guid>

					<description><![CDATA[I couldn&#039;t relate more with this. I also play a game with 150+ hours to try to force the ingame world to respond to the micro choices I&#039;ve made. More than the build I&#039;ve done, the world building is more important to me. I like to play it for hours along just to see were it goes, thinking my character could come and change this world a bit. I don&#039;t like the bastion of morality choices the games like to push you into. You have to be a &quot;put trash on the ground again and I would kill you because you are bad&quot; or be an &quot;I think I will rob you and then cut your troath in front of your kids just because I like to be a psycho killer&quot; with no nuances between it. I&#039;m a fan of Dragon Age series because I like to change that world (even if Veilguard is not that much). So thank you to share your thougths on this game and thanks for sharing the blog post, it made me think of how I see the games I like even more, as an artist and a fan of art. Sorry for the bad english, I&#039;m writting from Brasil and is not that common to use english here. I&#039;m in act 1 and have 10 hours of gameplay and have just come to the 3rd mythic path, but now I have more ways to aproach the game with your review. So thanks, again!]]></description>
			<content:encoded><![CDATA[<p>I couldn&#8217;t relate more with this. I also play a game with 150+ hours to try to force the ingame world to respond to the micro choices I&#8217;ve made. More than the build I&#8217;ve done, the world building is more important to me. I like to play it for hours along just to see were it goes, thinking my character could come and change this world a bit. I don&#8217;t like the bastion of morality choices the games like to push you into. You have to be a &#8220;put trash on the ground again and I would kill you because you are bad&#8221; or be an &#8220;I think I will rob you and then cut your troath in front of your kids just because I like to be a psycho killer&#8221; with no nuances between it. I&#8217;m a fan of Dragon Age series because I like to change that world (even if Veilguard is not that much). So thank you to share your thougths on this game and thanks for sharing the blog post, it made me think of how I see the games I like even more, as an artist and a fan of art. Sorry for the bad english, I&#8217;m writting from Brasil and is not that common to use english here. I&#8217;m in act 1 and have 10 hours of gameplay and have just come to the 3rd mythic path, but now I have more ways to aproach the game with your review. So thanks, again!</p>
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		<title>
		Comment on The Video Store in My Mind by Mallory Hiller		</title>
		<link>https://gamesline.net/the-video-store-in-my-mind/#comment-45099</link>

		<dc:creator><![CDATA[Mallory Hiller]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 21:46:08 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=33622#comment-45099</guid>

					<description><![CDATA[This was a really insightful read that I relate to in a lot of ways. Time being more of an abstract pinboard of scattered recollections rather than a linear timeline of my life is a struggle I face often, and it&#039;s so interesting to see it written out with sporadic spacing in the text. A great example of the reality for fading or fragmented memories, and and interesting to boot because it makes me wonder what those spaces might&#039;ve held. 

This does bring back vague memories of going to the store or a library and picking something out based on the cover or the synopsis, before I relied so heavily on the opinions and recommendations of people and media around me.. maybe I should try doing that again. Find whimsy, whether I like it or hate it.

But genuinely, thanks so much for writing this piece! It was such a great read, I really appreciate a writer that can talk about heavier topics without fear or hesitation. For the people like me or others who can relate to them and know they&#039;re not alone.]]></description>
			<content:encoded><![CDATA[<p>This was a really insightful read that I relate to in a lot of ways. Time being more of an abstract pinboard of scattered recollections rather than a linear timeline of my life is a struggle I face often, and it&#8217;s so interesting to see it written out with sporadic spacing in the text. A great example of the reality for fading or fragmented memories, and and interesting to boot because it makes me wonder what those spaces might&#8217;ve held. </p>
<p>This does bring back vague memories of going to the store or a library and picking something out based on the cover or the synopsis, before I relied so heavily on the opinions and recommendations of people and media around me.. maybe I should try doing that again. Find whimsy, whether I like it or hate it.</p>
<p>But genuinely, thanks so much for writing this piece! It was such a great read, I really appreciate a writer that can talk about heavier topics without fear or hesitation. For the people like me or others who can relate to them and know they&#8217;re not alone.</p>
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		Comment on He Can Fart To Fly Around, Too &#8211; Fuck&#8217;s Quest II Review by micheal		</title>
		<link>https://gamesline.net/he-can-fart-to-fly-around-too-fucks-quest-ii-review/#comment-45088</link>

		<dc:creator><![CDATA[micheal]]></dc:creator>
		<pubDate>Sun, 21 Jun 2026 10:11:48 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=33600#comment-45088</guid>

					<description><![CDATA[fuck&#039;s quest2 is one of the best games of this 2026&#039;]]></description>
			<content:encoded><![CDATA[<p>fuck&#8217;s quest2 is one of the best games of this 2026&#8242;</p>
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		Comment on Tales of the Trauma Girl by lune		</title>
		<link>https://gamesline.net/tales-of-the-trauma-girl/#comment-45074</link>

		<dc:creator><![CDATA[lune]]></dc:creator>
		<pubDate>Thu, 18 Jun 2026 13:06:48 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=31265#comment-45074</guid>

					<description><![CDATA[wish i could properly express how this essay made me feel ; it was wonderful, and
i can&#039;t really say it&#039;s comforting knowing that there are people like me, with similar,, issues, but
we&#039;re not alone, and we don&#039;t have to be alone

.. / .-.. --- ...- . / - .... . / .-- --- .-. .-.. -.. / .- -. -.. / . ...- . .-. -.-- - .... .. -. --. / .. -. / .. -

thank you]]></description>
			<content:encoded><![CDATA[<p>wish i could properly express how this essay made me feel ; it was wonderful, and<br />
i can&#8217;t really say it&#8217;s comforting knowing that there are people like me, with similar,, issues, but<br />
we&#8217;re not alone, and we don&#8217;t have to be alone</p>
<p>.. / .-.. &#8212; &#8230;- . / &#8211; &#8230;. . / .&#8211; &#8212; .-. .-.. -.. / .- -. -.. / . &#8230;- . .-. -.&#8211; &#8211; &#8230;. .. -. &#8211;. / .. -. / .. &#8211;</p>
<p>thank you</p>
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		Comment on Holding Hands with Plastic — Steam Controller Review by Lunaria		</title>
		<link>https://gamesline.net/holding-hands-with-plastic-steam-controller-review/#comment-44969</link>

		<dc:creator><![CDATA[Lunaria]]></dc:creator>
		<pubDate>Wed, 27 May 2026 21:17:17 +0000</pubDate>
		<guid isPermaLink="false">https://gamesline.net/?p=33498#comment-44969</guid>

					<description><![CDATA[For as cool as the features in the steam controller seem, I do miss the days of the crappy $20 wired logitech controller.

I feel like the companies that make controllers have gotten so obsessed with including as many &quot;features&quot; as possible in their controllers at the cost of affordability, when you really don&#039;t need most of the stuff in there. And it sucks!]]></description>
			<content:encoded><![CDATA[<p>For as cool as the features in the steam controller seem, I do miss the days of the crappy $20 wired logitech controller.</p>
<p>I feel like the companies that make controllers have gotten so obsessed with including as many &#8220;features&#8221; as possible in their controllers at the cost of affordability, when you really don&#8217;t need most of the stuff in there. And it sucks!</p>
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