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	<title>Elvie, Author at Gamesline</title>
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	<link>https://gamesline.net/author/elvie/</link>
	<description>Your one-stop station for your gaming destination.</description>
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		<title>Unlimited Rail Works Episode 140: Summer Season 2026</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-140-summer-season-2026/</link>
					<comments>https://gamesline.net/unlimited-rail-works-episode-140-summer-season-2026/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Sun, 26 Jul 2026 23:31:05 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[insipid prince]]></category>
		<category><![CDATA[oh boy was i wrong about her?]]></category>
		<category><![CDATA[the villager of 999]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=33742</guid>

					<description><![CDATA[<p>I&#8217;m not going to say &#8220;back again at last&#8221; or anything like that. The crew finally had time to get&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-140-summer-season-2026/">Unlimited Rail Works Episode 140: Summer Season 2026</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
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<p class="wp-block-paragraph">I&#8217;m not going to say &#8220;back again at last&#8221; or anything like that.</p>



<p class="wp-block-paragraph">The crew finally had time to get back on the mic and looked at the ever enjoyable seasonal charts of upcoming anime! Will you follow the &#8220;Insipid Prince&#8221;? &#8220;The Villager of 999&#8221;? Or will you finally realize that &#8220;Oh Boy, Was I Wrong About Her&#8221;?</p>



<p class="wp-block-paragraph">Our theme song is by Kirsten Carey, who can be found at @kircarey.bsky.social!</p>



<p class="wp-block-paragraph">Send questions to&nbsp;<a target="_blank" rel="noreferrer noopener" href="https://pinecast.com/dashboard/podcast/unlimited-rail-works/mailto:podcast@gamesline.net">podcast@gamesline.net</a>, with a subject denoting it’s for URW!</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-140-summer-season-2026/">Unlimited Rail Works Episode 140: Summer Season 2026</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<item>
		<title>The Gamesline Podcast Episode 81: Game of the Year Special Edition</title>
		<link>https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/</link>
					<comments>https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Wed, 04 Feb 2026 23:00:00 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Blue Prince]]></category>
		<category><![CDATA[dragon quest]]></category>
		<category><![CDATA[Dynasty Warriors]]></category>
		<category><![CDATA[Dynasty Warriors Origins]]></category>
		<category><![CDATA[elden ring]]></category>
		<category><![CDATA[final fantasy tactics]]></category>
		<category><![CDATA[hollow knight]]></category>
		<category><![CDATA[Hollow Knight Silksong]]></category>
		<category><![CDATA[Nightreign]]></category>
		<category><![CDATA[PEAK]]></category>
		<category><![CDATA[Rematch]]></category>
		<category><![CDATA[REPO]]></category>
		<category><![CDATA[suikoden]]></category>
		<category><![CDATA[unbeatable]]></category>
		<category><![CDATA[warriors abyss]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=32709</guid>

					<description><![CDATA[<p>With Game of the Year coverage out of the way, the gang sits down to finish it all off for&#8230;</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/">The Gamesline Podcast Episode 81: Game of the Year Special Edition</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
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<p class="wp-block-paragraph">With Game of the Year coverage out of the way, the gang sits down to finish it all off for a topical discussion of the year in games. Scott is joined by Spencer, Crystal, Elvie, and Lorelai to go over as many topics as they could in 12 20-40 minute segments. </p>



<p class="wp-block-paragraph">Part 1: Friend-Type Games &#8211; Crystal<br>Part 2: Dynasty Warriors &#8211; Lorelai<br>Part 3: Silksong &#8211; Spencer<br>Part 4: Blue Prince &#8211; Scott<br>Part 5: The New Age of Handhelds &#8211; Crystal<br>Part 6: The Remastering of the Classics &#8211; Lorelai<br>Part 7: Final Fantasy Tactics asks us What is a remake? &#8211; Scott and Lorelai<br>Part 8: We have to talk about Rematch &#8211; Scott<br>Part 9: Unique Artstyles and Designs of 2025 &#8211; Elvie<br>Part 10: Nightreign &#8211; Scott<br>Part 11: Questions &#8211; Everyone<br>Finale: What do we want out of 2026? &#8211; Lorelai</p>



<p class="wp-block-paragraph">You can support us on our&nbsp;<a href="https://www.patreon.com/gamesline" target="_blank" rel="noreferrer noopener">Patreon</a>, and follow us on social media&nbsp;<a href="https://bsky.app/profile/gamesline.net" target="_blank" rel="noreferrer noopener">@gamesline.net</a>, <a href="https://bsky.app/profile/fkasocks.com" target="_blank" rel="noreferrer noopener">Scott</a>, <a href="https://bsky.app/profile/judgementscythe.bsky.social" target="_blank" rel="noreferrer noopener">Lorelai</a>, <a href="https://bsky.app/profile/arcanecrystal.bsky.social" type="link" id="https://bsky.app/profile/arcanecrystal.bsky.social" target="_blank" rel="noreferrer noopener">Crystal</a>, <a href="https://bsky.app/profile/skull-hazard.bsky.social" type="link" id="https://bsky.app/profile/skull-hazard.bsky.social" target="_blank" rel="noreferrer noopener">Spencer</a>, and <a href="https://bsky.app/profile/lvmaeparian.bsky.social" type="link" id="https://bsky.app/profile/lvmaeparian.bsky.social" target="_blank" rel="noreferrer noopener">Elvie</a>.</p>



<p class="wp-block-paragraph">Also, don’t forget to rate and review us on&nbsp;<a href="https://podcasts.apple.com/us/podcast/the-gamesline-podcast/id1624171215" target="_blank" rel="noreferrer noopener">Apple Podcasts</a>, and tell a friend about the show!</p>



<p class="wp-block-paragraph">If you want to send in questions, send them to our email&nbsp;<a href="mailto:podcast@gamesline.net" type="mailto" id="mailto:podcast@gamesline.net" target="_blank" rel="noreferrer noopener">podcast@gamesline.net</a>!</p>



<p class="wp-block-paragraph">You can also join our Discord channel at&nbsp;<a href="http://thegamezone.zone/" target="_blank" rel="noreferrer noopener">thegamezone.zone</a>!</p>



<p class="wp-block-paragraph">Our theme song is “Crush” by Melt Channel, from the album&nbsp;<a href="https://meltchannel.bandcamp.com/album/magic-is-real" target="_blank" rel="noreferrer noopener">Magic is Real</a>.</p>



<p class="wp-block-paragraph">Edited by Lorelai and Produced by Lorelai, Crystal, Elvie, and Scott</p>
<p>The post <a href="https://gamesline.net/the-gamesline-podcast-episode-81-game-of-the-year-special-edition/">The Gamesline Podcast Episode 81: Game of the Year Special Edition</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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			</item>
		<item>
		<title>Elvie&#8217;s Top Five Games of 2025</title>
		<link>https://gamesline.net/elvies-top-five-games-of-2025/</link>
					<comments>https://gamesline.net/elvies-top-five-games-of-2025/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Thu, 29 Jan 2026 20:00:00 +0000</pubDate>
				<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[back to the dawn]]></category>
		<category><![CDATA[cozy games]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[game of the year 2025]]></category>
		<category><![CDATA[goty]]></category>
		<category><![CDATA[life sim]]></category>
		<category><![CDATA[little witch in the woods]]></category>
		<category><![CDATA[necesse]]></category>
		<category><![CDATA[rimworld]]></category>
		<category><![CDATA[S4U: CITYPUNK 2011 AND LOVE PUNCH]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[stardew valley]]></category>
		<category><![CDATA[terraria]]></category>
		<category><![CDATA[text adventure]]></category>
		<category><![CDATA[the drifter]]></category>
		<category><![CDATA[visual novel]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=31898</guid>

					<description><![CDATA[<p>Do you ever feel so aloneThat you could implode and no one would know?And when you look around and nobody&#8217;s homeDon&#8217;t you wanna&#8230;</p>
<p>The post <a href="https://gamesline.net/elvies-top-five-games-of-2025/">Elvie&#8217;s Top Five Games of 2025</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">Do you ever feel so alone<br>That you could implode and no one would know?<br>And when you look around and nobody&#8217;s home<br>Don&#8217;t you wanna go back to wherever we&#8217;re from?<br>To wherever we&#8217;re from<br><br>—<a href="https://www.youtube.com/watch?v=_NXLlMAMwDU">”Glum”</a>, <em>Ego Death at the Bachelorette Party,</em> Haley Williams</p>
</blockquote>



<p class="wp-block-paragraph">I do think escapism can save the world.&nbsp;</p>



<p class="wp-block-paragraph">In the book, <em>I Leave It Up to You</em>, by Jinwoo Chong, a man wakes up from a coma only to find the world he once knew has completely changed in the midst of his two-year slumber. There is nothing fantastical about this: the main character, Jack, simply got into an accident. Resuming his life, he is now forced to not only confront the baggage that he previously endured, but the problems that he himself brought to others in his absence.&nbsp;</p>



<p class="wp-block-paragraph">Absence makes the heart grow fonder, but if I am absent, am I doing anything? And so, I still always struggled with the thought that always being busy contributes to breaking down some sort of system—I didn’t even know which one! Finishing this book was no exception to this unintentional journey I have been on when it comes to consuming media that cycles through the same themes of grief, generational trauma, and general crisis.<br><br>At the same time, I have been completely enamored listening to Haley Williams’ album <em>Ego Death at the Bachelorette Party. </em>She explores aging, anger, anguish, and artistry—especially through the lens of her solo career and complex relationship with Paramore. I am constantly reminded all too well of my own baggage to unpack when it comes to being a woman and my relationship to what is going on in the world outside of play. Yet, it was due time that I myself needed to go through a titular ego death: I needed to simply learn again how to have fun and get over myself.&nbsp;</p>



<p class="wp-block-paragraph">There are games with a soft surface like <a href="https://gamesline.net/tea-and-tears-kemono-teatime-review/"><em>Kemono Teatime</em></a> that are more than capable of having the artistry to do justice to grief. You’re also allowed to let yourself escape and immerse as avatars in their eternal virtuality in <a href="https://gamesline.net/arave-a-vrchat-summer-social-review/"><em>VRChat</em></a>. The loud chaos that exists in a world like<a href="https://gamesline.net/hundred-line-last-defense-academy-review/"><em>The Hundred Line: Last Defense Academy</em></a> is allowed to co-exist with the quiet and somber of <a href="https://gamesline.net/like-eating-glass-skate-story-pc-review/"><em>Skate Story</em></a>. Games can be art, and some art is escapism, but games will always be just games.&nbsp;</p>



<p class="wp-block-paragraph">Every year I always say something cliche and twee like, “I learned a lot about myself”—because it’s true! It is another year and nothing may change the fact that I am fatherless, fickle, and more frail than ever, but it doesn’t stop the fact that we can sing about the shit of the world while also trying to <a href="https://zaap.bio/nilc">do something about it</a>. So yes, I think escapism can save the world, because if we all owe ourselves a few moments of happiness, there is less room for hate to survive. I believe in us, sans sabotage.</p>



<h3 class="wp-block-heading has-text-align-center">5. <em>Necesse</em></h3>



<figure class="wp-block-image alignfull size-full"><a href="https://gamesline.net/wp-content/uploads/2026/01/58a7582a-0cd7-4b10-9c95-cf221b6f80a2_612x200.gif"><img fetchpriority="high" decoding="async" width="612" height="200" src="https://gamesline.net/wp-content/uploads/2026/01/58a7582a-0cd7-4b10-9c95-cf221b6f80a2_612x200.gif" alt="Animated GIF of gameplay from Necesse. Various clips show demonstrations of crafting, mining, dialogue, and NPC behavior." class="wp-image-32258" style="box-shadow:none" srcset="https://gamesline.net/wp-content/uploads/2026/01/58a7582a-0cd7-4b10-9c95-cf221b6f80a2_612x200.gif 612w, https://gamesline.net/wp-content/uploads/2026/01/58a7582a-0cd7-4b10-9c95-cf221b6f80a2_612x200-400x131.gif 400w" sizes="(max-width: 612px) 100vw, 612px" /></a></figure>



<p class="wp-block-paragraph">I played a lot of multiplayer titles this past year. Somehow what stuck out to me the most, with all its goofy deaths and obligatory moments in the voice chat, was <em>Necesse. Necesse</em> is a sandbox game with open world elements where you customize your character, explore various biomes, fight, collect, craft, and etcetera. I am aware this absolutely sounds unoriginal. </p>



<p class="wp-block-paragraph">So let’s be honest here: <em>Necesse </em>is kind of ugly (Is that <em>Stardew Valley’s</em> UI?) It’s not entirely original in its mechanics (<em>Rimworld</em> is right there.) And the bigger, more polished titles in this genre are still there to always revisit (<em>Terraria just</em> <a href="https://forums.terraria.org/index.php?threads/terraria-1-4-5-bigger-boulder-available-now.145773/">had another update</a>!) Its most unique feature. compared to the aforementioned titles. is your ability to not only gather and recruit NPC allies, but also set up a pretty robust system where you can separately assign and automate their roles. And honestly, it’s pretty impressive. </p>



<p class="wp-block-paragraph">The reality is that <em>Necesse</em> has stood out to me as a release from 2025 less for its quality and more for how much I had enjoyable moments in it. It was satisfying to further complete the hubworld wherever I went further in dungeons in <em>Core Keeper</em>, a comparable game. It was satisfying to the lizard part of my brain to solve a room in <em>Escape Simulator 2</em>. And I have spent way more hours feeling the satisfaction of finally finishing off years-long campaigns with the sickest party of pals in <em>For the King II</em>. But there is also something so fun about never running out of wood again once you assigned a lumberjack. There is something so fun about finally arming up your weird little guys and winning against your first invasion. It’s also really fun seeing your wee little villager take their first shot at an enemy when you equip them with their first gun. Again, you can do these in other games, but I had fun playing <em>Necesse.</em></p>



<p class="wp-block-paragraph">I am willing to accept that I may just one day eat my words and that <em>Necesse </em>will soon be a title that won’t find longevity in my future queue. But whether co-op or “friendslop”, don’t let anyone deter you from using games for both building bridges and bullshit.</p>



<h3 class="wp-block-heading has-text-align-center">4. <em>S4U: CITYPUNK 2011 AND LOVE PUNCH</em></h3>



<figure class="wp-block-image aligncenter size-full"><img loading="lazy" decoding="async" width="1920" height="1080" src="https://gamesline.net/wp-content/uploads/2026/01/ss_184b1f85e954c618578e6b7dcfd37ad8143e7654.1920x1080.jpg" alt="Screenshot from S4U: CITYPUNK 2011 AND LOVE PUNCH. A scene from perspective of someone's desk and their computer setup. On a the screen, several chatroom and social media windows open. The active window shows a cafe's photo post with the caption, &quot;Talented barista and her cute assistant. Why don't you come in for a taste?&quot; In the photo, two people are making heart signs towards the viewer." class="wp-image-32256" srcset="https://gamesline.net/wp-content/uploads/2026/01/ss_184b1f85e954c618578e6b7dcfd37ad8143e7654.1920x1080.jpg 1920w, https://gamesline.net/wp-content/uploads/2026/01/ss_184b1f85e954c618578e6b7dcfd37ad8143e7654.1920x1080-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2026/01/ss_184b1f85e954c618578e6b7dcfd37ad8143e7654.1920x1080-400x225.jpg 400w" sizes="auto, (max-width: 800px) 100vw, 800px" /></figure>



<p class="wp-block-paragraph"><em>S4U: CITYPUNK 2011 AND LOVE PUNCH</em> is text simulation slash visual novel game set in the far past future year of 2011. You play as a contractor who has to chat online on behalf of clients, typically taking on a different identity, in order to solve their problems.</p>



<p class="wp-block-paragraph">Its pastel hues and soft anime-inspired style contrasts the decisions you often have to make in this job that is basically an invasion of privacy. Helping your clients sometimes involves inferring information from social media public channels, but you also have the unbridled power of remote access given to you by your employer to see and even intervene in people’s private message channels. This gameplay is very cleverly executed by typing out your dialogue choices on a literal desktop computer in front of you.</p>



<p class="wp-block-paragraph">The game’s overall ambience and intent feel very similar to <em>VA-11 Hall-A: Cyberpunk Bartender Action; </em>and with <em>VA-11 Hall-A’s</em> own success, it’s hard not to make homage accusations with such a similar title structure. <em>VA-11 Hall-A’s </em>Jill and <em>S4U: CITYPUNK’s </em>Miki both have their own distinct personalities, yet serve as the player’s avatar in how they intervene and play god with the relationships that unravel before them. <em>S4U: CITYPUNK </em>clearly comments on our desire for connections through a screen, and its source of inspiration does it through drink. Yet, it doesn’t reduce these themes to simply how we keep sabotaging ourselves through technology, and instead, paints the complexities of human interactions no matter the medium.</p>



<h3 class="wp-block-heading has-text-align-center">3. <em>The Drifter</em></h3>



<figure class="wp-block-embed alignfull is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Drifter - Reveal" width="800" height="450" src="https://www.youtube.com/embed/VY1kjIl8A8M?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><em>Crawl </em>might be up there as a genuine classic to me for its ease of replayability and generally stellar design. It’s exciting to see the dynamic duo of Powerhoof return once again—over six years since their last title—to deliver a title that executes an oxymoronic combination of dark and vibrant themes<em>. The Drifter </em>is a text adventure game that follows Mick Carter, a man whose boundless life is upturned after witnessing a murder. He is mysteriously resurrected after being killed himself, and upon awakening is forcibly thrust into uncovering some revelations about this dark world and himself.</p>



<p class="wp-block-paragraph">I love text adventure games as much as I despise them. Too many of them try to be funny—and fail at it—thinking they can emulate the scripts of Sierra Entertainment as if they’re the next <em>Monkey Island </em>title. They can be overwrought with scope creep: there are far too many puzzles posed as “challenging” when in reality, their solutions are less based in logic and are instead inspired by the designer’s biases. Where <em>The Drifter </em>succeeds as a modern text adventure is that it doesn’t rely too hard on pastiche, despite carrying a very classic unconventional “hero” setup through this noir-inspired, thriller tale. It doesn’t try to subvert—even though it does subvert. But most importantly, its writing is solid, especially when it comes to its humanization of archetypes that typically don’t get that treatment in other pieces of media, such as the homeless. And well, it just looks damn good.  </p>



<p class="wp-block-paragraph">The game does have its flaws: it does feel like it treats a few of its puzzles as an afterthought; and it’s less that I often ran into bad logic, but more so that they sometimes don’t feel as fleshed out as they could be. Where <em>The Drifter </em>succeeds is in keeping me intrigued throughout a story. And any good story that keeps me intrigued, I consider a success.</p>



<h3 class="wp-block-heading has-text-align-center">2. &nbsp;<em>Little Witch In the Woods</em></h3>



<figure class="wp-block-image aligncenter size-full"><a href="https://gamesline.net/wp-content/uploads/2026/01/ss_98408489eacff60af1dd1aff3b3758c1a79839bb.1920x1080.jpg"><img loading="lazy" decoding="async" width="1920" height="1080" src="https://gamesline.net/wp-content/uploads/2026/01/ss_98408489eacff60af1dd1aff3b3758c1a79839bb.1920x1080.jpg" alt="Screenshot from Little Witch in the Woods. A scene inside disheveled and homely eating establishment rendered in a pixelated art style. The portrait of a young girl sits on the lower left bottom of the screen. She dons a witch outfit, wearing a pointed black hat with a face and a black cloak and white top and bow. She is facing a counter, and on the other side, a green, anthropomorphized alligator-like character with scars on their face, wearing a messy apron and white chef hat. Their portrait sits on the lower right of the screen and a speech bubble box indicates their name is &quot;Arden&quot;. Their dialogue reads, &quot;We don't live on particular life for a thousand years.&quot;" class="wp-image-32250" srcset="https://gamesline.net/wp-content/uploads/2026/01/ss_98408489eacff60af1dd1aff3b3758c1a79839bb.1920x1080.jpg 1920w, https://gamesline.net/wp-content/uploads/2026/01/ss_98408489eacff60af1dd1aff3b3758c1a79839bb.1920x1080-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2026/01/ss_98408489eacff60af1dd1aff3b3758c1a79839bb.1920x1080-400x225.jpg 400w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></figure>



<p class="wp-block-paragraph"><em>Little Witch In the Woods </em>is just one of those cute games that anyone can easily pass time with by curling up in a little hut in a bog to rot. You play as a young apprentice witch who is sent out on a journey to reaffirm her witchhood and grow. You got cats, you got talking animals, you got fishing. You fulfill quests, craft, and customize—these are all the checkboxes of a “cozy game”. </p>



<p class="wp-block-paragraph">There are numerous interpretations of the coming-of-age witch story, and Studio Ghibli’s <em>Kiki’s Delivery Service</em> is one of my favorite films from their catalog, particularly for nostalgic reasons. Growing up, I always had a strong relationship with the mahou shojo genre, and <em>Cardcaptor Sakura</em> was my shit: I was attracted to how <em>Sakura</em> had all these “witchlike” allusions to sorcery and pseudo-magic imagery that I had not seen in other titles of its genre when I first watched it. And of course, Sakura’s fits. </p>



<p class="wp-block-paragraph">It just makes sense that <em>Little Witch In the Woods </em>is the type of game that’s completely up my alley. Most especially, it’s a game that exudes such genuine positivity in its affirmation of community, to always look out and help each other where you can.</p>



<h3 class="wp-block-heading has-text-align-center">1. <em>Back to the Dawn</em></h3>



<figure class="wp-block-image alignfull size-full"><a href="https://gamesline.net/wp-content/uploads/2026/01/before-the-dawn-pan.gif"><img loading="lazy" decoding="async" width="720" height="324" src="https://gamesline.net/wp-content/uploads/2026/01/before-the-dawn-pan.gif" alt="Animated GIF that pans across the prison hallway from Back to the Dawn. Rendered in a low-bit, pixelated artstyle, the scene pans across a long corridor of prison cells. Various anthropomorphized animal characters stand around wearing prison uniforms." class="wp-image-32251" srcset="https://gamesline.net/wp-content/uploads/2026/01/before-the-dawn-pan.gif 720w, https://gamesline.net/wp-content/uploads/2026/01/before-the-dawn-pan-400x180.gif 400w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></figure>



<p class="wp-block-paragraph">In <em>Back to the Dawn, </em>you&#8217;ve got to break out of jail. </p>



<p class="wp-block-paragraph">You are given the choice of two protagonists to play: Thomas the Fox, a journalist who has been wrongfully thrown into the slammer for being close to outing a major conspiracy, and Bob the Panther, an undercover agent who poses as an inmate to do one last job. In both cases, the end goal of these two characters is to escape prison, but it is their time inside that matters the most when it comes to unraveling various story threads and truths.&nbsp;</p>



<p class="wp-block-paragraph">I am a huge fan of RPGs, and specifically enjoy seeing games so heavily inspired by tabletop roleplaying systems that try to depart from typical popular fantasy IP, like <a href="https://gamesline.net/elvies-top-5-games-of-2019/"><em>Disco Elysium</em></a>. Numerous choices you confront to progress the game in <em>Back to the Dawn</em> are based on skill checks, and your chances of success rely on your character’s skills or perhaps even access to certain items. Are you trying to best one of the strongest people in your cell block, or are you simply earning a reputation to access a secret club? You have various opportunities throughout the jail’s complex to improve these skills, such as improving your strength from weight training or winning fights. </p>



<p class="wp-block-paragraph">There is just so much to do in this game. There’s a whole ecosystem where you can do menial tasks like cleaning, or you can find yourself in a poker match with the boys to earn money for better food. This is reflective of the reality that capitalism does not disappear behind bars, and that many people in prison still need to do jobs to participate in some sort of currency exchange system.</p>



<p class="wp-block-paragraph">Despite being a game that can take you across many different paths, <em>Back to the Dawn</em> excels in making every piece of writing meaningfully add dimension to all of the different characters you encounter. Ironically expressing humanity through anthropomorphic animal characters, you experience the breadth of life, that many dismiss, which exists behind the prison system, the reality of who is often wronged by it, and the bonds and communities that have to form between prisoners to simply survive and preserve their own dignity. </p>



<p class="wp-block-paragraph">I have played an earlier build of <em>Back to the Dawn</em>, and its full release is the result of four years of development as the debut title by indie studio Metal Head Games. Even in its earlier stages, the game already felt very robust and well developed, sans a second character option. For what <em>Back to the Dawn </em>is, I look forward to what this developer can possibly bring in the future. </p>



<p class="wp-block-paragraph">I am happy that there is a piece of anthropomorphic fiction that tries to unpack these topics way better than Disney’s <em>Zootopia.</em> Justice is something we all aspire to, after all.</p>



<figure class="wp-block-image alignfull size-full"><img loading="lazy" decoding="async" width="1080" height="607" src="https://gamesline.net/wp-content/uploads/2026/01/e1fgve8gcj7f1-3.jpg" alt="Screenshot from the anime series, Mobile Suit Gundam GQuuuuuuX. A young girl wearing a yellow top and blue shorts lounges on a red couch on her stomach over a pillow. The room is colorful, furnished with assorted knickknacks filling up the space. A disco ball hangs in the center of the ceiling." class="wp-image-32280" srcset="https://gamesline.net/wp-content/uploads/2026/01/e1fgve8gcj7f1-3.jpg 1080w, https://gamesline.net/wp-content/uploads/2026/01/e1fgve8gcj7f1-3-768x432.jpg 768w, https://gamesline.net/wp-content/uploads/2026/01/e1fgve8gcj7f1-3-400x225.jpg 400w" sizes="auto, (max-width: 800px) 100vw, 800px" /></figure>
<p>The post <a href="https://gamesline.net/elvies-top-five-games-of-2025/">Elvie&#8217;s Top Five Games of 2025</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<title>Unlimited Rail Works Episode 138: Adolescence of Utena</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-138-adolescence-of-utena/</link>
					<comments>https://gamesline.net/unlimited-rail-works-episode-138-adolescence-of-utena/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Thu, 25 Sep 2025 19:50:15 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[adolescence of utena]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[dandadan]]></category>
		<category><![CDATA[digimon]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[unlimited rail works]]></category>
		<category><![CDATA[watanare]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=31135</guid>

					<description><![CDATA[<p>Elvie picked this month&#8217;s anime watch, so we all sat down and watched the 1999 film Adolescence of Utena! We&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-138-adolescence-of-utena/">Unlimited Rail Works Episode 138: Adolescence of Utena</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe loading="lazy" src="https://pinecast.com/player/9caa1f5f-f510-43d2-b731-2685259dde7f?theme=flat" seamless height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<p class="wp-block-paragraph">Elvie picked this month&#8217;s anime watch, so we all sat down and watched the 1999 film <em>Adolescence of Utena</em>!</p>



<p class="wp-block-paragraph">We also talk <em>Digimon</em>, <em>Watanare</em>, <em>Dandandan</em>, and more!</p>



<p class="wp-block-paragraph">Our theme song is by Kirsten Carey, who can be found at @kircarey.bsky.social!</p>



<p class="wp-block-paragraph">Send questions to <a href="mailto:podcast@gamesline.net">podcast@gamesline.net</a>, with a subject denoting it&#8217;s for URW!</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-138-adolescence-of-utena/">Unlimited Rail Works Episode 138: Adolescence of Utena</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Unlimited Rail Works Episode 136: Gargantia on the Verdurous Planet</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-136-gargantia-on-the-verdurous-planet/</link>
					<comments>https://gamesline.net/unlimited-rail-works-episode-136-gargantia-on-the-verdurous-planet/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Sat, 02 Aug 2025 17:10:59 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[city the animation]]></category>
		<category><![CDATA[gargantia on the verduous planet]]></category>
		<category><![CDATA[my dress-up darling]]></category>
		<category><![CDATA[new panty and stocking with garterbelt]]></category>
		<category><![CDATA[podcast]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=30815</guid>

					<description><![CDATA[<p>This week we took a deep dive into 2013&#8217;s Gargantia on the Verdurous Planet! A mecha anime that tried to&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-136-gargantia-on-the-verdurous-planet/">Unlimited Rail Works Episode 136: Gargantia on the Verdurous Planet</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe loading="lazy" src="https://pinecast.com/player/a7343c26-c89b-486d-9946-38d684eb2589?theme=flat" seamless height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<p class="wp-block-paragraph">This week we took a deep dive into 2013&#8217;s <em>Gargantia on the Verdurous Planet</em>! A mecha anime that tried to go for something a little bit different.</p>



<p class="wp-block-paragraph">We&#8217;re also well into the Summer Season of anime now! Most of us are watching the <em>New Panty and Stocking</em>, as well as seminal hits like <em>City the Animation</em>, but there&#8217;s also talk of Lesbian Harems, <em>Dress Up Darlings</em>, and the absurd amount of shows Maverick managed to finish last season!</p>



<p class="wp-block-paragraph">Our theme song is by Kirsten Carey, who can be found at <a href="https://bsky.app/profile/kircarey.bsky.social">@kircarey.bsky.social</a>!</p>



<p class="wp-block-paragraph">Send questions to <a href="mailto:podcast@gamesline.net">podcast@gamesline.net</a>, with a subject denoting it&#8217;s for URW!</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-136-gargantia-on-the-verdurous-planet/">Unlimited Rail Works Episode 136: Gargantia on the Verdurous Planet</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></content:encoded>
					
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		<title>Unlimited Rail Works Episode 135: Summer 2025</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-135-summer-2025/</link>
					<comments>https://gamesline.net/unlimited-rail-works-episode-135-summer-2025/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Sat, 05 Jul 2025 18:58:09 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[anime previews]]></category>
		<category><![CDATA[apocalypse hotel]]></category>
		<category><![CDATA[mobile suit gundam]]></category>
		<category><![CDATA[podcast]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=30748</guid>

					<description><![CDATA[<p>Summertime is here, and with it comes a deluge of Anime as exciting as a firework, and as horrifying as&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-135-summer-2025/">Unlimited Rail Works Episode 135: Summer 2025</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe loading="lazy" src="https://pinecast.com/player/2af1c179-eff9-4e7d-ba40-1111e4c66f86?theme=flat" seamless height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<p class="wp-block-paragraph">Summertime is here, and with it comes a deluge of Anime as exciting as a firework, and as horrifying as that high humidity. Join us as we go over some of the upcoming seasonal shows, and for discussions on <em>Apocalypse Hotel</em>, <em>Gundam</em>, and whatever the hell Rose watched this time!</p>



<p class="wp-block-paragraph">Our theme song is by Kirsten Carey, who can be found at <a href="https://bsky.app/profile/kircarey.bsky.social">@kircarey.bsky.social</a>! </p>



<p class="wp-block-paragraph">Send questions to <a href="mailto:podcast@gamesline.net">podcast@gamesline.net</a>, with a subject denoting it&#8217;s for URW!</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-135-summer-2025/">Unlimited Rail Works Episode 135: Summer 2025</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Unlimited Rail Works Episode 134: Samurai Flamenco</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-134-samurai-flamenco/</link>
					<comments>https://gamesline.net/unlimited-rail-works-episode-134-samurai-flamenco/#comments</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Wed, 18 Jun 2025 17:07:31 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[samurai flamenco]]></category>
		<category><![CDATA[unlimited rail works]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=30615</guid>

					<description><![CDATA[<p>It has been many months in the making&#8230;.But here it is, the episode where we talk about Samurai Flamenco. We&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-134-samurai-flamenco/">Unlimited Rail Works Episode 134: Samurai Flamenco</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe loading="lazy" src="https://pinecast.com/player/a4421e82-e6ca-4f16-9856-5d74107f1d7f?theme=flat" seamless height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<div class="wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">
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<p class="wp-block-paragraph">It has been many months in the making&#8230;.But here it is, the episode where we talk about <em>Samurai Flamenco</em>. We also go over recent anime and the like, but c&#8217;mon. We know why you&#8217;re here.</p>



<p class="wp-block-paragraph">Our theme song is by Kirsten Carey, who can be found at <a href="https://bsky.app/profile/kircarey.bsky.social">@kircarey.bsky.social</a>! It&#8217;s our new theme song! For this show!!!</p>



<p class="wp-block-paragraph">Send questions to <a href="mailto:podcast@gamesline.net">podcast@gamesline.net</a>, with a subject denoting it&#8217;s for URW!</p>



<p class="wp-block-paragraph"></p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-134-samurai-flamenco/">Unlimited Rail Works Episode 134: Samurai Flamenco</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Unlimited Rail Works Episode 133: Burnt Cheesecake</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-133-burnt-cheesecake/</link>
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		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Sat, 03 May 2025 03:09:11 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[unlimited rail works]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=30369</guid>

					<description><![CDATA[<p>The whole crew is here, and we&#8217;re covering a solid slice of the Spring 2025 season. Maverick is checking in&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-133-burnt-cheesecake/">Unlimited Rail Works Episode 133: Burnt Cheesecake</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
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<p class="wp-block-paragraph">The whole crew is here, and we&#8217;re covering a solid slice of the Spring 2025 season. Maverick is checking in to the <em>Apocalypse Hotel</em>, John is pissed about the <em>Yu-Gi-Oh! Chronicles</em> anime, Rose loves old guys and loves the <em>Master Swordsman</em> show because of that, and Elvie tells us about two major disasters: the Sakuracon Cheesecake Factory fire and the current goings-on in <em>Dr. Stone</em>.</p>



<p class="wp-block-paragraph">Send questions to podcast@gamesline.net, with a subject denoting it&#8217;s for URW!</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-133-burnt-cheesecake/">Unlimited Rail Works Episode 133: Burnt Cheesecake</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Unlimited Rail Works Episode 132: Pros and Cons</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-132-pros-and-cons/</link>
					<comments>https://gamesline.net/unlimited-rail-works-episode-132-pros-and-cons/#respond</comments>
		
		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Tue, 22 Apr 2025 01:06:53 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[conventions]]></category>
		<category><![CDATA[Gundam]]></category>
		<category><![CDATA[katsura ise]]></category>
		<category><![CDATA[mobile suit gundam]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[unlimited rail works]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=30344</guid>

					<description><![CDATA[<p>It&#8217;s time for another episode of Unlimited Rail Works! This time around we got discussions on Gundam, the manga works&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-132-pros-and-cons/">Unlimited Rail Works Episode 132: Pros and Cons</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe loading="lazy" src="https://pinecast.com/player/d53dbf42-26e0-434e-a1e4-a12cd3854257?theme=flat" seamless="" height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<p class="wp-block-paragraph">It&#8217;s time for another episode of Unlimited Rail Works! This time around we got discussions on <em>Gundam</em>, the manga works of Katsura Ise, and musings on the concepts behind what makes an anime convention.</p>



<p class="wp-block-paragraph">These episodes are available early on our Patreon. Head to http://patreon.com/gamesline to subscribe and hear anime opinions before anyone else!</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-132-pros-and-cons/">Unlimited Rail Works Episode 132: Pros and Cons</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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		<title>Unlimited Rail Works Episode 131: What if Princess Latte Had WhatsApp?</title>
		<link>https://gamesline.net/unlimited-rail-works-episode-131-what-if-princess-latte-had-whatsapp/</link>
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		<dc:creator><![CDATA[Elvie]]></dc:creator>
		<pubDate>Wed, 02 Apr 2025 23:34:22 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[anime season preview]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[unlimited rail works]]></category>
		<guid isPermaLink="false">https://gamesline.net/?p=30197</guid>

					<description><![CDATA[<p>The entire crew is here, and this time we&#8217;re going over the Spring 2025 anime schedule! Find out what sounds&#8230;</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-131-what-if-princess-latte-had-whatsapp/">Unlimited Rail Works Episode 131: What if Princess Latte Had WhatsApp?</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<iframe loading="lazy" src="https://pinecast.com/player/01e4abc5-0005-4e99-8e71-ce06f5f2f955?theme=flat" seamless height="200" style="border:0" class="pinecast-embed" frameborder="0" width="100%"></iframe>



<p class="wp-block-paragraph">The entire crew is here, and this time we&#8217;re going over the Spring 2025 anime schedule! Find out what sounds good, what sounds heinous, and what we&#8217;ll be watching, because we&#8217;re probably gonna watch a mix of both.</p>



<p class="wp-block-paragraph">The opening is Gallant Char from <em>Gundam</em>, and the ending is Horoscope Rhapsody from <em>Galaxy Angel</em>.</p>
<p>The post <a href="https://gamesline.net/unlimited-rail-works-episode-131-what-if-princess-latte-had-whatsapp/">Unlimited Rail Works Episode 131: What if Princess Latte Had WhatsApp?</a> appeared first on <a href="https://gamesline.net">Gamesline</a>.</p>
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